Seems to be the new plugin update 1.4 Entity Resources Replacement
but the problem the server still crash with some same actions but not with the same debug log :
the most when there is +20 player on the server
player kill another player
player join the server
edit : the old problem is back after 2 days :
PHP Code:
CRASH: Thu Jul 28 14:16:42 CET 2016
Start Line: ./hlds_linux -game cstrike -debug +port 27016 +sv_lan 0 +maxplayers 32 +map jb_oasis
-pidfile hlds.29563.pid
[New Thread 31070]
[New Thread 31071]
[New Thread 31072]
[New Thread 31073]
[New Thread 31077]
[New Thread 31080]
[New Thread 31144]
[Thread debugging using libthread_db enabled]
Core was generated by `./hlds_linux -game cstrike -debug +port 27016 +sv_lan 0 +max'.
Program terminated with signal 11, Segmentation fault.
#0 0xb7055dd0 in SV_SingleClipMoveToEntity (ent=0xb393a708, start=0xb3938e70, mins=0xb3938f44, maxs=0xb3938f50, end=0xbfa57c10, trace=0xbfa578e8) at ../engine/world.c:965
in ../engine/world.c
#0 0xb7055dd0 in SV_SingleClipMoveToEntity (ent=0xb393a708, start=0xb3938e70, mins=0xb3938f44, maxs=0xb3938f50, end=0xbfa57c10, trace=0xbfa578e8) at ../engine/world.c:965
#1 0xb705675a in SV_ClipMoveToEntity (node=0xb74e97c0, clip=0xbfa57b10) at ../engine/world.c:1089
#2 SV_ClipToLinks (node=0xb74e97c0, clip=0xbfa57b10) at ../engine/world.c:1232
#3 0xb705671d in SV_ClipToLinks (node=0xb74e96e0, clip=0xbfa57b10) at ../engine/world.c:1254
#4 0xb705671d in SV_ClipToLinks (node=0xb74e96c0, clip=0xbfa57b10) at ../engine/world.c:1254
#5 0xb7057163 in SV_Move (start=0xb3938e70, mins=0xb3938f44, maxs=0xb3938f50, end=0xbfa57ce4, type=0, passedict=0xb3938de8, monsterClipBrush=false) at ../engine/world.c:1461
#6 0xb7048164 in SV_PushEntity (ent=0xb3938de8, push=0xbfa57dc0) at ../engine/sv_phys.c:537
#7 0xb704a74a in SV_Physics_Toss (ent=0xb3938de8) at ../engine/sv_phys.c:1578
#8 0xb704bdf8 in SV_Physics () at ../engine/sv_phys.c:2054
#9 0xb7043b26 in SV_Frame () at ../engine/sv_main.c:9236
#10 0xb700be92 in _Host_Frame (time=0.00161394803) at ../engine/host.c:1404
#11 0xb700c252 in Host_Frame (time=0.00161394803, iState=1, stateInfo=0xbfa57f1c) at ../engine/host.c:1522
#12 0xb70308dc in CEngine::Frame (this=0xb70c76a0) at ../engine/sys_engine.cpp:245
#13 0xb702dc43 in RunFrame (this=0xb70c2d00) at ../engine/sys_dll2.cpp:1235
#14 CDedicatedServerAPI::RunFrame (this=0xb70c2d00) at ../engine/sys_dll2.cpp:1226
#15 0x08049c65 in RunServer () at ../dedicated/sys_ded.cpp:766
#16 0x08049472 in main (argc=16, argv=0xbfa58164) at ../dedicated/sys_ded.cpp:1146
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