Update to Version 2.0
Code:
- 07.29.2009 Version 2.0
Added cvar query for client's room_type setting
Improved code for reseting sfx effect
Replaced spawn forward with HamSandwich
Added commands to force/stop shell shock on a player (can be called by other plugins)
Added file consistency on the shellshock sound
Renamed the sound file to start fresh for the file consistency
Adjusted some default times
Another attempt at fixing the 0 volume issue
Replaced DoDx death forward with HamSandwich
Changed alot of the CVARs to compiler defines
Improved task handling
Various code improvements
Added compiler define for setting max players
** IMPORTANT NOTE **
due to adding a file consistency check to the ringing sound file, I have renamed the file to start fresh (so there isnt any issues if some servers possibly replaced the old file with a different one of the same name).. So you will need to download the new file and put it on your server..
Also, if you plan on changing to a different sound file, DO NOT REPLACE THE DEFAULT ONE, use one with a different name and change the RINGSOUND define inside the source code!
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