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[CS:GO] Tripmines (rxg_mines)


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Roccoxx
AlliedModders Donor
Join Date: Jan 2012
Location: Argentina
Old 12-10-2014 , 20:06   Re: [CS:GO] Tripmines (rxg_mines)
Reply With Quote #41

Quote:
Originally Posted by hamilton5 View Post
@ TomXPro - This was more of a private plugin that only got released because of nagging IMO ;0 - don't expect new features

@Paul01 - I'm only an end user of this plugin too, RXG's mukunda is responsible for this great plugin.

@ Roccoxx - Yes the plugin works fine with CSGO as stated.
yes i tested and works fine. Nice plugin (Y)

someone have other model ? i like this:

Spoiler


Spoiler


edit: model for cs:go xD
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Last edited by Roccoxx; 12-10-2014 at 20:11.
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Cipop
Member
Join Date: Sep 2014
Old 01-31-2015 , 23:50   Re: [CS:GO] Tripmines (rxg_mines)
Reply With Quote #42

Could you make it CT only ???
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BobTheKillBot
Junior Member
Join Date: Dec 2013
Old 08-26-2015 , 05:42   Re: [CS:GO] Tripmines (rxg_mines)
Reply With Quote #43

Is there a cvar that makes it so only VIP's get mines? For example only people with the reserved slot flag
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VJScope
Senior Member
Join Date: Jul 2012
Location: Finland
Old 12-11-2015 , 09:07   Re: [CS:GO] Tripmines (rxg_mines)
Reply With Quote #44

Anyone knows how to fix this plugin? Can't defuse mines or explode them with nades or bullets. Only by triggering the laser..

SourceMod Version: 1.7.3-dev+5258
Metamod:Source version 1.10.7-dev
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VJScope
Senior Member
Join Date: Jul 2012
Location: Finland
Old 04-21-2016 , 08:03   Re: [CS:GO] Tripmines (rxg_mines)
Reply With Quote #45

It seems that the tripmine.mdl model didn't work anymore so I modified this plugin a bit.
- Default configs have been changed (mines usually kill but sometimes just take a lot of hp, only 1 mine per player, mines are triggered by planter and enemies only).
- New model is the new wh-grenade. It is partly inside the walls (if a map has thin walls, pillars or floors, it can be seen from the other side) which makes it harder to be seen. It should be pretty much the same size as the previous one.
- No need to download any new models.
Attached Files
File Type: sp Get Plugin or Get Source (rxg_mines.sp - 514 views - 23.4 KB)
File Type: smx rxg_mines.smx (15.4 KB, 216 views)
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Last edited by VJScope; 04-21-2016 at 08:04.
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good_live
AlliedModders Donor
Join Date: Oct 2013
Old 04-21-2016 , 08:32   Re: [CS:GO] Tripmines (rxg_mines)
Reply With Quote #46

Quote:
Originally Posted by VJScope View Post
It seems that the tripmine.mdl model didn't work anymore so I modified this plugin a bit.
- Default configs have been changed (mines usually kill but sometimes just take a lot of hp, only 1 mine per player, mines are triggered by planter and enemies only).
- New model is the new wh-grenade. It is partly inside the walls (if a map has thin walls, pillars or floors, it can be seen from the other side) which makes it harder to be seen. It should be pretty much the same size as the previous one.
- No need to download any new models.
For me the original Plugin works just fine (modified a little bit, to work with TTT, but we are using the original model.)
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VJScope
Senior Member
Join Date: Jul 2012
Location: Finland
Old 04-22-2016 , 08:18   Re: [CS:GO] Tripmines (rxg_mines)
Reply With Quote #47

Quote:
Originally Posted by good_live View Post
For me the original Plugin works just fine (modified a little bit, to work with TTT, but we are using the original model.)
Could you show me the sourcecode? We did some testing and if the
Code:
position[i] += normal[i] * 0.1;
is changed to -=, the laser doesn't work in every surface (f.e. de_dust doors and cs_cruise glass and lower hostage chair stack). So, either I find a new custom model, accept that the mine doesn't work in certain surfaces or I use the best default model, I can find for the same purpose (decoygrenade). Today we are testing the decoy...
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Last edited by VJScope; 04-22-2016 at 08:19.
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Svyatoslav
Junior Member
Join Date: Aug 2016
Old 05-17-2017 , 04:25   Re: [CS:GO] Tripmines (rxg_mines)
Reply With Quote #48

Hello! Can I make it so that only I can take my mines?

Last edited by Svyatoslav; 05-17-2017 at 04:34.
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Bonnis
Senior Member
Join Date: Apr 2013
Old 05-19-2017 , 14:17   Re: [CS:GO] Tripmines (rxg_mines)
Reply With Quote #49

Can you make a give command for this?
like sm_pp_givetripmine? with flagpermission "Z"?

//bonnis
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Trojan
New Member
Join Date: Mar 2005
Location: From Russia
Old 06-01-2017 , 00:37   Re: [CS:GO] Tripmines (rxg_mines)
Reply With Quote #50

the plugin doesn't work after the last update CSGO
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Last edited by Trojan; 06-01-2017 at 00:38.
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