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Subplugin Submission [ZP5.0] & [ZP 4.3] Addon: Parachute


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ReneF
Junior Member
Join Date: Oct 2014
Location: In the world
Old 10-30-2014 , 15:10   Re: [ZP5.0] & [ZP 4.3] Addon: Parachute
Reply With Quote #51

i mean how to add different models for humans and zombies

in the .sma only allows modify one single model for all.

Quote:
Originally Posted by H.RED.ZONE
* Added diffrent models for humans, zombies, nemesis, survivor in case you want to set them.
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feifei
Senior Member
Join Date: Sep 2014
Location: India
Old 10-30-2014 , 15:49   Re: [ZP5.0] & [ZP 4.3] Addon: Parachute
Reply With Quote #52

Quote:
Originally Posted by ReneF View Post
i mean how to add different models for humans and zombies

in the .sma only allows modify one single model for all.
1. Just download model.mdl and put modle.mdl file in to /cstrike/models folder.
2. Edit .sma file.
#define PARACHUTE_MODEL "models/model.mdl"

and it will allow for all players.

I'm also using this plugin with different model.
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Last edited by feifei; 10-30-2014 at 15:53.
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ANTICHRISTUS
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Join Date: Jun 2010
Location: My kingdom is not in thi
Old 10-30-2014 , 18:06   Re: [ZP5.0] & [ZP 4.3] Addon: Parachute
Reply With Quote #53

Quote:
Originally Posted by zmd94 View Post
Sorry, I'm not sure how to make the player can use the parachute by using [F] button. ;)
the default "key" is the "+use" thingy and not th "E" button, so what you are asking for is not possible.
Quote:
Originally Posted by feifei View Post
I'm also using this plugin with different model.
he's asking for a model for zombies and another one for humans (within the same plugin).
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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 10-30-2014 , 20:04   Re: [ZP5.0] & [ZP 4.3] Addon: Parachute
Reply With Quote #54

In the last update i rewrote it and this plugin does not have that feature anymore.
If i get time i'll rewrite it again and came up with some new ideas.
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zmd94
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Join Date: Nov 2013
Location: Malaysia (9w2zow).
Old 10-30-2014 , 21:26   Re: [ZP5.0] & [ZP 4.3] Addon: Parachute
Reply With Quote #55

Nice, H.RED.ZONE.

I will wait for it. ;)
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New.ZM.Life
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Join Date: Sep 2014
Location: Iran
Old 10-31-2014 , 09:11   Re: [ZP5.0] & [ZP 4.3] Addon: Parachute
Reply With Quote #56

Hi.

I have a problem with this parachute

When I am human,it works good
But when I am zombie,specially when I have low fps,it doesnt work as it should.
Some time I feel I dont have parachute when I am zombie

Can be fixed?!
I dont know what is the problem
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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 10-31-2014 , 16:14   Re: [ZP5.0] & [ZP 4.3] Addon: Parachute
Reply With Quote #57

Your computer is the problem. Or it's possible that you are using lot of plugins that use PreThink or much events that are called when you are zombie. Example: Regeneration, Speed, Gravity and so on. To try to lower your CPU usage i suggest u try to post list of your plugins in new thread and ask people what should be removed or better coded so it doesn't lag you and other people playing on that server. When i rewrite this plugin it will prob use little less CPU but still u won't change when its called when this is most efficient way.
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ReneF
Junior Member
Join Date: Oct 2014
Location: In the world
Old 10-31-2014 , 23:39   Re: [ZP5.0] & [ZP 4.3] Addon: Parachute
Reply With Quote #58

Quote:
Originally Posted by H.RED.ZONE View Post
In the last update i rewrote it and this plugin does not have that feature anymore.
If i get time i'll rewrite it again and came up with some new ideas.
Please rewrite feature of different models on zombies and humans, is a good idea

I'll be waiting for that update
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ACM1PT
Member
Join Date: Feb 2014
Location: Argentina
Old 02-03-2015 , 03:01   Re: [ZP5.0] & [ZP 4.3] Addon: Parachute
Reply With Quote #59

A question can be put to use it only humans (sorry for my bad English)
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zmd94
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Join Date: Nov 2013
Location: Malaysia (9w2zow).
Old 02-03-2015 , 03:39   Re: [ZP5.0] & [ZP 4.3] Addon: Parachute
Reply With Quote #60

Sorry, do you want the human will be frozen?
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