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Accelerator - Crash Reporting That Doesn't Suck


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plock
Senior Member
Join Date: Feb 2016
Location: noitacoL
Old 03-13-2018 , 10:41   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #231

Quote:
Originally Posted by asherkin View Post
There is no unsolicited inbound traffic, the gameserver extension makes requests to the processing backend only, never the other way. A host filtering the outbound is very strange, but the current IP of the web server is 109.74.205.75, and I do not anticipate it changing any time soon (but definitely will in the future when Throttle is moved to its own server).
I know that my request was weird, but this is the error that is happening:
Code:
L 03/13/2018 - 09:23:29: [CRASH] Accelerator failed to upload crash dump: Failed to connect to 2a01:7e00::f03c:91ff:fe96:6d6b: Unknown error 101 (7)
I try that IP if that works for me and I will edit here later.

EDIT: Nope, it didn't work. :/

Regards.
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Last edited by plock; 03-14-2018 at 07:53.
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Gumiland
Member
Join Date: Jun 2016
Old 03-30-2018 , 19:50   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #232

is there a way to allow multiple users to view the logs?
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daleGEND
AlliedModders Donor
Join Date: Feb 2005
Location: USA
Old 04-07-2018 , 17:31   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #233

How would I go about figuring out the cause for a crash on my linux CSGO game servers (I have all the info accelerator can give)? Just trying to figure out the best way to start.
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Dagothur
Member
Join Date: Dec 2014
Old 04-07-2018 , 20:17   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #234

Quote:
Originally Posted by daleGEND View Post
How would I go about figuring out the cause for a crash on my linux CSGO game servers (I have all the info accelerator can give)? Just trying to figure out the best way to start.
Make a thread on this board with a link to the dump: https://forums.alliedmods.net/forumdisplay.php?f=130
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iGANGNAM
AlliedModders Donor
Join Date: Sep 2012
Location: Somewhere near you
Old 04-19-2018 , 06:04   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #235

Is it possible to send crash link to discord using this plugin https://forums.alliedmods.net/showthread.php?t=292663 ?
Don't see any natives or anything here

Last edited by iGANGNAM; 04-19-2018 at 06:04.
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ReymonARG
Junior Member
Join Date: Jun 2017
Old 04-24-2018 , 10:58   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #236

Quote:
Originally Posted by iGANGNAM View Post
Is it possible to send crash link to discord using this plugin https://forums.alliedmods.net/showthread.php?t=292663 ?
Don't see any natives or anything here
I create a Pull Request. But was not accepted. I prefert to do by the panel.
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Dragokas
Senior Member
Join Date: Nov 2017
Location: Ukraine
Old 05-23-2018 , 09:18   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #237

Hi, asherkin!

Thanks for the nice tool.

Is it possible to upload crash dump manually?
If I'm using private sm build, how can I specify debug symbols dir. ?
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4bdul
AlliedModders Donor
Join Date: Dec 2011
Location: United Kingdom
Old 06-26-2018 , 04:54   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #238

What games support the "500 lines of console output" feature?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 06-30-2018 , 09:20   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #239

Quote:
Originally Posted by 4bdul View Post
What games support the "500 lines of console output" feature?
Games with gamedata, apart from non-Windows CS:GO because they disabled the feature in the engine.
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Morell
AlliedModders Donor
Join Date: Jun 2010
Location: World
Old 07-07-2018 , 03:02   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #240

could you add the possibility that more than one person could access the crash logs?
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