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Spawn Health Bug Fix v2.0


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Plugin Info:     Modification:   Counter-Strike        Category:   Technical/Development        Approver:   ConnorMcLeod (74)
claudiuhks
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Old 10-23-2010 , 17:06   Spawn Health Bug Fix v2.0
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Spawn Health Bug Fix v2.0


When a new round begins and you are spawned, it's usually happening to see in the bottom of the screen an incorrect value of health.
Spawn Health Bug Fix v2.0 repairs this bug.

Required extensions:

Code:
HamSandwich
Fakemeta
Attached Files
File Type: sma Get Plugin or Get Source (spawn_health_bug_fix.sma - 1877 views - 551 Bytes)
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Last edited by claudiuhks; 09-22-2018 at 00:52.
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vL.
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Location: Estonia
Old 10-23-2010 , 17:10   Re: [AMXX] Life MSG
Reply With Quote #2

So this fixes the problem, when someone spawns and its shows 1 HP and where did this bug come from? If this fixes it then thank you
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claudiuhks
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Old 10-23-2010 , 17:12   Re: [AMXX] Life MSG
Reply With Quote #3

Probably from the server's engine extensions.
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Last edited by claudiuhks; 04-20-2012 at 20:29.
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vL.
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Old 10-23-2010 , 17:15   Re: [AMXX] Life MSG
Reply With Quote #4

Ty mate, going on my server ASAP
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claudiuhks
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Old 10-23-2010 , 17:29   Re: [AMXX] Life MSG
Reply With Quote #5

It's like we are unable to check player 32 while he's playing.
He is only a ghost.
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Last edited by claudiuhks; 04-20-2012 at 20:34.
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ConnorMcLeod
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Old 10-23-2010 , 18:31   Re: [AMXX] Life MSG
Reply With Quote #6

You have to filter 1st spawn, it occurs between client_connect and client_putinserver.
Also, cache get_user_msgid value in a global cvar.
May be only send that message when player id is 32, and pause the plugin if maxplayers is different from 32.

Are you sure that you have to send a message at spawn PRE and spawn POST ?
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Last edited by ConnorMcLeod; 10-23-2010 at 18:34.
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lazarev
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Old 10-24-2010 , 01:24   Re: [AMXX] Life MSG
Reply With Quote #7

you should add alive check ^^
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ConnorMcLeod
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Old 10-24-2010 , 09:26   Re: [AMXX] Life MSG
Reply With Quote #8

Also make sure the server is 32 slots and player id is 32.
Is health updated fine when player 32 takes damage ?
Do you really need to send Health at pre AND post spawn ?
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Hunter-Digital
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Old 10-26-2010 , 07:27   Re: [AMXX] Life MSG
Reply With Quote #9

You also don't need two functions if you're doing the exact same thing, you could just use AtSpawn() for both hooks.
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vL.
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Old 10-26-2010 , 13:49   Re: [AMXX] Life MSG
Reply With Quote #10

Quote:
Originally Posted by ConnorMcLeod View Post
Also make sure the server is 32 slots and player id is 32.
Is health updated fine when player 32 takes damage ?
Do you really need to send Health at pre AND post spawn ?
Well my server isnt 32 slots but some players still have this bug.
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