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Solved [L4D2]finale stage tank problem


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zonbarbar
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Join Date: Jul 2022
Old 02-05-2023 , 11:51   [L4D2]finale stage tank problem
Reply With Quote #1

I have a 5+ survivors coop server. i set this cvars for more challenging difficulty.
z_mob_spawn_max_size 100
z_mob_spawn_min_size 100
z_mega_mob_size 120
z_common_limit 70
The truth is my server stuck with finale panic stage forever, tank never spawn

Last edited by zonbarbar; 02-14-2023 at 05:18.
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 02-06-2023 , 04:10   Re: [L4D2]finale stage tank problem
Reply With Quote #2

Set cvar default and try again?
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zonbarbar
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Join Date: Jul 2022
Old 02-08-2023 , 15:28   Re: [L4D2]finale stage tank problem
Reply With Quote #3

Quote:
Originally Posted by HarryPotter View Post
Set cvar default and try again?
tank will spawn as normal if set default
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zonbarbar
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Join Date: Jul 2022
Old 02-08-2023 , 15:30   Re: [L4D2]finale stage tank problem
Reply With Quote #4

sm_cvar z_common_limit 80
sm_cvar z_mega_mob_size 90
sm_cvar z_mob_spawn_max_size 80
sm_cvar z_mob_recharge_rate 0.005
sm_cvar z_mob_spawn_finale_size 30
c2m5 tank will spawn but c3m4 will not spawn,setting like this
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 02-08-2023 , 15:40   Re: [L4D2]finale stage tank problem
Reply With Quote #5

I think nobody knows how to solve this issue if you only adjust official cvars
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 02-08-2023 , 16:56   Re: [L4D2]finale stage tank problem
Reply With Quote #6

I think you need to specify the game that you are talking about first.

Now if the zombies are being stuck then the stage would not update, but you can force it to update manually by sending AdvanceFinaleStage input to trigger_finale entity.
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zonbarbar
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Join Date: Jul 2022
Old 02-08-2023 , 18:35   Re: [L4D2]finale stage tank problem
Reply With Quote #7

.. tank not spawn because i set director_panic_forever to 1
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Marttt
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Join Date: Jan 2019
Location: Brazil
Old 02-09-2023 , 06:05   Re: [L4D2]finale stage tank problem
Reply With Quote #8

and you can't disable it? (set to 0)
another workaround would be creating a plugin that spawns a tank after X minutes, and force the finale triggers as well, not easy btw
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zonbarbar
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Join Date: Jul 2022
Old 02-09-2023 , 15:23   Re: [L4D2]finale stage tank problem
Reply With Quote #9

Quote:
Originally Posted by Marttt View Post
and you can't disable it? (set to 0)
another workaround would be creating a plugin that spawns a tank after X minutes, and force the finale triggers as well, not easy btw
set it to 0 already
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