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Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016


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fysiks
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Old 06-02-2019 , 00:56   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #31

So, was Polymorph not working for you?
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Rivotril
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Old 06-02-2019 , 10:02   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #32

Quote:
Originally Posted by Gabe Iggy View Post
Is this mod still updated?

Tried installing it in my server but it doesn't seem to work.

Code:
L 06/02/2019 - 01:10:20: -------- Mapchange to stalkyard --------
[AMXX] Loaded 9 admins from file
[AMXX] Plugin Loading Music II initialized for HLDM mod

Currently loaded plugins:
       name                    version     author            file             status
 [  1] Multi-Mod Manager       1.1-rc1.1   Addons zz         multimod_manage  running

 [ 18] Galileo                 v5.9.1-926  Brad Jones/Addon  galileo.amxx     running
I followed the instructions provided in the OP, I have 4 different mods, it doesn't seem to load the .amxx files.

EDIT: Apparently it's working, but I need to vote on a mod first using amx_votemod.

Another issue I found is that the Multi-Mod is applying the configuration files after the mod has loaded. if a plugin depends on a specific setup to load correctly it will fail to load.

Any way to load the next mod's config file in the intermission? It would fix this problem.
I wouldn't recommend you this, it has quite some issues, try polymorph instead.
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Old 06-06-2022, 02:51
Ravi81
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Siska1
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Old 06-19-2022 , 12:36   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #33

when I write amx_votemod I choose a mode, but I immediately have a vote for a map, and in the vote are the maps from the current mode. Why does this happen ? How can I vote for a mod and switch immediately to the next mod with the corresponding maps ?
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Siska1
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Old 06-29-2022 , 07:10   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #34

How to stop csdm for other mods ?
does not want to stop at other mods...
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fysiks
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Old 06-29-2022 , 22:34   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #35

Quote:
Originally Posted by Siska1 View Post
How to stop csdm for other mods ?
does not want to stop at other mods...
I created a plugin to do this for Polymorph, should work similarly here: https://forums.alliedmods.net/showpo...39&postcount=2
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Siska1
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Old 06-30-2022 , 16:07   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #36

Quote:
Originally Posted by fysiks View Post
I created a plugin to do this for Polymorph, should work similarly here: https://forums.alliedmods.net/showpo...39&postcount=2
However, neither poly_off nor disabled works here.
I have no idea why, but whatever I do csdm continues to work constantly.
Not so with your plugin, but there is no option to change mods and maps.
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fysiks
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Old 06-30-2022 , 21:25   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #37

Quote:
Originally Posted by Siska1 View Post
However, neither poly_off nor disabled works here.
I have no idea why, but whatever I do csdm continues to work constantly.
Not so with your plugin, but there is no option to change mods and maps.
The plugin that I'm pointing to is "poly_csdm_off.amxx". It simply calls the CSDM function to disable it. I would say that you should test to see if it works without all this other stuff.
  • Simply run a normal map with the normal map chooser (or no map chooser).
  • Make sure that CSDM is running and functioning like normal.
  • Edit plugins.ini to add "poly_csdm_off.amxx".
  • Change the map to the same map using amx_map.
  • Check if CSDM is still functioning or not.

If CSDM is still functioning, check your error logs. Check the output of "amxx list" (as commanded from the server's console e.g. via HLSW or equivalent) to see if the "poly_csdm_off.amxx" is properly loaded (post the "amxx list" output here).
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Siska1
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Old 07-02-2022 , 05:37   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #38

Quote:
Originally Posted by fysiks View Post
The plugin that I'm pointing to is "poly_csdm_off.amxx". It simply calls the CSDM function to disable it. I would say that you should test to see if it works without all this other stuff.
  • Simply run a normal map with the normal map chooser (or no map chooser).
  • Make sure that CSDM is running and functioning like normal.
  • Edit plugins.ini to add "poly_csdm_off.amxx".
  • Change the map to the same map using amx_map.
  • Check if CSDM is still functioning or not.

If CSDM is still functioning, check your error logs. Check the output of "amxx list" (as commanded from the server's console e.g. via HLSW or equivalent) to see if the "poly_csdm_off.amxx" is properly loaded (post the "amxx list" output here).
I already wrote this in your topic...
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addons_zz
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Old 07-02-2022 , 09:42   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #39

Quote:
Originally Posted by Siska1 View Post
How to stop csdm for other mods ?
does not want to stop at other mods...
Hi there are about 6 years I do not use this, but you can try this.

If you edit every other mod file except for `addons\amxmodx\configs\multimod\cfg\csdm.cfg ` i.e.,
  1. addons\amxmodx\configs\multimod\cfg\catch.cfg
  2. addons\amxmodx\configs\multimod\cfg\deathrun. cfg
  3. addons\amxmodx\configs\multimod\cfg\gungame.c fg
  4. addons\amxmodx\configs\multimod\cfg\surf.cfg
  5. etc
And add something like `amxx pause csdm_main` and others, it should disable csdm. If you use the meta mod version of csdm you can use something like `meta unload csdm`. From where did you download your csdm so I can take a look?

You can find my multimode configuration at Multi-Mod Plugin v2.0 and use it as an example to configure your own.
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Siska1
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Old 07-03-2022 , 01:58   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #40

In the end, does anyone have any idea why when I type votemod every time it says that the mod is already selected?
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Last edited by Siska1; 10-11-2022 at 06:36.
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