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Help With VIP GUNMENU


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bNk22
BANNED
Join Date: Oct 2023
Location: GB
Old 10-05-2023 , 13:35   Help With VIP GUNMENU
Reply With Quote #1

Hello to all first sorry for my english i want help for this plugin
when people are a spectator, the menu still shows them, I want to do it only Who are CT T to show them and not to a spectator




/*
* ___________
*
* Simple Public VIP v1.0
*
* Author: ALGHTRYER
* e: [email protected] w: alghtryer.github.io
* ___________
*
* VIP Player ( flag t ) have several privileges, which will not give much advantage over other players.
* You can adjust everything with cvar.
*
* Features:
* - Free he, smoke and flash bomb.
* - Kevlar and Helmet
* - Defuse for CT
* - Menu with free weapon ( ak47/m4a1 + deagle ). Menu will be remove after 15 ( cvar ) seconds.
* - Only VIP can buy AWP.
* - Show damage.
* - Happy Hour.
*
* How set VIP?
* - Put flag "t" on player STEAM ID, IP or NAME.
*
* Cvars :
* // 0 = off / 1 = on
* - spv_menu 1 = Show Menu
* - spv_awp 1 = Only VIP can buy Awp
* - spv_menuremove 15 = Remove Menu after seconds
* - spv_he 1 = Give He
* - spv_smoke 1 = Give Smoke
* - spv_fb 1 = Give flash
* - spv_fb2 1 = Give flash
* - spv_armor 1 = Give Armor ( Kevlar and Helmet )
* - spv_def 1 = Give defuse fot ct player
* - spv_damage 1 = Show damage
* - spv_hh 1 = Happy Hour
* - spv_infohud 1 = Show hud about happy hour
* - spv_start 23 = When Start Happy Hour 2 = 2 am and 14 = 2 pm
* - spv_end 9 = When End Happy Hour 2 = 2 am and 14 = 2 pm
* - spv_roundsmenu 3 = Menu with free weapon will be show on third ( cvar ) round
*
*
* Changelog:
* - v1.0 [13. Apr 2020] : First release.
*
*/

#include < amxmodx >
#include < cstrike >
#include < fun >
#include < engine >
#include < fakemeta >
#include < hamsandwich >
#define ADMIN_ACCESS ADMIN_CHAT

new const
// _________________________________________

PLUGIN [ ] = "Simple Public VIP",
VERSION[ ] = "1.0",
AUTHOR [ ] = "ALGHTRYER";
// _________________________________________


new bool:bHappyHour;

new CvarMenu;
new CvarAwp;
new CvarMenuRemove;
new CvarHe;
new CvarSmoke;
new CvarFb;
new CvarFb2;
new CvarArmor;
new CvarDef;
new CvarHappyHour;
new CvarInfoHud;
new CvarStart;
new CvarEnd;
new CvarDamage;
new CvarRoundsMenu;

new gRounds;

new SyncInfoHud;
new SyncDamage;

enum /* Weapon types */
{
Primary = 1
, Secondary
, Knife
, Grenades
, C4
};

public plugin_init( )
{
register_plugin
(
PLUGIN, //: Simple Public VIP
VERSION, //: 1.0
AUTHOR //: ALGHTRYER <alghtryer.github.io>
);

register_cvar( "spv_version", VERSION, FCVAR_SERVER|FCVAR_UNLOGGED );

CvarMenu = register_cvar( "spv_menu", "1" );
CvarAwp = register_cvar( "spv_awp", "1" );
CvarMenuRemove = register_cvar( "spv_menuremove", "15" );
CvarHe = register_cvar( "spv_he", "1" );
CvarSmoke = register_cvar( "spv_smoke", "1" );
CvarFb = register_cvar( "spv_fb", "1" );
CvarFb2 = register_cvar( "spv_fb2", "1" );
CvarArmor = register_cvar( "spv_armor", "1" );
CvarDef = register_cvar( "spv_def", "1" );
CvarDamage = register_cvar( "spv_damage", "1" );
CvarHappyHour = register_cvar( "spv_hh", "1" );
CvarInfoHud = register_cvar( "spv_infohud", "1" );
CvarStart = register_cvar( "spv_start", "23" );
CvarEnd = register_cvar( "spv_end", "9" );
CvarRoundsMenu = register_cvar( "spv_roundsmenu", "3" );

SyncInfoHud = CreateHudSyncObj( );
SyncDamage = CreateHudSyncObj( );

register_logevent( "OnRoundStart", 2, "1=Round_Start" );
register_event("HLTV", "CheckHappyHour", "a", "1=0", "2=0")

register_event( "TextMsg", "RestartGame", "a", "2&#Game_C","2&#Game_w" );

register_event( "Damage", "Event_Damage", "b", "2>0", "3=0" );

register_clcmd( "awp", "BuyAwp" );
register_clcmd( "magnum" ,"BuyAwp" );

}

public plugin_cfg( )
{
if( get_pcvar_num( CvarInfoHud ) )
set_task( 1.0, "InfoHud", _, _, _, "b" );

}

public InfoHud( )
{
set_hudmessage( 0, 212, 255, 0.57, 0.05, _, _, 1.0, _, _, 1 );
ShowSyncHudMsg( 0, SyncInfoHud, "Free Vip from %dh to %dh", get_pcvar_num( CvarStart ), get_pcvar_num( CvarEnd ) );
}

public OnRoundStart( )
{
gRounds ++

new iPlayers[ 32 ] , iNum, id;
get_players( iPlayers , iNum );

for ( new i = 0 ; i < iNum ; i++ )
{
id = iPlayers[ i ];

if( get_user_flags(id) & ADMIN_USER || bHappyHour )
{
if( get_pcvar_num( CvarMenu ) && gRounds >= get_pcvar_num( CvarRoundsMenu ) )
{
CreateWeaponMenu( id );

if( task_exists( id ) )
{
remove_task( id );
}

set_task( get_pcvar_float( CvarMenuRemove ), "RemoveMenu", id );
}

if( get_pcvar_num( CvarHe ) )
give_item( id, "weapon_hegrenade" );

if( get_pcvar_num( CvarSmoke ) )
give_item( id, "weapon_smokegrenade" );

if( get_pcvar_num( CvarFb ) )
give_item( id, "weapon_flashbang" );

if( get_pcvar_num( CvarFb2 ) )
give_item( id, "weapon_flashbang" );

if( get_pcvar_num( CvarArmor ) )
cs_set_user_armor( id, 100, CS_ARMOR_VESTHELM );

if ( get_pcvar_num( CvarDef ) && cs_get_user_team(id) == CS_TEAM_CT )
cs_set_user_defuse( id, 1 );
}
}
}

public CreateWeaponMenu( id )
{
new menu = menu_create( "\rWeapon Menu:", "weapon_menu" );
menu_additem( menu, "\wAK47 \y+ \wDeagle", "", 0 );
menu_additem( menu, "\wM4A1 \y+ \wDeagle", "", 0 );
menu_additem( menu, "\wAWP \y+ \wDeagle \y+", "", ADMIN_ACCESS )

menu_setprop( menu, MPROP_EXIT, MEXIT_ALL );

menu_display( id, menu, 0 );

}

public weapon_menu( id, menu, item )
{
switch( item )
{
case 0:
{
if( !user_has_weapon( id, CSW_AK47))
{
StripWeapons( id, Primary );
give_item( id, "weapon_ak47" );
}
else
cs_set_weapon_ammo( find_ent_by_owner( -1, "weapon_ak47", id ), 30 );

if( !user_has_weapon( id, CSW_DEAGLE))
{
StripWeapons( id, Secondary );
give_item( id, "weapon_deagle" );
}
else
cs_set_weapon_ammo( find_ent_by_owner( -1, "weapon_deagle", id ), 7 );

cs_set_user_bpammo( id, CSW_AK47, 90 );
cs_set_user_bpammo( id, CSW_DEAGLE, 35 );
}

case 1:
{
if( !user_has_weapon( id, CSW_M4A1))
{
StripWeapons( id, Primary );
give_item( id, "weapon_m4a1" );
}
else
cs_set_weapon_ammo( find_ent_by_owner( -1, "weapon_m4a1", id ), 30 );

if( !user_has_weapon( id, CSW_DEAGLE))
{
StripWeapons( id, Secondary );
give_item( id, "weapon_deagle" );
}
else
cs_set_weapon_ammo( find_ent_by_owner( -1, "weapon_deagle", id ), 7 );

cs_set_user_bpammo( id, CSW_M4A1, 90 );
cs_set_user_bpammo( id, CSW_DEAGLE, 35 );
}

case 2:
{
if( !user_has_weapon( id, CSW_AWP))
{
StripWeapons( id, Primary );
give_item( id, "weapon_awp" );
}
else
cs_set_weapon_ammo( find_ent_by_owner( -1, "weapon_awp", id ), 10 );

if( !user_has_weapon( id, CSW_DEAGLE))
{
StripWeapons( id, Secondary );
give_item( id, "weapon_deagle" );
}
else
cs_set_weapon_ammo( find_ent_by_owner( -1, "weapon_deagle", id ), 7 );

cs_set_user_bpammo( id, CSW_AWP, 30 );
cs_set_user_bpammo( id, CSW_DEAGLE, 35 );
}

case MENU_EXIT:
{
client_print( id, print_chat, "You exited the menu..." );
}
}

menu_destroy( menu );
return PLUGIN_HANDLED;
}

public RemoveMenu( id )
{
show_menu( id, 0, "^n", 1 );
}

public BuyAwp( id )
{
if( get_pcvar_num( CvarAwp ) )
{

if( get_user_flags(id) & ADMIN_LEVEL_H || bHappyHour )
return PLUGIN_CONTINUE;

client_print( id, print_center, "#Cstrike_TitlesTXT_Cannot_Buy_This" );
return PLUGIN_HANDLED;
}
return PLUGIN_CONTINUE;
}

public Event_Damage( iVictim )
{
if( get_pcvar_num( CvarDamage) )
{
new id = get_user_attacker( iVictim );

if( is_user_connected( id ) && get_user_flags(id) & ADMIN_LEVEL_H )
{
set_hudmessage( 0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1 );
ShowSyncHudMsg( id, SyncDamage, "%d^n", read_data( 2 ) );
}
}
}

public CheckHappyHour( )
{
if( get_pcvar_num( CvarHappyHour ) )
{
static hour_str[ 3 ], get_hour, get_start, get_end;

get_time( "%H", hour_str, 2 );

get_hour = str_to_num( hour_str );

get_start = get_pcvar_num( CvarStart );
get_end = get_pcvar_num( CvarEnd );

if( get_start < get_end ? ( get_start <= get_hour && get_hour < get_end ) : ( get_start <= get_hour || get_hour < get_end ) )
bHappyHour = true;
else
bHappyHour = false;
}
}

public RestartGame( )
{
gRounds = 0;
}

public client_disconnect( id )
{
if( task_exists( id ) )
{
remove_task( id );
}
}

// ***
// Start "stripsweapons.inc" <https://forums.alliedmods.net/showpost.php?p=1585138&postcount=9>

stock StripWeapons(id, Type, bool: bSwitchIfActive = true)
{
new iReturn;

if(is_user_alive(id))
{
new iEntity, iWeapon;
while((iWeapon = GetWeaponFromSlot(id, Type, iEntity)) > 0)
iReturn = ham_strip_user_weapon(id, iWeapon, Type, bSwitchIfActive);
}

return iReturn;
}
stock GetWeaponFromSlot( id , iSlot , &iEntity )
{
if ( !( 1 <= iSlot <= 5 ) )
return 0;

iEntity = 0;
const m_rgpPlayerItems_Slot0 = 367;
const m_iId = 43;
const XO_WEAPONS = 4;
const XO_PLAYER = 5;

iEntity = get_pdata_cbase( id , m_rgpPlayerItems_Slot0 + iSlot , XO_PLAYER );

return ( iEntity > 0 ) ? get_pdata_int( iEntity , m_iId , XO_WEAPONS ) : 0;
}
stock ham_strip_user_weapon(id, iCswId, iSlot = 0, bool:bSwitchIfActive = true)
{
new iWeapon
if( !iSlot )
{
static const iWeaponsSlots[] = {
-1,
2, //CSW_P228
-1,
1, //CSW_SCOUT
4, //CSW_HEGRENADE
1, //CSW_XM1014
5, //CSW_C4
1, //CSW_MAC10
1, //CSW_AUG
4, //CSW_SMOKEGRENADE
2, //CSW_ELITE
2, //CSW_FIVESEVEN
1, //CSW_UMP45
1, //CSW_SG550
1, //CSW_GALIL
1, //CSW_FAMAS
2, //CSW_USP
2, //CSW_GLOCK18
1, //CSW_AWP
1, //CSW_MP5NAVY
1, //CSW_M249
1, //CSW_M3
1, //CSW_M4A1
1, //CSW_TMP
1, //CSW_G3SG1
4, //CSW_FLASHBANG
2, //CSW_DEAGLE
1, //CSW_SG552
1, //CSW_AK47
3, //CSW_KNIFE
1 //CSW_P90
}
iSlot = iWeaponsSlots[iCswId]
}

const XTRA_OFS_PLAYER = 5
const m_rgpPlayerItems_Slot0 = 367

iWeapon = get_pdata_cbase(id, m_rgpPlayerItems_Slot0 + iSlot, XTRA_OFS_PLAYER)

const XTRA_OFS_WEAPON = 4
const m_pNext = 42
const m_iId = 43

while( iWeapon > 0 )
{
if( get_pdata_int(iWeapon, m_iId, XTRA_OFS_WEAPON) == iCswId )
{
break
}
iWeapon = get_pdata_cbase(iWeapon, m_pNext, XTRA_OFS_WEAPON)
}

if( iWeapon > 0 )
{
const m_pActiveItem = 373
if( bSwitchIfActive && get_pdata_cbase(id, m_pActiveItem, XTRA_OFS_PLAYER) == iWeapon )
{
ExecuteHamB(Ham_Weapon_RetireWeapon, iWeapon)
}

if( ExecuteHamB(Ham_RemovePlayerItem, id, iWeapon) )
{
user_has_weapon(id, iCswId, 0)
ExecuteHamB(Ham_Item_Kill, iWeapon)
return 1
}
}

return 0
}

// End "stripsweapons.inc" <https://forums.alliedmods.net/showpost.php?p=1585138&postcount=9>
// ***

/*
MADE BY ALGHTRYER.
*/
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Mo3taz
Member
Join Date: Apr 2022
Location: Algeria
Old 10-06-2023 , 17:24   Re: Help With VIP GUNMENU
Reply With Quote #2

PHP Code:
/*
* ___________
*
* Simple Public VIP v1.0
*
* Author: ALGHTRYER
* e: [email protected] w: alghtryer.github.io
* ___________
*
* VIP Player ( flag t ) have several privileges, which will not give much advantage over other players.
* You can adjust everything with cvar.
*
* Features:
* - Free he, smoke and flash bomb.
* - Kevlar and Helmet
* - Defuse for CT
* - Menu with free weapon ( ak47/m4a1 + deagle ). Menu will be remove after 15 ( cvar ) seconds.
* - Only VIP can buy AWP.
* - Show damage.
* - Happy Hour.
*
* How set VIP?
* - Put flag "t" on player STEAM ID, IP or NAME.
*
* Cvars :
* // 0 = off / 1 = on
* - spv_menu 1 = Show Menu
* - spv_awp 1 = Only VIP can buy Awp
* - spv_menuremove 15 = Remove Menu after seconds
* - spv_he 1 = Give He
* - spv_smoke 1 = Give Smoke
* - spv_fb 1 = Give flash
* - spv_fb2 1 = Give flash
* - spv_armor 1 = Give Armor ( Kevlar and Helmet )
* - spv_def 1 = Give defuse fot ct player
* - spv_damage 1 = Show damage
* - spv_hh 1 = Happy Hour
* - spv_infohud 1 = Show hud about happy hour
* - spv_start 23 = When Start Happy Hour 2 = 2 am and 14 = 2 pm
* - spv_end 9 = When End Happy Hour 2 = 2 am and 14 = 2 pm
* - spv_roundsmenu 3 = Menu with free weapon will be show on third ( cvar ) round
*
*
* Changelog:
* - v1.0 [13. Apr 2020] : First release.
*
*/

#include < amxmodx >
#include < cstrike >
#include < fun >
#include < engine >
#include < fakemeta >
#include < hamsandwich >
#define ADMIN_ACCESS ADMIN_CHAT

new const
// _________________________________________

PLUGIN [ ] = "Simple Public VIP",
VERSION[ ] = "1.0",
AUTHOR [ ] = "ALGHTRYER";
// _________________________________________


new bool:bHappyHour;

new 
CvarMenu;
new 
CvarAwp;
new 
CvarMenuRemove;
new 
CvarHe;
new 
CvarSmoke;
new 
CvarFb;
new 
CvarFb2;
new 
CvarArmor;
new 
CvarDef;
new 
CvarHappyHour;
new 
CvarInfoHud;
new 
CvarStart;
new 
CvarEnd;
new 
CvarDamage;
new 
CvarRoundsMenu;

new 
gRounds;

new 
SyncInfoHud;
new 
SyncDamage;

enum /* Weapon types */
{
Primary 1
Secondary
Knife
Grenades
C4
};

public 
plugin_init( )
{
register_plugin
(
PLUGIN//: Simple Public VIP
VERSION//: 1.0
AUTHOR //: ALGHTRYER <alghtryer.github.io>
);

register_cvar"spv_version"VERSIONFCVAR_SERVER|FCVAR_UNLOGGED );

CvarMenu register_cvar"spv_menu""1" );
CvarAwp register_cvar"spv_awp""1" );
CvarMenuRemove register_cvar"spv_menuremove""15" );
CvarHe register_cvar"spv_he""1" );
CvarSmoke register_cvar"spv_smoke""1" );
CvarFb register_cvar"spv_fb""1" );
CvarFb2 register_cvar"spv_fb2""1" );
CvarArmor register_cvar"spv_armor""1" );
CvarDef register_cvar"spv_def""1" );
CvarDamage register_cvar"spv_damage""1" );
CvarHappyHour register_cvar"spv_hh""1" );
CvarInfoHud register_cvar"spv_infohud""1" );
CvarStart register_cvar"spv_start""23" );
CvarEnd register_cvar"spv_end""9" );
CvarRoundsMenu register_cvar"spv_roundsmenu""3" );

SyncInfoHud CreateHudSyncObj( );
SyncDamage CreateHudSyncObj( );

register_logevent"OnRoundStart"2"1=Round_Start" );
register_event("HLTV""CheckHappyHour""a""1=0""2=0")

register_event"TextMsg""RestartGame""a""2&#Game_C","2&#Game_w" );

register_event"Damage""Event_Damage""b""2>0""3=0" );

register_clcmd"awp""BuyAwp" );
register_clcmd"magnum" ,"BuyAwp" );

}

public 
plugin_cfg( )
{
if( 
get_pcvar_numCvarInfoHud ) )
set_task1.0"InfoHud"___"b" );

}

public 
InfoHud( )
{
set_hudmessage02122550.570.05__1.0__);
ShowSyncHudMsg0SyncInfoHud"Free Vip from %dh to %dh"get_pcvar_numCvarStart ), get_pcvar_numCvarEnd ) );
}

public 
OnRoundStart( )
{
gRounds ++

new 
iPlayers32 ] , iNumid;
get_playersiPlayers iNum );

for ( new 
iNum i++ )
{
id iPlayers];

if( 
get_user_flags(id) & ADMIN_USER || bHappyHour )
{
if( 
get_pcvar_numCvarMenu ) && gRounds >= get_pcvar_numCvarRoundsMenu ) )
{
CreateWeaponMenuid );

if( 
task_existsid ) )
{
remove_taskid );
}

set_taskget_pcvar_floatCvarMenuRemove ), "RemoveMenu"id );
}

if( 
get_pcvar_numCvarHe ) )
give_itemid"weapon_hegrenade" );

if( 
get_pcvar_numCvarSmoke ) )
give_itemid"weapon_smokegrenade" );

if( 
get_pcvar_numCvarFb ) )
give_itemid"weapon_flashbang" );

if( 
get_pcvar_numCvarFb2 ) )
give_itemid"weapon_flashbang" );

if( 
get_pcvar_numCvarArmor ) )
cs_set_user_armorid100CS_ARMOR_VESTHELM );

if ( 
get_pcvar_numCvarDef ) && cs_get_user_team(id) == CS_TEAM_CT )
cs_set_user_defuseid);
}
}
}

public 
CreateWeaponMenuid )
{
if(
get_user_team(id) == 3) return PLUGIN_HANDLED;

new 
menu menu_create"\rWeapon Menu:""weapon_menu" );
menu_additemmenu"\wAK47 \y+ \wDeagle""");
menu_additemmenu"\wM4A1 \y+ \wDeagle""");
menu_additemmenu"\wAWP \y+ \wDeagle \y+"""ADMIN_ACCESS )

menu_setpropmenuMPROP_EXITMEXIT_ALL );

menu_displayidmenu);

}

public 
weapon_menuidmenuitem )
{
if(
get_user_team(id) == 3) return PLUGIN_HANDLED;

switch( 
item )
{
case 
0:
{
if( !
user_has_weaponidCSW_AK47))
{
StripWeaponsidPrimary );
give_itemid"weapon_ak47" );
}
else
cs_set_weapon_ammofind_ent_by_owner( -1"weapon_ak47"id ), 30 );

if( !
user_has_weaponidCSW_DEAGLE))
{
StripWeaponsidSecondary );
give_itemid"weapon_deagle" );
}
else
cs_set_weapon_ammofind_ent_by_owner( -1"weapon_deagle"id ), );

cs_set_user_bpammoidCSW_AK4790 );
cs_set_user_bpammoidCSW_DEAGLE35 );
}

case 
1:
{
if( !
user_has_weaponidCSW_M4A1))
{
StripWeaponsidPrimary );
give_itemid"weapon_m4a1" );
}
else
cs_set_weapon_ammofind_ent_by_owner( -1"weapon_m4a1"id ), 30 );

if( !
user_has_weaponidCSW_DEAGLE))
{
StripWeaponsidSecondary );
give_itemid"weapon_deagle" );
}
else
cs_set_weapon_ammofind_ent_by_owner( -1"weapon_deagle"id ), );

cs_set_user_bpammoidCSW_M4A190 );
cs_set_user_bpammoidCSW_DEAGLE35 );
}

case 
2:
{
if( !
user_has_weaponidCSW_AWP))
{
StripWeaponsidPrimary );
give_itemid"weapon_awp" );
}
else
cs_set_weapon_ammofind_ent_by_owner( -1"weapon_awp"id ), 10 );

if( !
user_has_weaponidCSW_DEAGLE))
{
StripWeaponsidSecondary );
give_itemid"weapon_deagle" );
}
else
cs_set_weapon_ammofind_ent_by_owner( -1"weapon_deagle"id ), );

cs_set_user_bpammoidCSW_AWP30 );
cs_set_user_bpammoidCSW_DEAGLE35 );
}

case 
MENU_EXIT:
{
client_printidprint_chat"You exited the menu..." );
}
}

menu_destroymenu );
return 
PLUGIN_HANDLED;
}

public 
RemoveMenuid )
{
show_menuid0"^n");
}

public 
BuyAwpid )
{
if( 
get_pcvar_numCvarAwp ) )
{

if( 
get_user_flags(id) & ADMIN_LEVEL_H || bHappyHour )
return 
PLUGIN_CONTINUE;

client_printidprint_center"#Cstrike_TitlesTXT_Cannot_Buy_This" );
return 
PLUGIN_HANDLED;
}
return 
PLUGIN_CONTINUE;
}

public 
Event_DamageiVictim )
{
if( 
get_pcvar_numCvarDamage) )
{
new 
id get_user_attackeriVictim );

if( 
is_user_connectedid ) && get_user_flags(id) & ADMIN_LEVEL_H )
{
set_hudmessage0100200, -1.00.5520.14.00.020.02, -);
ShowSyncHudMsgidSyncDamage"%d^n"read_data) );
}
}
}

public 
CheckHappyHour( )
{
if( 
get_pcvar_numCvarHappyHour ) )
{
static 
hour_str], get_hourget_startget_end;

get_time"%H"hour_str);

get_hour str_to_numhour_str );

get_start get_pcvar_numCvarStart );
get_end get_pcvar_numCvarEnd );

if( 
get_start get_end ? ( get_start <= get_hour && get_hour get_end ) : ( get_start <= get_hour || get_hour get_end ) )
bHappyHour true;
else
bHappyHour false;
}
}

public 
RestartGame( )
{
gRounds 0;
}

public 
client_disconnectid )
{
if( 
task_existsid ) )
{
remove_taskid );
}
}

// ***
// Start "stripsweapons.inc" <https://forums.alliedmods.net/showpost.php?p=1585138&postcount=9>

stock StripWeapons(idTypeboolbSwitchIfActive true)
{
new 
iReturn;

if(
is_user_alive(id))
{
new 
iEntityiWeapon;
while((
iWeapon GetWeaponFromSlot(idTypeiEntity)) > 0)
iReturn ham_strip_user_weapon(idiWeaponTypebSwitchIfActive);
}

return 
iReturn;
}
stock GetWeaponFromSlotid iSlot , &iEntity )
{
if ( !( 
<= iSlot <= ) )
return 
0;

iEntity 0;
const 
m_rgpPlayerItems_Slot0 367;
const 
m_iId 43;
const 
XO_WEAPONS 4;
const 
XO_PLAYER 5;

iEntity get_pdata_cbaseid m_rgpPlayerItems_Slot0 iSlot XO_PLAYER );

return ( 
iEntity ) ? get_pdata_intiEntity m_iId XO_WEAPONS ) : 0;
}
stock ham_strip_user_weapon(idiCswIdiSlot 0bool:bSwitchIfActive true)
{
new 
iWeapon
if( !iSlot )
{
static const 
iWeaponsSlots[] = {
-
1,
2//CSW_P228
-1,
1//CSW_SCOUT
4//CSW_HEGRENADE
1//CSW_XM1014
5//CSW_C4
1//CSW_MAC10
1//CSW_AUG
4//CSW_SMOKEGRENADE
2//CSW_ELITE
2//CSW_FIVESEVEN
1//CSW_UMP45
1//CSW_SG550
1//CSW_GALIL
1//CSW_FAMAS
2//CSW_USP
2//CSW_GLOCK18
1//CSW_AWP
1//CSW_MP5NAVY
1//CSW_M249
1//CSW_M3
1//CSW_M4A1
1//CSW_TMP
1//CSW_G3SG1
4//CSW_FLASHBANG
2//CSW_DEAGLE
1//CSW_SG552
1//CSW_AK47
3//CSW_KNIFE
//CSW_P90
}
iSlot iWeaponsSlots[iCswId]
}

const 
XTRA_OFS_PLAYER 5
const m_rgpPlayerItems_Slot0 367

iWeapon 
get_pdata_cbase(idm_rgpPlayerItems_Slot0 iSlotXTRA_OFS_PLAYER)

const 
XTRA_OFS_WEAPON 4
const m_pNext 42
const m_iId 43

while( iWeapon )
{
if( 
get_pdata_int(iWeaponm_iIdXTRA_OFS_WEAPON) == iCswId )
{
break
}
iWeapon get_pdata_cbase(iWeaponm_pNextXTRA_OFS_WEAPON)
}

if( 
iWeapon )
{
const 
m_pActiveItem 373
if( bSwitchIfActive && get_pdata_cbase(idm_pActiveItemXTRA_OFS_PLAYER) == iWeapon )
{
ExecuteHamB(Ham_Weapon_RetireWeaponiWeapon)
}

if( 
ExecuteHamB(Ham_RemovePlayerItemidiWeapon) )
{
user_has_weapon(idiCswId0)
ExecuteHamB(Ham_Item_KilliWeapon)
return 
1
}
}

return 
0
}

// End "stripsweapons.inc" <https://forums.alliedmods.net/showpost.php?p=1585138&postcount=9>
// ***

/*
MADE BY ALGHTRYER.
*/ 
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Tote
Senior Member
Join Date: Jul 2023
Old 10-07-2023 , 10:50   Re: Help With VIP GUNMENU
Reply With Quote #3

You don't need to use OnRoundStart instead Use On Spawn its better to do on spawn and will also fix that problem since spectators do not spawn well what mo3atz did is ok too
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Mo3taz
Member
Join Date: Apr 2022
Location: Algeria
Old 10-07-2023 , 10:53   Re: Help With VIP GUNMENU
Reply With Quote #4

yeh i agree, use spawn is better
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