Author
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Good Little Panda
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Plugin ID:
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3656
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Plugin Version:
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0.1.3
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Plugin Category:
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General Purpose
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Plugin Game:
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Any
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Plugin Dependencies:
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Servers with this Plugin:
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Plugin Description:
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Allows management of Friendly Fire status for admins.
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05-21-2013
, 01:50
[ANY] FriendlyFire Manager v0.1.3 (Updated: 5/21/2013)
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#1
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It seems it somewhat mimics behavior of https://forums.alliedmods.net/showthread.php?t=192482, but not entirely, as that is admin only and AfroNanny's version was meant to be used as commands on players. Derp!
Information: - This is a quick and dirty re-write of an unapproved plugin by AfroNanny that was requested by a client. The original simply didn't work anymore or something along those lines, so I spiffied it up a bit. I'm fairly certain this already exists in some form, but as I wasn't able to find it, have at it.
ConVars: - sm_friendlyfire_enabledforall - Enables Friendly Fire for all players, effectively disabling this plugin.
Commands:- sm_dealff <target> ~ Toggles Friendly Fire status on target string, allowing affected players to damage other players.
- sm_takeff <target> ~ Toggles Take Friendly Fire status on target string, allowing affected players to be damaged by other players.
Change Log: - v0.1.3
- Replaced OnTakeDamage with TraceAttack to allow the plugin to properly function.
- Fixed a minor bug with client array not being reset on disconnect.
- Fixed a minor bug with client arrays not being large enough.
- Replaced command sm_toggleff with command sm_dealff.
- Added command sm_takeff, which allows client to be toggled for taking friendly fire damage.
- Added late loading support.
- Added version cvar sm_friendlyfire_version for tracking.
- Added Logging/ShowActivity2 phrases (translations? bah!)
- Applied personal naming/convention scheme to plugin.
__________________
Last edited by Dr. McKay; 07-21-2014 at 00:34.
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