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[TF2] Model Manager 1.0.4 (08/03/2013)


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Snaggle
AlliedModders Donor
Join Date: Jul 2010
Location: England
Old 08-17-2011 , 08:21   Re: [TF2] Model Manager 1.0.1 (08/17/2011)
Reply With Quote #31

Does the menu work for anyone? Each time I open it, it just closes again once I pick one of the options.
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Drixevel
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Join Date: Sep 2009
Location: Somewhere headbangin'
Old 08-17-2011 , 09:35   Re: [TF2] Model Manager 1.0.1 (08/17/2011)
Reply With Quote #32

Quote:
Originally Posted by Snaggle View Post
Does the menu work for anyone? Each time I open it, it just closes again once I pick one of the options.
I had the same problem when i added new models, you have to rebuild it with the cvar.

Code:
tf_models_reload - Reparses the items file and rebuilds the model list.
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aeroplane10
Member
Join Date: Jan 2011
Location: Scotch Plains, NJ
Old 08-17-2011 , 09:35   Re: [TF2] Model Manager 1.0.0 (08/13/2011)
Reply With Quote #33

Quote:
Originally Posted by Thraka View Post
:rolleyes:
What are you saying? If you don't mind me asking!

Quote:
This plugin can'tequip hats. Onlyplayer models(full body).
Thank you for your answer! I make skeleton models for every class, I'm gonna try them today.
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Last edited by aeroplane10; 08-17-2011 at 09:41.
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Snaggle
AlliedModders Donor
Join Date: Jul 2010
Location: England
Old 08-17-2011 , 09:38   Re: [TF2] Model Manager 1.0.1 (08/17/2011)
Reply With Quote #34

Quote:
Originally Posted by r3dw3r3w0lf View Post
I had the same problem when i added new models, you have to rebuild it with the cvar.

Code:
tf_models_reload - Reparses the items file and rebuilds the model list.
Cool thanks
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 08-17-2011 , 10:35   Re: [TF2] Model Manager 1.0.1 (08/17/2011)
Reply With Quote #35

Thanks Flamin....not sure if you saw me request this in game ideas or not but exactly what I was looking for. There is a custom model for dodgeball -nuke which works pretty well with animation.
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CynderWolf
Junior Member
Join Date: Dec 2009
Old 08-18-2011 , 22:22   Re: [TF2] Model Manager 1.0.0 (08/13/2011)
Reply With Quote #36

Quote:
Originally Posted by FlaminSarge View Post
Loranger: yes. But this isn't the saxton hale thread.

Smackdaddy: I'll put up info on how to make custom models. Hopefully we can get it so that we don't have a million unique filepaths for what really is the same model. Mecha the Slag's model hexing plugin is a nice shortcut of the method I use to convert skins to custom models for use with this plugin.
Hmm, I couldn't find Mecha's plugin to convert skins to models, could you maybe tell us where to find the plugin or how to convert the skins manually? Thanks for the help in advance.
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eraserhead
Veteran Member
Join Date: Nov 2009
Old 08-19-2011 , 06:54   Re: [TF2] Model Manager 1.0.1 (08/17/2011)
Reply With Quote #37

http://www.facepunch.com/threads/1112309-Mecha-the-Slag-s-MDL-Hexer-Set-a-new-path!-Change-textures!

Credits go to Mecha the Slag for creating this and to Sazpaimon and Flamin Sarge for doing all the research.
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Last edited by eraserhead; 09-10-2011 at 09:11.
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xomp
BANNED
Join Date: Jul 2008
Old 08-19-2011 , 07:39   Re: [TF2] Model Manager 1.0.1 (08/17/2011)
Reply With Quote #38

Does this mean Be The Horsemann will ever get finished/released?
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SomeSortOfDuck
Junior Member
Join Date: Aug 2011
Old 08-19-2011 , 07:47   Re: [TF2] Model Manager 1.0.1 (08/17/2011)
Reply With Quote #39

Quote:
Originally Posted by xomp View Post
Does this mean Be The Horsemann will ever get finished/released?
It should be fairly easy, especially for someone of Flamin's caliber.

Taken from another post of mines:

Quote:
Couldn't someone use this plugin: http://forums.alliedmods.net/showthread.php?t=148634

But change it so instead of attaching the Horsemann using attachables it actually uses FlaminSarge's model changer? I'm no genius when it comes to things like this but I'm pretty sure that would work, while being very simple for people like FlaminSarge who are godly at this stuff.
Over half the code is already there but the only thing it needs is the model AFAIK.

Last edited by SomeSortOfDuck; 08-19-2011 at 07:52.
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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 08-19-2011 , 12:09   Re: [TF2] Model Manager 1.0.1 (08/17/2011)
Reply With Quote #40

iam ready to pay +50€ for one model .. if there any creator then pm me
thanks
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