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Hook Grab v1.3.1 ( SpaceDude and EJL )


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Plugin Info:     Modification:   ALL        Category:   Fun Stuff        Approver:   devicenull (200)
jtp10181
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Join Date: May 2004
Location: Madison, WI
Old 07-10-2004 , 16:14   Hook Grab v1.3.1 ( SpaceDude and EJL )
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********************************************* *******************************
*
* Version 1.3.1 - Date: 10/16/2004
*
* Original by SpaceDude and Eric Lidman aka "Ludwig van" <[email protected]>
* Homepage: http://lidmanmusic.com/cs/plugins.html
*
* Upgraded to STEAM and ported to AMXx by: jtp10181 <[email protected]>
* Homepage: http://www.jtpage.net
*
********************************************* *******************************

The AMXModX equivalent of HookMod written by SpaceDude. Packaged with admin comamnds, and hooking limitations by Ludwig van. Ported to Steam and AMXx and also Currently being maintained by JTP10181.

Admin Commands:
amx_hook - toggles hook on and off. Also if cvar mentioned below is set to 1, it also activates/deactivates plugin "out_of_bounds.amx" if you are using it so that bounds limits are off when hook is on and vice versa

amx_hook_count - <# of hooks allowed per player round>


Client Command:

+hook - bind a key to +hook like this: bind <key> +hook, once you have done that look in the direction where you want to fire the hook and press the button.

say /hook - show window with info about use of hook

CVARs: Paste the following into your amxx.cfg to change defaults.
must uncomment cvar lines for them to take effect

Code:
// ******************  Hook Grab Settings  ******************

//0 to disable hooking, 1 to enable hooking
//sv_hook 1

//If you are running my "out_of_bounds" plugin you may want it disabled when
//you have the hook fully enabled. If you want this plugin to leave
//"out_of_bounds" alone, then set this cvar to 0.
//amx_hb_pl_kill 1

//Default is 0, to enforce a 15 second delay on hooking
//at round start so as to prevent spawn massacres set to 1.
//amx_hook_spawndelay 0

//Set to 1 to not allow vip to use hook. Set cvar to 0 to allow free vip roping
//amx_hook_no_vip 1

//This is number of times a player may use the hook each round. Default is 
//100. I would suggest setting to 2 or 3 per round to encourage strategic 
//usage of the hook rather than just having it be total craziness.
//amx_hook_round 100

//Switch to report number of hooks remaining in a round to a player if
//that number drops to 10 or less. By default its on 1, set to 0 to turn off this report.
//amx_rep_hcount 1

//Hook Style - changes the style of the hook used
//    0 - Classic hook style from orginal plugin
//    1 - SpaceDudes Reel Hook
//    2 - SpaceDudes AutoReel Hook
//    3 - Cheap Kids AutoReel
//amx_hook_style 0

//Move accelaration is only used in hook styles 1 and 2
//It is the rate at which you can move in the air while on the hook line
//amx_hook_moveacc 150

//Reel Speed is only used in hook styles 1 and 2
//It is the rate at which you can reel in the hook line
//amx_hook_reelspeed 400

//Cheap Reel Speed is only used in hook style 3
//It is the rate at which the hook line reels in
//amx_hook_creelspeed 800
Changelog:
v1.3.1 - JTP10181 - 10/16/04
  • Updated for AMXModX 0.20
v1.3 - JTP10181 - 07/10/04
  • Converted MOTD boxes to work with steam and possibly with WON still (untested)
  • Added new hook modes that are seen in two of the superheros from superhero mod
  • Made it so the hook cannot be used before the freezetime has ended
  • Fixed all authid variables to be 32 chars to STEAMIDs are handled properly
  • Ported functions to AMXX and replaced AMX tags with AMXX
  • Fixed logging to admin log for AMXx
  • Removed all voting code, use amx_customvotes instead
  • Rearranged a lot of code and removed some useless events

Below v1.3 was maintained by Eric Lidman / SpaceDude

Thanks to whoever wrote the autoreel and cheep reel code, it works great

********************************************* *****************************

******** Engine Module REQUIRED ********
******** Fun Module REQUIRED ********

For Voting: AMXx Custom Votes
Attached Files
File Type: sma Get Plugin or Get Source (amx_ejl_spacedudehook.sma - 24726 views - 23.0 KB)
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[BFK]BLASSON
New Member
Join Date: Jul 2004
Old 07-11-2004 , 03:08   where
Reply With Quote #2

where do i get the mods? engine mod, etc..
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[BFK]BLASSON
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Join Date: Jul 2004
Old 07-11-2004 , 03:09  
Reply With Quote #3

im such an idiot.. nvm.. lol
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aLIEn_Clinton
Junior Member
Join Date: Jul 2004
Location: Norway
Old 07-26-2004 , 04:45  
Reply With Quote #4

Just one problem. It looks like that the hook is going through walls and stuff. If somebody is inside a building, you can see the hook is going out of it like a laser ... and everybody thinks that the building is going to explode... I'm kind of digging this plugin though, but I can't use it if everybody gets so sceard of it so that they are quitting and my server ends up as empty...

Is there any solution for this?
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Seanzilla
Junior Member
Join Date: Jul 2004
Old 07-30-2004 , 10:14  
Reply With Quote #5

[AMXX] Function not found (name "entity_set_vector") (plugin "amx_ejl_spacedudehook.amx")

This is the message that appears in my console, im am trying to disipher what it means but i just dont know, i am hoping someone might help me ( this is like the third plugin i havce tried to install that doesnt work! y god y! y me!!!!!! )
Please please help, thanx v/much
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kingpin
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Join Date: Apr 2004
Location: kpsforum.com
Old 07-30-2004 , 10:26  
Reply With Quote #6

do you have engine/fun modules enabled? goto modules.ini in addons>amxx folder and make sure there isn't a
Code:
;
in front of either engine or fun dll.
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Seanzilla
Junior Member
Join Date: Jul 2004
Old 07-30-2004 , 10:29  
Reply With Quote #7

wow label me n00b of the year, i think i located the error, i have no moduals.ini, do you think there is a chance you could attach the file please, ccos if theres one thing i have learnt from trying to make the files myself, i dont get it right lol, thanx very much for your help and time.
Good to know people are willing to help me and not just ignore the problem ( i have had this problem many times with other forums! but this one seems cool and willing to help! thanx again )
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kingpin
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Join Date: Apr 2004
Location: kpsforum.com
Old 07-30-2004 , 10:38  
Reply With Quote #8

hmm it comes with amxx.. should be in cstrike>addons>amxx>module.ini but here we go.
Code:
;The .SO files are for linux servers and .dll for windows..
; Fun - This has extra functions for "extra" stuff
fun_amx_i386.so
fun_amx.dll

; Engine - This has engine functions core to half-life
engine_amx_i386.so
engine_amx.dll

; MySQL - This adds MySQL connection support
;mysql_amx_i386.so
;mysql_amx.dll

; Counter-Strike - This adds functions specific to Counter-Strike
cstrike_amx_i386.so
cstrike_amx.dll

; CS Stats - This adds functionality for CS statistical information
;csstats_amx_i386.so
;csstats_amx.dll
the file should be called
Code:
modules.ini
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Seanzilla
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Join Date: Jul 2004
Old 07-30-2004 , 10:58  
Reply With Quote #9

Once again thanx for your help, but when i add the moduels.ini ( i changed the files to .dll cos im using winxp, e.g fun_amx.dll ) the game starts to load the server, then it crashes, but when i dont use the moduels.ini it works fine and dandy, im confused!!!!!!!!!!¬!!!
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kingpin
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Old 07-30-2004 , 11:09  
Reply With Quote #10

o.. one sec lemme change that for windows one sec

EDIT there we go. now can you post any errors you get?
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