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TFCX update request


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urban_ninja
Senior Member
Join Date: Feb 2009
Old 03-13-2013 , 17:48   TFCX update request
Reply With Quote #1

Could someone add a function to TFCX that would allow us to change the max amount of sentry guns an engineer can build?

AdminOP and ExTen TFC mod(or how ever its spelled) does this, however AdminOP is buggy and was abandoned in mid development and author of exten tfc mod only allows a select few servers to have it. Both of which are closed source meta mod plugins. I think such a feature should be possible in amx mod x.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-13-2013 , 17:52   Re: TFCX update request
Reply With Quote #2

What is the default max ? I don't know TFC at all but I can take a look.
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urban_ninja
Senior Member
Join Date: Feb 2009
Old 03-13-2013 , 17:57   Re: TFCX update request
Reply With Quote #3

Default max is 1 per engineer
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-13-2013 , 18:32   Re: TFCX update request
Reply With Quote #4

It might complicated to do. If I understand the code from IDA, the sentry gun entity you build is saved in a player's private data and it uses that as reference if you can or not build another one. Not checked that much, just it would seem to require some tricky way.
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urban_ninja
Senior Member
Join Date: Feb 2009
Old 03-14-2013 , 04:38   Re: TFCX update request
Reply With Quote #5

Why not decompile adminop_mm.dll and see how it works?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-14-2013 , 08:34   Re: TFCX update request
Reply With Quote #6

If you find a linux binary instead, yes why not, but with .dll, there will be no symbols and it will impossible to understand the code.
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urban_ninja
Senior Member
Join Date: Feb 2009
Old 03-19-2013 , 02:34   Re: TFCX update request
Reply With Quote #7

So windows binaries are more complex than linux's?
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