Released a newer version
2018-07-16 | v5.9.1-925- Fixed the `gal_look_for_crashes` command not working.
Quote:
Originally Posted by damnyourefine
Here's the log.
- I followed your instructions, and the command does start to operate, but it will only keep looping on whatever the map was when the command was issued. e.g. if I start it on de_dust2, it'll keep changing to de_dust2.
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Thanks for reporting it. I hope it is fixed it on the latest version.
Quote:
Originally Posted by krassetasche
How is it possible to disable this "gal_look_for_crashes"?
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Just call the some some again, and it will be disabled. Alternatively, you can also delete the file:
Code:
addons/amxmodx/data/galileo/delete_this_to_stop_the_crash_search.txt
Quote:
Originally Posted by nacika
gal_srv_start 2 i set this in my cfg file, and indeed the nextmap is the map that should be by mapcycle. When map change, the very nextmap after her is always de_dust2 - default map set on almost every public server when server crash or rr. Then mapcycle is not working anymore and every nextmap is dust2 map. How to fix this? Please help!!!
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Try to record a log with the bug on it. Set the support section:
https://forums.alliedmods.net/showthread.php?t=273019#Support
Quote:
Originally Posted by RaZ_HU
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I am not familiar with that issue. They seem to be fixing crash which can happen with CS when the player is joining the game.
The
original issue, would be the voting menu closing once the players gets out the buy zone.
Quote:
Originally Posted by f4lco
I would like the voting plugin to be forced to be voted on early in the round with the
game paused and force unpause as soon as it got through to voting.
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I am not adding new features nowadays, but I noted a request on the issue tracker:
https://github.com/addonszz/Galileo/issues/82 A setting to force the voting on the beginning of the round pausing the game server
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