Raised This Month: $51 Target: $400
 12% 

[L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]


Post New Thread Reply   
 
Thread Tools Display Modes
larrybrains
Senior Member
Join Date: May 2017
Old 10-23-2020 , 18:37   Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Reply With Quote #121

Does this plugin affect stats in versus? Like if a team wins a game, does it record the win with the map change in the built-in stats?

I ask, because a regular campaign switch vote results in an incomplete game in stats for both teams with no win/loss recorded for either team.
larrybrains is offline
Mystik Spiral
Senior Member
Join Date: Oct 2020
Location: Orlando, FL
Old 10-23-2020 , 21:11   Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.0.0 (20181007)]
Reply With Quote #122

Quote:
Originally Posted by rikka0w0 View Post
Can you submit a pull request to the Github repo?
https://github.com/rikka0w0/l4d2_mission_manager

It will be easier to manage changes and merge with new features.
Done.
Mystik Spiral is offline
gamer_kanelita
Senior Member
Join Date: Jun 2019
Location: Peru
Old 10-23-2020 , 22:40   Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Reply With Quote #123

super, too bad it's not in Spanish, it's only available in English, French and Chinese
gamer_kanelita is offline
rikka0w0
Member
Join Date: May 2018
Location: Sydney, Australia / Beij
Old 10-24-2020 , 03:22   Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Reply With Quote #124

Quote:
Originally Posted by larrybrains View Post
Does this plugin affect stats in versus? Like if a team wins a game, does it record the win with the map change in the built-in stats?

I ask, because a regular campaign switch vote results in an incomplete game in stats for both teams with no win/loss recorded for either team.
I'm not sure about this. Most of my improvements are for coop mode, so for the other modes, this plugin should have an identical behavior to https://forums.alliedmods.net/showthread.php?p=1463891.
__________________
rikka0w0 is offline
sidyhe
New Member
Join Date: Oct 2020
Old 10-24-2020 , 10:52   Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Reply With Quote #125

Hi!

I found that the plugins not show all of maps, please help me.
server is centos 8, plugin version is latest (2.3.0)
at client, the "Switch Map/Mission" menu, dont show all of maps, lost about 17 maps, the server has 70+ maps
some filename is in chinese, i think it is no bad effect.
more details, a map has show before, when add more maps, the map is lost (chinese filename).
so i dont konw how to reslove it, i need help
thanks
sidyhe is offline
rikka0w0
Member
Join Date: May 2018
Location: Sydney, Australia / Beij
Old 10-25-2020 , 11:34   Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Reply With Quote #126

Quote:
Originally Posted by sidyhe View Post
Hi!

I found that the plugins not show all of maps, please help me.
server is centos 8, plugin version is latest (2.3.0)
at client, the "Switch Map/Mission" menu, dont show all of maps, lost about 17 maps, the server has 70+ maps
some filename is in chinese, i think it is no bad effect.
more details, a map has show before, when add more maps, the map is lost (chinese filename).
so i dont konw how to reslove it, i need help
thanks
Hi, non-ascii characters may cause some problems. Rename them if you can. In addition, you can join our discord channel: https://discord.gg/8gAmutR
__________________
rikka0w0 is offline
Reanryu
Junior Member
Join Date: Aug 2020
Old 10-29-2020 , 00:35   Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Reply With Quote #127

Hey guys, can you help me with something very simple? how do I increase the delay for automatic map switching in the end of a campaing? I would like to put a 60 second delay, could a generous soul help me?

Last edited by Reanryu; 10-29-2020 at 01:54.
Reanryu is offline
Mystik Spiral
Senior Member
Join Date: Oct 2020
Location: Orlando, FL
Old 10-29-2020 , 10:20   Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Reply With Quote #128

Quote:
Originally Posted by Reanryu View Post
Hey guys, can you help me with something very simple? how do I increase the delay for automatic map switching in the end of a campaing? I would like to put a 60 second delay, could a generous soul help me?
Find this section in the source code (acs.sp)...

Code:
//Define the wait time after round before changing to the next map in each game mode
#define WAIT_TIME_BEFORE_SWITCH_COOP			5.0
#define WAIT_TIME_BEFORE_SWITCH_VERSUS			5.0
#define WAIT_TIME_BEFORE_SWITCH_SCAVENGE		9.0
#define WAIT_TIME_BEFORE_SWITCH_SURVIVAL		5.0
Set with the values you want then compile to generate a new acs.smx file.

By the way, a 60 second delay may be too long for some maps...the credits may finish rolling and return to lobby before 60 seconds.

Last edited by Mystik Spiral; 10-29-2020 at 10:22.
Mystik Spiral is offline
Reanryu
Junior Member
Join Date: Aug 2020
Old 10-29-2020 , 10:33   Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Reply With Quote #129

Quote:
Originally Posted by Mystik Spiral View Post
Find this section in the source code (acs.sp)...

Code:
//Define the wait time after round before changing to the next map in each game mode
#define WAIT_TIME_BEFORE_SWITCH_COOP			5.0
#define WAIT_TIME_BEFORE_SWITCH_VERSUS			5.0
#define WAIT_TIME_BEFORE_SWITCH_SCAVENGE		9.0
#define WAIT_TIME_BEFORE_SWITCH_SURVIVAL		5.0
Set with the values you want then compile to generate a new acs.smx file.

By the way, a 60 second delay may be too long for some maps...the credits may finish rolling and return to lobby before 60 seconds.

Thanks for the advice bro!!! i will put 30 secs xD , so ... i can't find the acs v2.3.0 ".sp" file in this thread :/ you can send this to me ? ?

Last edited by Reanryu; 10-29-2020 at 10:34.
Reanryu is offline
Mystik Spiral
Senior Member
Join Date: Oct 2020
Location: Orlando, FL
Old 10-29-2020 , 11:32   Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Reply With Quote #130

Quote:
Originally Posted by Reanryu View Post
Thanks for the advice bro!!! i will put 30 secs xD , so ... i can't find the acs v2.3.0 ".sp" file in this thread :/ you can send this to me ? ?
It is in the acs_v2.3.0.zip file that you downloaded from post#1 of this thread. You can find it under...

<install_dir>/left4dead2/addons/sourcemod/scripting

After you make the change, drag and drop the acs.sp file on top of the spcomp.exe file. If it compiled without error, you should have a new acs.smx...cut/paste acs.smx to...

<install_dir>/left4dead2/addons/sourcemod/plugins
Mystik Spiral is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 22:20.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode