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[CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)


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paulo_crash
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Join Date: May 2016
Location: Brazil
Old 12-10-2020 , 08:58   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #501

Doubt, zombie skins are already in the correct files?

I downloaded it, sent all Materials & Models, but when I turn Zombie it doesn't have skins or zombie hands.

If I put it in third person it shows a giant RED ERROR, even though I have all the files.

Last edited by paulo_crash; 12-10-2020 at 08:58.
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pedrotski
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Join Date: Nov 2020
Old 12-11-2020 , 13:15   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #502

Quote:
Originally Posted by Dmitrii.S View Post
Hello everybody!
Only I have problem with the mod ZR?
The latest version of ZR (3.4.2 Franug edition) and SM is installed. I have a problem with classes, when a person is infected, sometimes the skin of a person remains, and he is in the zombie team, but people cant shoot at him, because he has a human skin.
I know zrlassfix should be fix this problem, but I install new version of plugin (3.1) and my server crashes every 30 minutes, then I tried to install the old version of zrclassfix (2.1), but with the old version there is another problem, skins are not saved, sometimes it are reset, vip skins are issued to players who do not have a flag for this skin.

I ask for help...
Also having this exact issue tonight. Also health is stock human health.
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pedrotski
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Join Date: Nov 2020
Old 12-13-2020 , 06:54   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #503

removed
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Last edited by pedrotski; 12-13-2020 at 07:10.
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Levchik97
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Join Date: Nov 2013
Old 12-28-2020 , 16:22   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #504

@Franc1sco
Good time of day.
I have such a problem.
The server starts to slow down terribly, lag.
When a large number of people or zombies die when they die, for example from using " matter” or from dying from a map. With the death and rebirth of terrible lag and hangs. Occurs when 40+ people are online.
I apologize for my English.
Thanks.

Last edited by Levchik97; 12-28-2020 at 16:23.
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Remy611
Junior Member
Join Date: Jul 2011
Old 12-31-2020 , 12:54   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #505

Hi, I have an issue with the plugin. The issue is that sometimes when a player is infected, it becomes a human class (in my case, normal human because that is the only class I set for human). This happens when a person becomes the last one to become a zombie (in the next round, the person's zombie class is set as human class). Can I get some help with this?
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Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 12-31-2020 , 13:11   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #506

Quote:
Originally Posted by Levchik97 View Post
@Franc1sco
Good time of day.
I have such a problem.
The server starts to slow down terribly, lag.
When a large number of people or zombies die when they die, for example from using " matter” or from dying from a map. With the death and rebirth of terrible lag and hangs. Occurs when 40+ people are online.
I apologize for my English.
Thanks.
Try using this (i added support in the new zr version) and set the correct rates.

Quote:
Originally Posted by Remy611 View Post
Hi, I have an issue with the plugin. The issue is that sometimes when a player is infected, it becomes a human class (in my case, normal human because that is the only class I set for human). This happens when a person becomes the last one to become a zombie (in the next round, the person's zombie class is set as human class). Can I get some help with this?
Use the classfix plugin in the repository.


New version 3.5

-Added support for Hitbox Changer extension.
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Remy611
Junior Member
Join Date: Jul 2011
Old 01-01-2021 , 01:18   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #507

Quote:
Originally Posted by ayrton09_arg View Post
its fixed when i started to put my custom models, seems like original files are bug or something in the playerclasses.txt (csgo game)

btw there is a way to fix the zombie classes on infect i tried the zrclassfix but is not fixing the problem
Hi are able to fix this problem? I've tried using zrclassfix too but the issue still persists.
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Remy611
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Join Date: Jul 2011
Old 01-03-2021 , 06:06   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #508

Hi Francisco, I've used the zr_classfix plugin but the problem still persists :/
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 01-15-2021 , 09:43   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 15-Jan-2021)
Reply With Quote #509

Version 3.5.1

-Fixed a problem to make extension hitboxchanger optional.
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Franc1sco
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Old 01-24-2021 , 19:59   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 15-Jan-2021)
Reply With Quote #510

Forgot to mention:

-Fixed a log error on classfix plugin and some other improvements.
-Fixes on russian translation (thanks to Blueberryy).
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