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CS Pug Mod [04/28/2017]


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Jamesas007
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Join Date: Nov 2012
Old 06-05-2013 , 09:35   Re: Pug MOD XT (Rewritten)
Reply With Quote #11

now all fine, when Warmup start logs in my server is off and when game start they On ;) i do that becouse i have stats in web and i dont want to log stats from Warmup

[PUG] Score is tied: 84-15
pug_rounds 30
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^SmileY
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Old 06-05-2013 , 10:54   Re: Pug MOD XT (Rewritten)
Reply With Quote #12

Quote:
Originally Posted by Jamesas007 View Post
now all fine, when Warmup start logs in my server is off and when game start they On ;) i do that becouse i have stats in web and i dont want to log stats from Warmup

[PUG] Score is tied: 84-15
pug_rounds 30

Yep, wait a moment (2 ~ 3 hours) i will back to home
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Jamesas007
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Old 06-05-2013 , 11:57   Re: Pug MOD XT (Rewritten)
Reply With Quote #13

Quote:
Originally Posted by ^SmileY View Post
Yep, wait a moment (2 ~ 3 hours) i will back to home
sthis is bug, we tested again, and then score is equal 15-15 plugin say in chat [PUG] Score is tied: 84-15 must be 15 - 15 or somthing like that 1-1 12-12
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^SmileY
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Old 06-05-2013 , 12:06   Re: Pug MOD XT (Rewritten)
Reply With Quote #14

Fixed.

I say you to wait a moment man.
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Jamesas007
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Old 06-06-2013 , 04:22   Re: Pug MOD XT (Rewritten)
Reply With Quote #15

Quote:
Originally Posted by ^SmileY View Post
Fixed.

I say you to wait a moment man.
Thanks ;)

can i add in rc files (exec warmup.cfg)

Last edited by Jamesas007; 06-06-2013 at 04:57.
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pepe_thugs
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Join Date: Aug 2010
Location: Portugal , Braga
Old 06-06-2013 , 07:27   Re: Pug MOD XT (Rewritten)
Reply With Quote #16

Nice ^Smiley well done.

Suggestion : Add one Ranking with points.
And you can add one command to admins force to Start and Stop the game ?
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^SmileY
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Old 06-06-2013 , 07:40   Re: Pug MOD XT (Rewritten)
Reply With Quote #17

Quote:
Originally Posted by pepe_thugs View Post
Nice ^Smiley well done.

Suggestion : Add one Ranking with points.
And you can add one command to admins force to Start and Stop the game ?
For ranking i will wait a csstats_pause fix for Amx Mod X.
For commands i will add in some hours or i will wait for a next fix

Ps. Its a automatically system, if lack any player (Like in 5x5, if lack a 2 players of team, it will stop the pug)

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pepe_thugs
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Old 06-06-2013 , 07:50   Re: Pug MOD XT (Rewritten)
Reply With Quote #18

Quote:
Originally Posted by ^SmileY View Post
For ranking i will wait a csstats_pause fix for Amx Mod X.
For commands i will add in some hours or i will wait for a next fix
Thanks Smiley i will wait for this.
Try to add Levels and increase the difficulty when player go to the level above.

Quote:
Originally Posted by ^SmileY View Post

Ps. Its a automatically system, if lack any player (Like in 5x5, if lack a 2 players of team, it will stop the pug)

But you can add one chance to other client connect in the server before stop the pug.
Stop the pug only when one team have 3 players (in one game with 5x5).
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^SmileY
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Old 06-06-2013 , 07:55   Re: Pug MOD XT (Rewritten)
Reply With Quote #19

Not, it will waiting until next round starts, for prevent retrying connections.
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Jamesas007
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Join Date: Nov 2012
Old 06-06-2013 , 09:45   Re: Pug MOD XT (Rewritten)
Reply With Quote #20

Intermission config
Called when server its going to Half time

this configs louds then players switch with teams and they must write .ready ?
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