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Reconnect Features 0.2. (08/08/12) (no reconnect, no retry alternatives)


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PauliusBa
Senior Member
Join Date: Aug 2006
Location: Lithuania
Old 02-19-2009 , 10:33   Re: Reconnect Features 0.2. (08/08/12) (no reconnect, no retry alternatives)
Reply With Quote #111

Quote:
Originally Posted by ConnorMcLeod View Post
Just because i don't want this plugin to support no-steam, i wont rewrite it with the ip feature (i also have to admit that i'm a bit lazy to do it), plus i don't see the purpose on runing this on a LAN server.
We have 4 LAN servers which are all full (16 slots) at evenings. So I don't want people to reconnect, etc. So can't you help me out here at all?

Last edited by PauliusBa; 02-19-2009 at 12:36.
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PauliusBa
Senior Member
Join Date: Aug 2006
Location: Lithuania
Old 02-24-2009 , 18:36   Re: Reconnect Features 0.2. (08/08/12) (no reconnect, no retry alternatives)
Reply With Quote #112

As I can see, you don't care too much.
I will take my time and release a CVAR'ed version, based on your plugin. Don't worry, most of the credit will go to you anyway. If you don't mind.
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Different
Junior Member
Join Date: Mar 2009
Old 03-13-2009 , 13:41   Re: Reconnect Features 0.2. (08/08/12) (no reconnect, no retry alternatives)
Reply With Quote #113

Only for steam ?!
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crazyeffect
Veteran Member
Join Date: Jul 2008
Location: Belgium
Old 03-13-2009 , 14:10   Re: Reconnect Features 0.2. (08/08/12) (no reconnect, no retry alternatives)
Reply With Quote #114

Dutch translation:

Quote:
[nk]
RF_SPAWN = Je kan niet 2 keer tot leven komen in een ronde!!
RF_PLAYER_PRINT = Omdat je herconnecteerde, is alles opnieuw begonnen voor jouw:
RF_SCORE = - jouw score
RF_MONEY = - jouw geld
RF_ALL = %s gebruikte het 'opnieuw proberen' commando
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 03-13-2009 , 16:32   Re: Reconnect Features 0.2. (08/08/12) (no reconnect, no retry alternatives)
Reply With Quote #115

Quote:
Originally Posted by ConnorMcLeod View Post
.: Requirements :.


STEAM
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PauliusBa
Senior Member
Join Date: Aug 2006
Location: Lithuania
Old 03-13-2009 , 23:29   Re: Reconnect Features 0.2. (08/08/12) (no reconnect, no retry alternatives)
Reply With Quote #116

No problem, a new release is going to happen soon anyway for those who need IP functionality. Because I see no reason for not sharing what I will do for myself anyway...
PS: servers and clients are steamed, sv_lan 1 doesn't mean non-steam! That pereption a sad and not intelligent at all, as some people like to presume.

Last edited by PauliusBa; 03-13-2009 at 23:53.
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AllMassive
Senior Member
Join Date: Sep 2004
Location: /dev/urandom
Old 03-27-2009 , 18:58   Re: Reconnect Features 0.2. (08/08/12) (no reconnect, no retry alternatives)
Reply With Quote #117

I am using your plugin since 2 hours.
How to disable that the servername is displayed in the console messages - even on console the offending filename is cut off to other clients - only the logs on the server shows the complete filename.

Last edited by AllMassive; 03-27-2009 at 19:04. Reason: ehem
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 03-27-2009 , 19:00   Re: Reconnect Features 0.2. (08/08/12) (no reconnect, no retry alternatives)
Reply With Quote #118

Quote:
Originally Posted by AllMassive View Post
I am using your plugin since 2 hours.
How to disable that the servername is displayed in the console messages - even on console the filename is cut off to other clients - only the logs on the server shows the complete filename.
I don't know what you are talking about.
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AllMassive
Senior Member
Join Date: Sep 2004
Location: /dev/urandom
Old 03-28-2009 , 08:04   Re: Reconnect Features 0.2. (08/08/12) (no reconnect, no retry alternatives)
Reply With Quote #119

Oh - sorry - wrong Plugin
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Owyn
Veteran Member
Join Date: Nov 2007
Old 03-28-2009 , 14:03   Re: Reconnect Features 0.2. (08/08/12) (no reconnect, no retry alternatives)
Reply With Quote #120

why does it need fullupdate command? what if a plugin above blocks it?
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