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C4 Sound Help


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SHIFT0
Senior Member
Join Date: Apr 2021
Location: Palestine
Old 12-13-2021 , 08:12   C4 Sound Help
Reply With Quote #1

Hi guys problem in this C4 Sound
30 & 20 Seconds
Worked
but 10 - 6 not work
5 4 3 2 1 worked
where the problem pls ?

PHP Code:
/* AMX Mod X
*   Stats Logging Plugin
*
* by the AMX Mod X Development Team
*  originally developed by JustinHoMi
*
* This file is part of AMX Mod X.
*
*
*  This program is free software; you can redistribute it and/or modify it
*  under the terms of the GNU General Public License as published by the
*  Free Software Foundation; either version 2 of the License, or (at
*  your option) any later version.
*
*  This program is distributed in the hope that it will be useful, but
*  WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
*  General Public License for more details.
*
*  You should have received a copy of the GNU General Public License
*  along with this program; if not, write to the Free Software Foundation, 
*  Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*  In addition, as a special exception, the author gives permission to
*  link the code of this program with the Half-Life Game Engine ("HL
*  Engine") and Modified Game Libraries ("MODs") developed by Valve, 
*  L.L.C ("Valve"). You must obey the GNU General Public License in all
*  respects for all of the code used other than the HL Engine and MODs
*  from Valve. If you modify this file, you may extend this exception
*  to your version of the file, but you are not obligated to do so. If
*  you do not wish to do so, delete this exception statement from your
*  version.
*/

#include <amxmodx>
#include <cstrike>

#define PLUGIN     "C4 Timer and Sound"
#define VERSION "1.0"
#define AUTHOR     "null."

new g_c4timer
new cvar_showteam
new cvar_flash
new cvar_sprite
new cvar_msg
new g_Cvarg_C4
new g_msg_showtimer
new g_msg_roundtime
new g_msg_scenario

#define MAX_SPRITES    2
new const g_timersprite[MAX_SPRITES][] = { "bombticking""bombticking1" }
new const 
g_message[] = "Detonation time intiallized....."

public plugin_precache() 
{
    
precache_sound("misc/thirty.wav")
        
precache_sound("misc/twenty.wav")
    
precache_sound("misc/ten.wav")
    
precache_sound("misc/nine.wav")
    
precache_sound("misc/eight.wav")
    
precache_sound("misc/seven.wav")
    
precache_sound("misc/six.wav")
    
precache_sound("misc/five.wav")
    
precache_sound("misc/foor.wav")
    
precache_sound("misc/three.wav")
    
precache_sound("misc/two.wav")
    
precache_sound("misc/one.wav")

    return 
PLUGIN_HANDLED


public 
plugin_init() 
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
register_cvar(PLUGINVERSIONFCVAR_SPONLY|FCVAR_SERVER)
    
    
cvar_showteam    register_cvar("amx_showc4timer""3")
    
cvar_flash    register_cvar("amx_showc4flash""0")
    
cvar_sprite    register_cvar("amx_showc4sprite""1")
    
cvar_msg    register_cvar("amx_showc4msg""0")
    
    
g_msg_showtimer    get_user_msgid("ShowTimer")
    
g_msg_roundtime    get_user_msgid("RoundTime")
    
g_msg_scenario    get_user_msgid("Scenario")
    
    
register_event("HLTV""event_hltv""a""1=0""2=0")
    
register_logevent("logevent_plantedthebomb"3"2=Planted_The_Bomb")
    
    
g_C4    get_cvar_pointer("mp_c4timer")
    
g_Cvar    register_cvar("amx_soundc4""1")
    
register_logevent("RoundEnd",2,"1=Round_End")
    
register_logevent("RoundStart"2"1=Round_Start")
}

public 
event_hltv()
    
g_c4timer get_pcvar_num(g_C4)

public 
logevent_plantedthebomb()
{
    new 
showtteam get_pcvar_num(cvar_showteam)
    
    static 
players[32], numi
    
switch(showtteam)
    {
        case 
1get_players(playersnum"ace""TERRORIST")
        case 
2get_players(playersnum"ace""CT")
        case 
3get_players(playersnum"ac")
        default: return
    }
    for(
0num; ++iset_task(1.0"update_timer"players[i])
}

public 
update_timer(id)
{
    
message_begin(MSG_ONE_UNRELIABLEg_msg_showtimer_id)
    
message_end()
    
    
message_begin(MSG_ONE_UNRELIABLEg_msg_roundtime_id)
    
write_short(g_c4timer)
    
message_end()
    
    
message_begin(MSG_ONE_UNRELIABLEg_msg_scenario_id)
    
write_byte(1)
    
write_string(g_timersprite[clamp(get_pcvar_num(cvar_sprite), 0, (MAX_SPRITES 1))])
    
write_byte(150)
    
write_short(get_pcvar_num(cvar_flash) ? 20 0)
    
message_end()
    
    if(
get_pcvar_num(cvar_msg))
    {
        
set_hudmessage(25518000.440.8726.06.0)
        
show_hudmessage(idg_message)
    }
}

#define task_sound 69696969

public bomb_planted(planter
{
    new 
Name[32]
    
    if(!
get_pcvar_num(g_Cvar))  
        return 
PLUGIN_CONTINUE  
    
    get_user_name
(planterName31)  
    
    new 
time get_pcvar_num(g_C4)
    
    
float(time)
    
    
set_task( (time 30.0) , "thirty"task_sound)
    
set_task( (time 20.0) , "twenty"task_sound)
    
set_task( (time 10.0) , "ten"task_sound)
    
set_task( (time 9.0) , "nine"task_sound)
    
set_task( (time 8.0) , "eight"task_sound)
    
set_task( (time 7.0) , "seven"task_sound)
    
set_task( (time 6.0) , "six"task_sound)
    
set_task( (time 5.0) , "five"task_sound)
    
set_task( (time 4.0) , "foor"task_sound)
    
set_task( (time 3.0) , "three"task_sound)
    
set_task( (time 2.0) , "two"task_sound)
    
set_task( (time 1.0) , "one"task_sound)
    
    return 
PLUGIN_CONTINUE  
}

public 
thirty()  
{
    
client_cmd(0"spk misc/thirty.wav" )  
    return 
PLUGIN_CONTINUE  
}

public 
twenty()  
{
    
client_cmd(0"spk misc/twenty.wav" )  
    return 
PLUGIN_CONTINUE  
}

public 
ten()  
{
    
client_cmd(0"spk misc/ten.wav")  
    return 
PLUGIN_CONTINUE  
}

public 
nine()  
{
    
client_cmd(0"spk misc/nine.wav")  
    return 
PLUGIN_CONTINUE  
}
 
public 
eight()  

    
client_cmd(0"spk misc/eight.wav"  )  
    return 
PLUGIN_CONTINUE  
}

public 
seven()  
{
    
client_cmd(0"spk misc/seven.wav" )  
    return 
PLUGIN_CONTINUE  
}

public 
six()  
{
    
client_cmd(0"spk misc/six.wav" )  
    return 
PLUGIN_CONTINUE  
}

public 
five()  
{
    
client_cmd(0"spk misc/five.wav")  
    return 
PLUGIN_CONTINUE  
}

public 
foor()  
{
    
client_cmd(0"spk misc/foor.wav"  )  
    return 
PLUGIN_CONTINUE  
}

public 
three()  
{
    
client_cmd(0"spk misc/three.wav")  
    return 
PLUGIN_CONTINUE  
}

public 
two()
{
    
client_cmd(0"spk misc/two.wav")  
    return 
PLUGIN_CONTINUE
}

public 
one()
{
    
client_cmd(0"spk misc/one.wav")  
    return 
PLUGIN_CONTINUE
}

public 
RoundEnd()
{
    
remove_task(task_sound)
}

public 
RoundStart()  
{
    
remove_task(task_sound)


Last edited by SHIFT0; 12-13-2021 at 08:24. Reason: Grammer Fixed
SHIFT0 is offline
OciXCrom
Veteran Member
Join Date: Oct 2013
Location: Macedonia
Old 12-13-2021 , 15:55   Re: C4 Sound Help
Reply With Quote #2

I will tell you in your other thread that you abandoned for no reason.
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Last edited by OciXCrom; 12-13-2021 at 15:55.
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SHIFT0
Senior Member
Join Date: Apr 2021
Location: Palestine
Old 12-13-2021 , 17:31   Re: C4 Sound Help
Reply With Quote #3

Quote:
Originally Posted by OciXCrom View Post
I will tell you in your other thread that you abandoned for no reason.
Bro i did what u said
added 30 + 20 worked
but from 10 to 1 not work can u fix it ???
SHIFT0 is offline
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