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[ANY] Weather Effect v1.3


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JoBarfCreepy
Member
Join Date: Feb 2011
Location: Denmark
Old 02-11-2012 , 05:22   Re: [ANY] Weather Effect v1.3
Reply With Quote #11

The sm exts list output showed me the following.

[01] Automatic Updater (1.4.1): Updates SourceMod gamedata files
[SM] Displaying 12 extensions:
[02] Webternet (1.4.1): Extension for interacting with URLs
[03] TF2Items (1.5.2): TF2 Item Modifier
[05] BinTools (1.4.1): Low-level C/C++ Calling API
[06] SDK Tools (1.4.1): Source SDK Tools
[07] Top Menus (1.4.1): Creates sorted nested menus
[04] TF2 Tools (1.4.1): TF2 extended functionality
[08] GeoIP (1.4.1): Geographical IP information
[11] SDK Hooks (2.1.0): Source SDK Hooks
[09] Client Preferences (1.4.1): Saves client preference settings
[10] SQLite (1.4.1): SQLite Driver
[12] Sound Info Library (0.9): Access information of sound files
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saldana
Junior Member
Join Date: Oct 2010
Old 02-12-2012 , 20:50   Re: [ANY] Weather Effect v1.3
Reply With Quote #12

Couldn't find a hunter Spawn position in 5 tries
sm exts list
[SM] Displaying 9 extensions:
[01] Automatic Updater (1.4.0-dev): Updates SourceMod gamedata files
[02] Webternet (1.4.0-dev): Extension for interacting with URLs
[03] DefibFix Extension (1.0.0.7): Fixes defibrillator re-revive clone bug (on s
ervers higher than 8 players)
[04] Left 4 Downtown 2 Extension (0.5.2.3): Downtown1's extension to perform use
ful L4D1/L4D2 calls
[05] BinTools (1.4.0-dev): Low-level C/C++ Calling API
[06] Top Menus (1.4.0-dev): Creates sorted nested menus
[07] SDK Tools (1.4.0-dev): Source SDK Tools
[08] SDK Hooks (2.1.0): Source SDK Hooks
[09] Socket (3.0.1): Socket extension for SourceMod
[10] [SM] Extension soundlib.ext.dll failed to load: Could not find interface: ISourc
eMod (version: 13)
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FudgePoly
Senior Member
Join Date: Jul 2011
Old 04-13-2012 , 10:52   Re: [ANY] Weather Effect v1.3
Reply With Quote #13

Why doesn't this plugin always work? I have it loaded and configured for stock functions (no custom sound file, for example, 50.0 density, normal rain) - it works the first time then stops working on map change even if I use sm_cvar sm_weathereffect_type 0.
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gilmon
Senior Member
Join Date: Feb 2011
Location: China
Old 04-14-2012 , 01:16   Re: [ANY] Weather Effect v1.3
Reply With Quote #14

This plugin seem like dont work on l4d/2,just change your around more dark,not the sky
Can you fix it?
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Sammit92
Member
Join Date: Apr 2010
Old 10-01-2012 , 04:56   Re: [ANY] Weather Effect v1.3
Reply With Quote #15

Looks like plugin doesn't work in CS:Source version 1.0.0.75
Need to be fixed=)
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Smarmy
Senior Member
Join Date: Mar 2012
Old 10-19-2012 , 08:00   Re: [ANY] Weather Effect v1.3
Reply With Quote #16

Works in TF2 but if you specify a skybox it will crash the client when they choose another team with an error similar to this one:

Quote:

Problem signature:
Problem Event Name: BEX
Application Name: hl2.exe
Application Version: 0.0.0.0
Application Timestamp: 505ba1c3
Fault Module Name: StackHash_0a9e
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Offset: 74530073
Exception Code: c0000005
Exception Data: 00000008
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
I've reinstalled TF2 to make sure it wasn't that. The themes plugin does the same thing when you specify a skybox.
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Paddieh
Junior Member
Join Date: Oct 2012
Location: Germany
Old 10-20-2012 , 15:21   Re: [ANY] Weather Effect v1.3
Reply With Quote #17

can you tell me why the rain only comes in the tunnel for the t spawn?? and i dont hear any sound because der was no sound folder in the achrive
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GsiX
gee, six eggs
Join Date: Aug 2012
Location: Land Below The Wind
Old 10-23-2012 , 16:30   Re: [ANY] Weather Effect v1.3
Reply With Quote #18

The author inactive.. i bet he go to war with the Taliban. How do we contact him?
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 08-10-2014 , 08:12   Re: [ANY] Weather Effect v1.3
Reply With Quote #19

Now that I think of it, wouldn't it be possible to make some sort of 'config generator' with Stripper:Source for part of this?
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