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[Any] Vip Rooms (1.2.3)


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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 08-28-2013 , 09:38   Re: [Any] Vip Rooms (1.2.3)
Reply With Quote #11

Quote:
Originally Posted by Sreaper View Post
That's great to hear! All future updates to the map project will be posted in that thread by me since I'm the project's manager.
You can also add me to steam to see things even before they end up in that thread.
I've sent you a PM about a few bugs (?) that I've found with the map.
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Bjorngomes
Member
Join Date: Jun 2013
Old 08-28-2013 , 15:54   Re: [Any] Vip Rooms (1.2.3)
Reply With Quote #12

Quote:
Originally Posted by Sreaper View Post
That's great to hear! All future updates to the map project will be posted in that thread by me since I'm the project's manager.
You can also add me to steam to see things even before they end up in that thread.
I dont know why but i love the map too... because i really like loz and i love getting up 2 date on that project ;) but i really hope that the package of the map should be great!

I had a server before and i liked to host trade_clocktown on the maps because i didnt know which perfect map shall it be...
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Snowie
Member
Join Date: Dec 2014
Location: Melbourne, Victoria, Aus
Old 12-18-2014 , 21:10   Re: [Any] Vip Rooms (1.2.3)
Reply With Quote #13

I am having an issue with this plugin. I have used the admin_override.cfg file to override the warp command to only people with the q flag. this is our custom donor flag. Yet, everyone who knows the command can do /warp 0 and warp to the location with 0 as it's ID. Can you please explain what I am doing wrong?
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Snowie
Member
Join Date: Dec 2014
Location: Melbourne, Victoria, Aus
Old 01-27-2015 , 08:31   Re: [Any] Vip Rooms (1.2.3)
Reply With Quote #14

well I guess nobody is going to answer me. I have attempted to fix the issue bot nothing is working.
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Sreaper
髪を用心
Join Date: Nov 2009
Old 01-27-2015 , 11:40   Re: [Any] Vip Rooms (1.2.3)
Reply With Quote #15

Quote:
Originally Posted by Snowie View Post
well I guess nobody is going to answer me. I have attempted to fix the issue bot nothing is working.
Post your overrides file. I've never had a problem overriding the command.

Last edited by Sreaper; 01-27-2015 at 11:41.
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Snowie
Member
Join Date: Dec 2014
Location: Melbourne, Victoria, Aus
Old 01-28-2015 , 09:24   Re: [Any] Vip Rooms (1.2.3)
Reply With Quote #16

Quote:
Originally Posted by Sreaper View Post
Post your overrides file. I've never had a problem overriding the command.
funny enough, I just posted my override file on the sm_ks plugin. Here it is again though:

PHP Code:
Overrides
{
    
/**
     * By default, commands are registered with three pieces of information:
     * 1)Command Name         (for example, "csdm_enable")
     * 2)Command Group Name    (for example, "CSDM")
     * 3)Command Level        (for example, "changemap")
     *
     * You can override the default flags assigned to individual commands or command groups in this way.
     * To override a group, use the "@" character before the name.  Example:
     * Examples:
     *        "@CSDM"            "b"                // Override the CSDM group to 'b' flag
     *         "csdm_enable"    "bgi"            // Override the csdm_enable command to 'bgi' flags
     *
     * Note that for overrides, order is important.  In the above example, csdm_enable overwrites
     * any setting that csdm_enable previously had.
     *
     * You can make a command completely public by using an empty flag string.
     */
    
"sm_god" "n"
    "sm_aia" "b"
    "sm_ff" "n"
    "sm_glowme" "n"
    "sm_trailme" "n"
    "sm_rocketme" "i"
    "sm_buddha" "n"
    "sm_impersonate" "n"
    "sm_givew"    "n"
    "sm_noclip" "g"
    "sm_resize" "j"
    "sm_rof_access" "n"
    "sm_rof_access_target" "n"
    "betherobot" "q"
    "betherobot_admin" "n"
    "bethebuster" "n"
    "bethebuster_admin" "n"
    "sm_togglecolors" "q"
     "sm_donor"    "q"
    "sm_forcertd" "n"
    "sm_unusual" "a"
         "sm_explosivearrowsme" "q"
    "sm_explosivearrows_join_access" "q"
    "sm_colorizeme" "q"
    "sm_colorize" "b"
    "sm_colorme" "q"
    "sm_color" "q"
    "sm_kick" "s"
    "sm_mute" "s"
         "sm_unlimitedammo_enable" "z"
         "sm_unlimitedammo_adminonly" "z"
         "sm_votemute" "q"
    "sm_kartme" "q"
    "sm_kartifyme "
q"
    "
sm_unkartme" "q"
    "
sm_unkartifyme" "q"
    "
sm_grooveshark" "i"
    "
sm_gs" "i"
    "
sm_gsid" "i"
     "
sm_gsid2" "i"
    "
sm_gsplay" "i"
     "
sm_gscurrent" "i"
    "
sm_warp" "q"
    "
sm_bedeflector" "n"
    "
sm_addban" "i"
    "
sm_bandisconnected" "i"
    "
sm_setspawn" "i"
    "
sm_behhh" "n"
    "
sm_ks" ""

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Sreaper
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Join Date: Nov 2009
Old 01-28-2015 , 09:47   Re: [Any] Vip Rooms (1.2.3)
Reply With Quote #17

Quote:
Originally Posted by Snowie View Post
funny enough, I just posted my override file on the sm_ks plugin. Here it is again though:

PHP Code:
Overrides
{
    
/**
     * By default, commands are registered with three pieces of information:
     * 1)Command Name         (for example, "csdm_enable")
     * 2)Command Group Name    (for example, "CSDM")
     * 3)Command Level        (for example, "changemap")
     *
     * You can override the default flags assigned to individual commands or command groups in this way.
     * To override a group, use the "@" character before the name.  Example:
     * Examples:
     *        "@CSDM"            "b"                // Override the CSDM group to 'b' flag
     *         "csdm_enable"    "bgi"            // Override the csdm_enable command to 'bgi' flags
     *
     * Note that for overrides, order is important.  In the above example, csdm_enable overwrites
     * any setting that csdm_enable previously had.
     *
     * You can make a command completely public by using an empty flag string.
     */
    
"sm_god" "n"
    "sm_aia" "b"
    "sm_ff" "n"
    "sm_glowme" "n"
    "sm_trailme" "n"
    "sm_rocketme" "i"
    "sm_buddha" "n"
    "sm_impersonate" "n"
    "sm_givew"    "n"
    "sm_noclip" "g"
    "sm_resize" "j"
    "sm_rof_access" "n"
    "sm_rof_access_target" "n"
    "betherobot" "q"
    "betherobot_admin" "n"
    "bethebuster" "n"
    "bethebuster_admin" "n"
    "sm_togglecolors" "q"
     "sm_donor"    "q"
    "sm_forcertd" "n"
    "sm_unusual" "a"
         "sm_explosivearrowsme" "q"
    "sm_explosivearrows_join_access" "q"
    "sm_colorizeme" "q"
    "sm_colorize" "b"
    "sm_colorme" "q"
    "sm_color" "q"
    "sm_kick" "s"
    "sm_mute" "s"
         "sm_unlimitedammo_enable" "z"
         "sm_unlimitedammo_adminonly" "z"
         "sm_votemute" "q"
    "sm_kartme" "q"
    "sm_kartifyme "
q"
    "
sm_unkartme" "q"
    "
sm_unkartifyme" "q"
    "
sm_grooveshark" "i"
    "
sm_gs" "i"
    "
sm_gsid" "i"
     "
sm_gsid2" "i"
    "
sm_gsplay" "i"
     "
sm_gscurrent" "i"
    "
sm_warp" "q"
    "
sm_bedeflector" "n"
    "
sm_addban" "i"
    "
sm_bandisconnected" "i"
    "
sm_setspawn" "i"
    "
sm_behhh" "n"
    "
sm_ks" ""

Close the quote on kartifyme. Everything after it won't work.
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Snowie
Member
Join Date: Dec 2014
Location: Melbourne, Victoria, Aus
Old 01-28-2015 , 10:06   Re: [Any] Vip Rooms (1.2.3)
Reply With Quote #18

I.....friken.... Love you. I can't beleive we overlooked that
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GlobalEliteTradeServers
Member
Join Date: Apr 2015
Old 05-13-2015 , 18:31   Re: [Any] Vip Rooms (1.2.3)
Reply With Quote #19

I'm doing something really stupid, but can't figure it out. Please, help a newbie out

Quote:
"Vip_Rooms"
{
//The plugin will only run on maps that have a definition; be sure to use the exact map name!
//=-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
//"globalelitetradeserver.bsp"
//{
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_" specifies the index of the room.
// "n_" should always start from 1 and increase by 1.
// Do not skip entries. 1,2,3,4,5,n,...
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
//
// The name of the trigger_multiple entity to hook for physical teleportation access.
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_trigger" "1"
//
// The name of the teleport location for teleporting via the menu.
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_display" "VIP room"
//
// The position for players to be teleported to.
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_position" "2444 3796 130"
//
// The rotation for players to be set to after being teleported.
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_rotation" "2444 3796 130"
//
// The number of seconds a player must wait before being teleported.
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_delay" "3.0"
//
// The sourcemod flag needed to access the trigger. Use "" if you wish for anyone to access the trigger.
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_flag" "z"
//
// The sourcemod override needed to access the trigger. Use "" if you wish for anyone to access the trigger.
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_override" "z"
//
// Determines the activation state of the entry. 1 = Physical Only, 2 = Teleport Only, 3 = Both.
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_activate" "2"
//
// Determines the required team for entry. 2 = Terrorist, 3 = Counter-Terrorist, 0 = Both
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_team" "0"
//
// //////////////////////////////////////////////////////
//
// Optional phrase that is displayed when a user selects the location with sm_warp.
// A value of "" means no message will be sent when a user selects a location.
// "Would you like to open the door, which may result in your demise?"
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_select" "Enjoy your stay!"
//
// Optional phrase that is used for the menu title when prompting entering a location.
// A value of "" means use the default translation for entering.
// "Open Door?"
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_title" ""
//
// Optional phrase that is used for the menu prompt confirm for entering a location.
// A value of "" will use the default translation for confirm.
// "OPEN THE DOOR!"
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_confirm" ""
//
// Optional phrase that is used for the menu prompt cancel for entering a location.
// A value of "" will use the default translation for cancel.
// "RUN AWAY!"
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_cancel" ""
//
// Optional phrase that is displayed when a user enters a teleportable location.
// A value of "" will not notify a player when they enter a teleportable location.
// "You're currently at a door to the Super Secret Room #1"
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_prompt" ""
//
// Optional phrase that is displayed after a user teleports or warps to an area.
// A value of "" will not notify after the teleport or warp.
// "You have entered the Super Secret Room #1"
// =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-=
// "n_notify" ""
//}

"globalelitetradeserver.bsp"
{
"1_trigger" ""
"1_display" "Ben"
"1_position" "-3019.426758 -1350.549194 -662.968689"
"1_rotation" "0.0 180.0 0.0"
"1_delay" "10.0"
"1_flag" "o"
"1_override" "o"
"1_activate" "2"
/////////////
"1_select" ""
"1_title" ""
"1_confirm" ""
"1_cancel" ""
"1_prompt" ""
"1_notify" ""

"2_trigger" ""
"2_display" "The Bank"
"2_position" "-1750.0 572.9 -350.9"
"2_rotation" "0.0 0.0 0.0"
"2_delay" "10.0"
"2_flag" "o"
"2_override" "o"
"2_activate" "2"
/////////////
"2_select" ""
"2_title" ""
"2_confirm" ""
"2_cancel" ""
"2_prompt" ""
"2_notify" ""


"3_trigger" ""
"3_display" "Sewer Gate A"
"3_position" "1131.8 488.7 -727.5"
"3_rotation" "0.0 0.0 0.0"
"3_delay" "10.0"
"3_flag" "o"
"3_override" "o"
"3_activate" "2"
/////////////
"3_select" ""
"3_title" ""
"3_confirm" ""
"3_cancel" ""
"3_prompt" ""
"3_notify" ""

"4_trigger" ""
"4_display" "Sewer Gate B"
"4_position" "368.0 856.9 -727.5"
"4_rotation" "0.0 0.0 0.0"
"4_delay" "10.0"
"4_flag" "o"
"4_override" "o"
"4_activate" "2"
/////////////
"4_select" ""
"4_title" ""
"4_confirm" ""
"4_cancel" ""
"4_prompt" ""
"4_notify" ""

"5_trigger" ""
"5_display" "Laundry Pool Gate A"
"5_position" "-2819.1 -1344.2 -726.6"
"5_rotation" "0.0 0.0 0.0"
"5_delay" "10.0"
"5_flag" "o"
"5_override" "o"
"5_activate" "2"
/////////////
"5_select" ""
"5_title" ""
"5_confirm" ""
"5_cancel" ""
"5_prompt" ""
"5_notify" ""

"6_trigger" ""
"6_display" "Above the Clock Tower"
"6_position" "3524.953369 -4825.557617 5309.010254"
"6_rotation" "0.0 0.0 0.0"
"6_delay" "10.0"
"6_flag" "o"
"6_override" "o"
"6_activate" "2"
/////////////
"6_select" ""
"6_title" ""
"6_confirm" ""
"6_cancel" ""
"6_prompt" ""
"6_notify" ""

"7_trigger" ""
"7_display" "Inside the Moon"
"7_position" "-932.560303 2270.399658 -9604.859375"
"7_rotation" "0.0 0.0 0.0"
"7_delay" "10.0"
"7_flag" "o"
"7_override" "o"
"7_activate" "2"
/////////////
"7_select" ""
"7_title" ""
"7_confirm" ""
"7_cancel" ""
"7_prompt" ""
"7_notify" ""

"8_trigger" ""
"8_display" "Zelda's Garden"
"8_position" "2229.334229 -3071.170410 -6414.968750"
"8_rotation" "0.0 0.0 0.0"
"8_delay" "10.0"
"8_flag" "o"
"8_override" "o"
"8_activate" "2"
/////////////
"8_select" ""
"8_title" ""
"8_confirm" ""
"8_cancel" ""
"8_prompt" ""
"8_notify" ""

"9_trigger" ""
"9_display" "Skybox"
"9_position" "10424.3 1667.2 5087.0"
"9_rotation" "0.0 0.0 0.0"
"9_delay" "10.0"
"9_flag" "o"
"9_override" "o"
"9_activate" "2"
/////////////
"9_select" ""
"9_title" ""
"9_confirm" ""
"9_cancel" ""
"9_prompt" ""
"9_notify" ""

"10_trigger" ""
"10_display" "World Spawn"
"10_position" "0.0 0.0 0.0"
"10_rotation" "0.0 0.0 0.0"
"10_delay" "10.0"
"10_flag" "o"
"10_override" "o"
"10_activate" "2"
/////////////
"10_select" ""
"10_title" ""
"10_confirm" ""
"10_cancel" ""
"10_prompt" ""
"10_notify" ""
}

"nz_development_v1"
{
"1_trigger" "nz_trigger_packapunch"
"1_display" "Super Secret Room #1"
"1_position" "0.0 0.0 150.0"
"1_rotation" "90.0 0.0 0.0"
"1_delay" "3.0"
"1_flag" ""
"1_override" ""
"1_activate" "1"
"1_team" "0"
/////////////
"1_select" ""
"1_title" ""
"1_confirm" ""
"1_cancel" ""
"1_prompt" ""
"1_notify" ""

"2_trigger" "nz_trigger_human 1"
"2_display" "Super Secret Room #2"
"2_position" "0.0 0.0 175.0"
"2_rotation" "0.0 90.0 0.0"
"2_delay" "3.0"
"2_flag" ""
"2_override" ""
"2_activate" "2"
"2_team" "0"
/////////////
"2_select" ""
"2_title" ""
"2_confirm" ""
"2_cancel" ""
"2_prompt" ""
"2_notify" ""

"3_trigger" "nz_trigger_perk 1"
"3_display" "Super Secret Room #3"
"3_position" "0.0 0.0 125.0"
"3_rotation" "0.0 0.0 0.0"
"3_delay" "3.0"
"3_flag" "b"
"3_override" "VIP_OVERRIDE"
"3_activate" "3"
"3_team" "0"
/////////////
"3_select" ""
"3_title" ""
"3_confirm" ""
"3_cancel" ""
"3_prompt" ""
"3_notify" ""

"4_trigger" "nz_trigger_power 1"
"4_display" "Super Secret Room #4"
"4_position" "0.0 0.0 100.0"
"4_rotation" "0.0 0.0 0.0"
"4_delay" "3.0"
"4_flag" ""
"4_override" "0"
"4_activate" "3"
"4_team" "0"
/////////////
"4_select" ""
"4_title" ""
"4_confirm" ""
"4_cancel" ""
"4_prompt" ""
"4_notify" ""
}
}
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Sreaper
髪を用心
Join Date: Nov 2009
Old 05-14-2015 , 14:48   Re: [Any] Vip Rooms (1.2.3)
Reply With Quote #20

Quote:
Originally Posted by GlobalEliteTradeServers View Post
I'm doing something really stupid, but can't figure it out. Please, help a newbie out
Do not add .bsp to the map name. Also you don't have to edit things inside the // markers as that will do nothing for you.
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