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Prevent Ground Shake (env_shake)


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Blackglade
Senior Member
Join Date: Jul 2012
Location: NYC
Old 03-02-2017 , 00:59   Prevent Ground Shake (env_shake)
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Specific to TF2, when a boss or large entity is spawned. The ground starts to tremor/shake. This notably happens with the Headless Horseless Horsemann. Is there anyway I can make a plugin that would prevent this from happening on the server? Just completely remove the earthquake/shaking

Relevant: https://developer.valvesoftware.com/wiki/Env_shake
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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 03-07-2017 , 16:40   Re: Prevent Ground Shake (env_shake)
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FindEntityByClassname for env_shake and AcceptEntityInput with Kill
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