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[CS:GO] Advanced Tactical Grenades


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Neuro Toxin
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Join Date: Oct 2013
Location: { closing the void; }
Old 02-27-2016 , 17:13   Re: [CS:GO] Advanced Tactical Grenades
Reply With Quote #11

I was thinking of having a cvar to disable trace checks.

Edit: Ill do this at some point today
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Last edited by Neuro Toxin; 02-27-2016 at 17:39.
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SG_Paul
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Join Date: Dec 2009
Old 03-05-2016 , 08:43   Re: [CS:GO] Advanced Tactical Grenades
Reply With Quote #12

It would be cool if when players are tagged then other than being marked something else happens to them like they get set on fire for X seconds.
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Neuro Toxin
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Old 03-06-2016 , 20:40   Re: [CS:GO] Advanced Tactical Grenades
Reply With Quote #13

Version 0.0.3
- Added cvar tagrenade_usetrace
- Fixed blocking when colliding with players
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Last edited by Neuro Toxin; 03-06-2016 at 20:41.
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Spy1337
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Join Date: Aug 2011
Old 03-14-2016 , 15:26   Re: [CS:GO] Advanced Tactical Grenades
Reply With Quote #14

can you please set it like i could see all players (cts + ts) would be great. thanks!
edit: and the problem for me is, that after im shotting the nade all players in my team can see the enemy, can you set it like only the person which is shotting it can see the others?
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Last edited by Spy1337; 03-14-2016 at 17:17.
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Neuro Toxin
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Join Date: Oct 2013
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Old 03-14-2016 , 18:15   Re: [CS:GO] Advanced Tactical Grenades
Reply With Quote #15

This plugin extends the csgo's tatical grenade.

How the grenades work in relation to whos visible on which team is done by Valves code.
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_GamerX
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Join Date: Jun 2011
Location: Fun Server
Old 11-19-2016 , 20:36   Re: [CS:GO] Advanced Tactical Grenades
Reply With Quote #16

Is possible change effect color to green? I want make heal nades with this effects for teammates.
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