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[ANY] Jailbreak Markers (1.0)


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Author
shavit
AlliedModders Donor
Join Date: Dec 2011
Location: Israel
Plugin ID:
5951
Plugin Version:
1.0
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Marker setup for Jailbreak servers.
    Old 12-22-2017 , 05:56   [ANY] Jailbreak Markers (1.0)
    Reply With Quote #1

    (I have no idea what this is, but it has been requested by someone in the SourceMod Discord channel.)



    Commands:
    !marker - opens the marker menu.
    +marker - equivalent for "draw marker".

    Markers can be only placed by team 3 (CT in CS:S/CS:GO, Blue in TF2) players or admins.
    The color can be customized and the default setup contains: white, pink, orange, yellow, lime and light blue.
    When the marker is hidden, it is only visible to the player who marked it.
    Attached Files
    File Type: sp Get Plugin or Get Source (markers.sp - 1326 views - 6.3 KB)
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    Nanochip
    Senior Member
    Join Date: Jan 2014
    Old 12-22-2017 , 10:36   Re: [ANY] Jailbreak Markers (1.0)
    Reply With Quote #2

    You should make it so that the +/-marker command contains the color. That way people can bind x "+marker yellow" and bind z "+marker blue".
    Furthermore, the markers should only be placed by the warden. Use the jailbreak include files to get the warden for tf2/cs:go.
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    vortex.
    AlliedModders Donor
    Join Date: Jan 2017
    Location: OnGameFrame()
    Old 12-22-2017 , 10:53   Re: [ANY] Jailbreak Markers (1.0)
    Reply With Quote #3

    I think, you should add example marker screenshot.

    Also, cool release!
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    q1085909155
    Member
    Join Date: Oct 2021
    Old 04-14-2022 , 05:29   Re: [ANY] Jailbreak Markers (1.0)
    Reply With Quote #4

    The color of the mark seems very light, can it be brighter?
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    eyal282
    Veteran Member
    Join Date: Aug 2011
    Old 04-15-2022 , 05:53   Re: [ANY] Jailbreak Markers (1.0)
    Reply With Quote #5

    The point of a marker is either:

    1. A spot where the prisoners ( T ) must move towards.

    2. A spot where the prisoners ( T ) must remain inside.
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