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GunGame AMXX 2.10


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creeperdank
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Join Date: Dec 2004
Location: IL
Old 01-05-2008 , 22:57   GunGame AMXX 2.10
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Hey XxAvalanchexX its me Cr33per . I'm sure you don't remember me but I helped you track down a bug in one of the first releases.

I have been using 1.17b for a long time and I just want to know what i need to do to get 2.10 to work


I am using amxx 1.8.0 but I don't know what the Ham Sandwich module is.

Please help me.
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Last edited by creeperdank; 01-05-2008 at 23:11.
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XxAvalanchexX
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Old 01-05-2008 , 23:49   Re: GunGame AMXX 2.10
Reply With Quote #2

I haven't forgotten about you, creeper! ;)

It's a module that comes with AMXX 1.80. Add "hamsandwich" to modules.ini.
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creeperdank
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Old 01-05-2008 , 23:51   Re: GunGame AMXX 2.10
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Thats all I have to do to get this to work ?
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creeperdank
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Old 01-06-2008 , 00:55   Re: GunGame AMXX 2.10
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Ok seams to be working fine except that I use the frost nade and it don't seam to work with this. And at the end of the round when the gungame_winmotd shows, its a little lagy. Other then that seems fine so far .

Is it just me or does the frost nade not work with 2.10
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XxAvalanchexX
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Old 01-06-2008 , 01:14   Re: GunGame AMXX 2.10
Reply With Quote #5

I haven't tried frost nades with 2.10 yet.

If you're playing with gg_stats_mode 2, it might seem laggy because it is doing all of the stats processing.
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Doctor Death
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Join Date: Aug 2007
Old 01-06-2008 , 09:40   Re: GunGame AMXX 2.10
Reply With Quote #6

Avalanche;

Is there a way to control the variable gg_teamplay outside of the mod configuration file?

I had asked you before if you could make setting it to a 2 could randomly select team or individual play similar to the random selection of weapons.

You thought it would be too much work to invest, so I am trying to figure out a way that would not cause a lot of hassle every time I want to switch between the two.

Do you have any good ideas how to do easily switch between the two or do so in a pseudo-random fashion?

Thanks again, great mod.
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creeperdank
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Join Date: Dec 2004
Location: IL
Old 01-06-2008 , 12:55   Re: GunGame AMXX 2.10
Reply With Quote #7

Ok well I could say that frost nades don't work because its not on my server.
I would really like this to work I think its what sets my server apart from alot of others.

I just checked my stats it set to 1.
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Last edited by creeperdank; 01-06-2008 at 13:25.
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Bawakuda
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Join Date: Nov 2007
Old 01-06-2008 , 15:20   Re: GunGame AMXX 2.10
Reply With Quote #8

Quote:
Originally Posted by Doctor Death View Post
Do you have any good ideas how to do easily switch between the two or do so in a pseudo-random fashion?
You could add the cvar in amxx menu by editing your cvars.ini and add this :
"gg_teamplay" "0" "1" "g"
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IdiotSavant
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Join Date: Apr 2006
Old 01-06-2008 , 20:33   Re: GunGame AMXX 2.10
Reply With Quote #9

Quote:
Originally Posted by XxAvalanchexX View Post
I haven't tried frost nades with 2.10 yet.

If you're playing with gg_stats_mode 2, it might seem laggy because it is doing all of the stats processing.

I use Frost Nades on my server and they work fine. Just set them up and enjoy!
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XxAvalanchexX
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Old 01-06-2008 , 22:49   Re: GunGame AMXX 2.10
Reply With Quote #10

Doctor Death: To switch between the two:

amx_gungame_teamplay <0|1> [killsperlvl] [suicidepenalty] - toggles teamplay mode. optionally specify new cvar values. (requires ADMIN_BAN)

I don't have any ideas of how to randomly switch between it. I'll think about your idea of setting the cvar to 2.

creeper: How many players are usually in your server? Would you post your gungame.cfg? How is the lag noticeable since the game is over?
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