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[L4D2] Monster Bots


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panxiaohai
Senior Member
Join Date: Mar 2010
Old 09-01-2010 , 05:31   Re: [L4D2] Monster Bots
Reply With Quote #11

Thank you , I always use this plugin.
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Fleepster99
Senior Member
Join Date: Apr 2010
Old 09-01-2010 , 07:58   Re: [L4D2] Monster Bots
Reply With Quote #12

Wow i didnt think director_stop was possible to use, great work
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Somesite
Junior Member
Join Date: Feb 2010
Old 09-02-2010 , 01:57   Re: [L4D2] Monster Bots
Reply With Quote #13

What would be epic is the ability to spawn 2 types of infected (in my case Tanks + Witches)
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gamemann
Veteran Member
Join Date: Sep 2009
Location: Mullica Hill, New Jersey
Old 10-02-2010 , 10:30   Re: [L4D2] Monster Bots
Reply With Quote #14

Ok i edited this plugin so that you can spawn two special infected at a time! So if you dont like it Machine, then just pm me and ill take it off... but anyway i made it so you can spawn 2 infected at a time such as witch and tank! And it works because i tested it! So i created another convar called "monsterbots_type2" and thats the second zombie!


other:
ok here are the different functions for the second spawned(monsterbots_type2):
if you put in there "9" then it will spawn nothing so "9" = disable i guess!

credits:
Well i have to give 99.9% of the credits to Machine for making this awesome plugin and i guess i will give myself 0.01%!

installation:
put smx in sourcemod\plugins folder
delete the old cfg in left4dead2\cfg
souremod\l4d2_mosterbots.cfg

download:
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_monsterbots.sp - 1069 views - 12.8 KB)
__________________
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gamemann
Veteran Member
Join Date: Sep 2009
Location: Mullica Hill, New Jersey
Old 10-02-2010 , 13:18   Re: [L4D2] Monster Bots
Reply With Quote #15

Quote:
Originally Posted by gamemann View Post
Ok i edited this plugin so that you can spawn two special infected at a time! So if you dont like it Machine, then just pm me and ill take it off... but anyway i made it so you can spawn 2 infected at a time such as witch and tank! And it works because i tested it! So i created another convar called "monsterbots_type2" and thats the second zombie!


other:
ok here are the different functions for the second spawned(monsterbots_type2):
if you put in there "9" then it will spawn nothing so "9" = disable i guess!

credits:
Well i have to give 99.9% of the credits to Machine for making this awesome plugin and i guess i will give myself 0.01%!

installation:
put smx in sourcemod\plugins folder
delete the old cfg in left4dead2\cfg
souremod\l4d2_mosterbots.cfg

download:
will be updating it later
__________________
Software/network engineer. I often work on a neat project called The Modding Community.

Check out my GitHub here!
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gamemann
Veteran Member
Join Date: Sep 2009
Location: Mullica Hill, New Jersey
Old 10-03-2010 , 21:31   Re: [L4D2] Monster Bots
Reply With Quote #16

Quote:
Originally Posted by gamemann View Post
Ok i edited this plugin so that you can spawn two special infected at a time! So if you dont like it Machine, then just pm me and ill take it off... but anyway i made it so you can spawn 2 infected at a time such as witch and tank! And it works because i tested it! So i created another convar called "monsterbots_type2" and thats the second zombie!


other:
ok here are the different functions for the second spawned(monsterbots_type2):
if you put in there "9" then it will spawn nothing so "9" = disable i guess!

credits:
Well i have to give 99.9% of the credits to Machine for making this awesome plugin and i guess i will give myself 0.01%!

installation:
put smx in sourcemod\plugins folder
delete the old cfg in left4dead2\cfg
souremod\l4d2_mosterbots.cfg

download:
any feedback?
__________________
Software/network engineer. I often work on a neat project called The Modding Community.

Check out my GitHub here!
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Send a message via Skype™ to gamemann
Tiger50
Member
Join Date: Feb 2010
Location: Southampton UK
Old 10-19-2010 , 11:53   Re: [L4D2] Monster Bots
Reply With Quote #17

Quote:
Originally Posted by gamemann View Post
Ok i edited this plugin so that you can spawn two special infected at a time! So if you dont like it Machine, then just pm me and ill take it off... but anyway i made it so you can spawn 2 infected at a time such as witch and tank! And it works because i tested it! So i created another convar called "monsterbots_type2" and thats the second zombie!


other:
ok here are the different functions for the second spawned(monsterbots_type2):
if you put in there "9" then it will spawn nothing so "9" = disable i guess!

credits:
Well i have to give 99.9% of the credits to Machine for making this awesome plugin and i guess i will give myself 0.01%!

installation:
put smx in sourcemod\plugins folder
delete the old cfg in left4dead2\cfg
souremod\l4d2_mosterbots.cfg

download:

Brilliant plugin, never laughed so much as when playing boomerville

Full marks for fun and enjoyment.

Only 1 query is sometimes when playing boomerville on the parish, and you have to go into the drains to get to the ladder up to the alarm cars the game crashes with engine error!. any ideas why this might happen?.

But never the less a brilliant plugin.

Thank you so much.

Forgot to say im using sm 1.3.5 and mm 1.9
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Machine
Senior Member
Join Date: Apr 2010
Old 10-19-2010 , 12:28   Re: [L4D2] Monster Bots
Reply With Quote #18

Since the game treats special infected like regular players, make sure you do not exceed the 32 player limit. You will crash the game if you do. I suppose i could put some safeguards in place to prevent this.
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sapphire989
Member
Join Date: Oct 2010
Old 10-19-2010 , 14:15   Re: [L4D2] Monster Bots
Reply With Quote #19

If may realize left the saferoom scope,starts the rebirth Special infected is better
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placenta
Junior Member
Join Date: Oct 2010
Old 10-19-2010 , 23:18   Re: [L4D2] Monster Bots
Reply With Quote #20

Could you make this plugin check if the server is running on versus?
Like the one I found in a similar plugin: "l4d2_ais_disable_in_versus"

If 0, the plugin will work on versus; if 1, it will be disabled on versus.

I'm asking this because it's too over powered, and it overrides another plugins, like Zombie Character Select, once you will be constantly spawned everytime you die. Hehehe
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