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[Editor] AMXXPawn for Visual Studio Code


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klippy
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Join Date: May 2013
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Old 10-26-2018 , 10:32   Re: [Editor] AMXXPawn for Visual Studio Code
Reply With Quote #131

Thanks, it has been merged and published. Great work!
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rtxa
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Old 03-12-2019 , 16:17   Re: [Editor] AMXXPawn for Visual Studio Code
Reply With Quote #132

Hi, how can I set multiple output paths? I come from Sublime Text with AMXX Editor package.

Last edited by rtxa; 03-12-2019 at 16:22.
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klippy
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Old 03-13-2019 , 08:04   Re: [Editor] AMXXPawn for Visual Studio Code
Reply With Quote #133

How would that work? amxxpc compiles to a single .amxx file.
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iceeedr
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Old 03-13-2019 , 10:11   Re: [Editor] AMXXPawn for Visual Studio Code
Reply With Quote #134

Quote:
Originally Posted by KliPPy View Post
How would that work? amxxpc compiles to a single .amxx file.
I think he wants to save the amxx on several folders / servers maybe.
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Quote:
Originally Posted by fysiks View Post
Please stop trying to help. You appear to just be posting random stuff. Wait until you actually understand more about AMX Mod X and how the game works.
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rtxa
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Old 03-13-2019 , 11:37   Re: [Editor] AMXXPawn for Visual Studio Code
Reply With Quote #135

Quote:
Originally Posted by iceeedr View Post
I think he wants to save the amxx on several folders / servers maybe.
Exactly, that's what I'm looking for. For example, I do this in Sublime Text in the compiler options of AMXX Editor package
Code:
:: Put here the paths to the folders where do you want to install the plugin.
:: You must to provide at least one folder.
set "folders_list[0]=C:\Users\asd\Desktop\Servidores HL\agmodx\valve\addons\amxmodx\plugins"
set "folders_list[1]=C:\Users\asd\Desktop\Servidores HL\zombiemod\valve\addons\amxmodx\plugins"
set "folders_list[2]=C:\Users\asd\Desktop\Servidores HL\multimod-dr-zombie\valve\addons\amxmodx\plugins"
set "folders_list[3]=C:\Users\asd\Desktop\Servidores HL\deathrun\valve\addons\amxmodx\plugins"
set "folders_list[4]=C:\Users\asd\Google Drive\scriptingrtxa\plugins"

Last edited by rtxa; 03-13-2019 at 11:37.
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rtxa
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Location: Argentina
Old 03-15-2019 , 17:48   Re: [Editor] AMXXPawn for Visual Studio Code
Reply With Quote #136

Hi, I found some issues with the parser.
The first one is when you try to find symbols and the functions are private, then first character is cut.

The second one is when curly braces style are formatted like this, symbols are not detected, that's is really annoying because I have a lot of plugins in that format style.
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yRestrict
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Old 05-31-2019 , 05:41   Re: [Editor] AMXXPawn for Visual Studio Code
Reply With Quote #137

How do I put the include one can help me?
http://prntscr.com/nvthka
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thEsp
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Old 05-31-2019 , 16:30   Re: [Editor] AMXXPawn for Visual Studio Code
Reply With Quote #138

Quote:
Originally Posted by KliPPy View Post
However, to use the compiler you have to configure you environment first through the Settings page in VSCode:
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gabuch2
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Join Date: Mar 2011
Location: Chile
Old 06-01-2019 , 19:34   Re: [Editor] AMXXPawn for Visual Studio Code
Reply With Quote #139

On warning:
Quote:
Starting amxxpc: /home/gabriel/Projects/amxmodx/scripting/amxxpc /home/gabriel/Projects/amxmodx/scripting/multimod_manager.sma -i/home/gabriel/Projects/amxmodx/scripting/include -o/home/gabriel/Projects/amxmodx/scripting/compiled/multimod_manager.amxx

stderr: double free or corruption (!prev)

amxxpc exited with code null.
Actual message:
Quote:
AMX Mod X Compiler 1.9.0.5229
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2013 AMX Mod X Team

multimod_manager.sma(204) : warning 204: symbol is assigned a value that is never used: "g_user_msgid"
Header size: 2916 bytes
Code size: 26660 bytes
Data size: 23944 bytes
Stack/heap size: 16384 bytes
Total requirements: 69904 bytes

1 Warning.
Done.
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wopox3
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Join Date: Dec 2013
Location: Russia
Old 07-29-2019 , 18:12   Re: [Editor] AMXXPawn for Visual Studio Code
Reply With Quote #140

KliPPy check pls my PR and update
https://github.com/rsKliPPy/amxxpawn-language/pull/17

fix: https://forums.alliedmods.net/showpo...&postcount=137

Last edited by wopox3; 07-29-2019 at 18:13.
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