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[CS:GO] Zombie Plague 1.2.1 (Updated 01-Mar-2023)


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eaz
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Join Date: Jan 2017
Old 03-17-2019 , 12:38   Re: [CS:GO] Experimental: Zombie Plague X.012
Reply With Quote #851

Quote:
Originally Posted by incarnate View Post
sure, i know it, but no errors no logs nothing, just this
You should check logs cause console don't show all mistakes.
also, gubka, talking about invisible classes - one of human class not 100% invisible too(with skill)
also, you should check cvars commands, cause everyone can use that command like zp_configs, zp_class_menu(or smth that).

Last edited by eaz; 03-17-2019 at 12:41.
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AuricYoutube
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Old 03-18-2019 , 12:35   Re: [CS:GO] Experimental: Zombie Plague X.012
Reply With Quote #852

I installed new update on my multimod server and now it keeps crashing my server (I was on x0.009). This is the accelerator log

https://crash.limetech.org/aechl6b6sm4q

I don't know if this is because I am unloading and loading the plugin but I do not think that that's the case since I was able to do so on x0.009.

Edit: Plugin still crashes even when not late-loading I have tried many times.

Last edited by AuricYoutube; 03-18-2019 at 12:46.
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starcs
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Old 03-18-2019 , 15:59   Re: [CS:GO] Experimental: Zombie Plague X.012
Reply With Quote #853

Someone can help me?

Code:
//// zp_core.sp
//
// C:\Users\Breno\Desktop\Arquivos Winrar,etc\PLUGINS E SERVIDORES\addons\sourcemod\scripting\include\string.inc(441) : warning 219: local variable "i" shadows a variable at a preceding level
// C:\Users\Breno\Desktop\Arquivos Winrar,etc\PLUGINS E SERVIDORES\addons\sourcemod\scripting\include\string.inc(446) : warning 219: local variable "i" shadows a variable at a preceding level
// C:\Users\Breno\Desktop\Arquivos Winrar,etc\PLUGINS E SERVIDORES\addons\sourcemod\scripting\include\menus.inc(370) : warning 219: local variable "i" shadows a variable at a preceding level
// C:\Users\Breno\Desktop\Arquivos Winrar,etc\PLUGINS E SERVIDORES\addons\sourcemod\scripting\include\halflife.inc(380) : warning 219: local variable "i" shadows a variable at a preceding level
// C:\Users\Breno\Desktop\Arquivos Winrar,etc\PLUGINS E SERVIDORES\addons\sourcemod\scripting\include\sdktools_sound.inc(470) : warning 219: local variable "i" shadows a variable at a preceding level
// zp/global.cpp(135) : error 001: expected token: "{", but found "struct"
// zp/global.cpp(138) : error 001: expected token: "public", but found "-identifier-"
// zp/global.cpp(200) : error 054: unmatched closing brace ("}")
// zp/global.cpp(213) : error 001: expected token: "{", but found "struct"
// zp/global.cpp(216) : error 001: expected token: "public", but found "-identifier-"
// zp/global.cpp(254) : error 021: symbol already defined: "CounterTimer"
// zp/global.cpp(336) : error 021: symbol already defined: "PurgeTimers"
// zp/global.cpp(349) : error 054: unmatched closing brace ("}")
// zp/core/api.cpp(42) : error 001: expected token: "{", but found "struct"
// zp/core/api.cpp(45) : error 001: expected token: "public", but found "-identifier-"
// zp/core/api.cpp(565) : error 054: unmatched closing brace ("}")
// zp/core/api.cpp(595) : error 017: undefined symbol "gForwardData"
// zp/core/api.cpp(595) : error 029: invalid expression, assumed zero
// zp/core/api.cpp(595) : warning 215: expression has no effect
// zp/core/api.cpp(633) : warning 219: local variable "clientIndex" shadows a variable at a preceding level
// zp/core/api.cpp(651) : warning 219: local variable "clientIndex" shadows a variable at a preceding level
// zp/core/api.cpp(654) : error 017: undefined symbol "gClientData"
// zp/core/api.cpp(654) : warning 215: expression has no effect
// zp/core/api.cpp(654) : error 001: expected token: ";", but found "]"
// zp/core/api.cpp(654) : error 029: invalid expression, assumed zero
// zp/core/api.cpp(654) : fatal error 190: too many error messages on one line
//
// Compilation aborted.
// 17 Errors.
//
// Compilation Time: 2,83 sec
// ----------------------------------------

Press enter to exit ...
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gubka
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Old 03-18-2019 , 23:23   Re: [CS:GO] Experimental: Zombie Plague X.012
Reply With Quote #854

Quote:
Originally Posted by starcs View Post
Someone can help me?

Code:
//// zp_core.sp
//
// C:\Users\Breno\Desktop\Arquivos Winrar,etc\PLUGINS E SERVIDORES\addons\sourcemod\scripting\include\string.inc(441) : warning 219: local variable "i" shadows a variable at a preceding level
// C:\Users\Breno\Desktop\Arquivos Winrar,etc\PLUGINS E SERVIDORES\addons\sourcemod\scripting\include\string.inc(446) : warning 219: local variable "i" shadows a variable at a preceding level
// C:\Users\Breno\Desktop\Arquivos Winrar,etc\PLUGINS E SERVIDORES\addons\sourcemod\scripting\include\menus.inc(370) : warning 219: local variable "i" shadows a variable at a preceding level
// C:\Users\Breno\Desktop\Arquivos Winrar,etc\PLUGINS E SERVIDORES\addons\sourcemod\scripting\include\halflife.inc(380) : warning 219: local variable "i" shadows a variable at a preceding level
// C:\Users\Breno\Desktop\Arquivos Winrar,etc\PLUGINS E SERVIDORES\addons\sourcemod\scripting\include\sdktools_sound.inc(470) : warning 219: local variable "i" shadows a variable at a preceding level
// zp/global.cpp(135) : error 001: expected token: "{", but found "struct"
// zp/global.cpp(138) : error 001: expected token: "public", but found "-identifier-"
// zp/global.cpp(200) : error 054: unmatched closing brace ("}")
// zp/global.cpp(213) : error 001: expected token: "{", but found "struct"
// zp/global.cpp(216) : error 001: expected token: "public", but found "-identifier-"
// zp/global.cpp(254) : error 021: symbol already defined: "CounterTimer"
// zp/global.cpp(336) : error 021: symbol already defined: "PurgeTimers"
// zp/global.cpp(349) : error 054: unmatched closing brace ("}")
// zp/core/api.cpp(42) : error 001: expected token: "{", but found "struct"
// zp/core/api.cpp(45) : error 001: expected token: "public", but found "-identifier-"
// zp/core/api.cpp(565) : error 054: unmatched closing brace ("}")
// zp/core/api.cpp(595) : error 017: undefined symbol "gForwardData"
// zp/core/api.cpp(595) : error 029: invalid expression, assumed zero
// zp/core/api.cpp(595) : warning 215: expression has no effect
// zp/core/api.cpp(633) : warning 219: local variable "clientIndex" shadows a variable at a preceding level
// zp/core/api.cpp(651) : warning 219: local variable "clientIndex" shadows a variable at a preceding level
// zp/core/api.cpp(654) : error 017: undefined symbol "gClientData"
// zp/core/api.cpp(654) : warning 215: expression has no effect
// zp/core/api.cpp(654) : error 001: expected token: ";", but found "]"
// zp/core/api.cpp(654) : error 029: invalid expression, assumed zero
// zp/core/api.cpp(654) : fatal error 190: too many error messages on one line
//
// Compilation aborted.
// 17 Errors.
//
// Compilation Time: 2,83 sec
// ----------------------------------------

Press enter to exit ...
Update your compiler, and why you edit the core?
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gubka
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Old 03-19-2019 , 15:40   Re: [CS:GO] Experimental: Zombie Plague X.012
Reply With Quote #855

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AuricYoutube
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Old 03-20-2019 , 06:15   Re: [CS:GO] Experimental: Zombie Plague X.013
Reply With Quote #856

Server still crashing after updating to x0.013, here is the accelerator log
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gubka
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Old 03-20-2019 , 06:21   Re: [CS:GO] Experimental: Zombie Plague X.013
Reply With Quote #857

Quote:
Originally Posted by AuricYoutube View Post
Server still crashing after updating to x0.013, here is the accelerator log
May be one of the sig is outdated from the night update , I will check later, Hope Linux didn’t get any update, can you give full log?
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Last edited by gubka; 03-20-2019 at 06:21.
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AuricYoutube
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Old 03-20-2019 , 06:49   Re: [CS:GO] Experimental: Zombie Plague X.013
Reply With Quote #858

Quote:
Originally Posted by gubka View Post
May be one of the sig is outdated from the night update , I will check later, Hope Linux didn’t get any update, can you give full log?
how do i give the full log xD new to accelerator
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gubka
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Old 03-20-2019 , 08:45   Re: [CS:GO] Experimental: Zombie Plague X.013
Reply With Quote #859

Ok I will try to update sigs when I will be at home , you can spit by yourself , asselerator said : This crash was likely caused by incorrect gamedata being used with an SDKCall. Is your server crash on map start it during game ?
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Last edited by gubka; 03-20-2019 at 08:48.
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AuricYoutube
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Old 03-20-2019 , 08:56   Re: [CS:GO] Experimental: Zombie Plague X.013
Reply With Quote #860

Quote:
Originally Posted by gubka View Post
Ok I will try to update sigs when I will be at home , you can spit by yourself , asselerator said : This crash was likely caused by incorrect gamedata being used with an SDKCall. Is your server crash on map start it during game ?
I believe it crashes on map start
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