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[CS:GO] ckSurf (1.18f, 24.11.2015)


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headline
SourceMod Moderator
Join Date: Mar 2015
Old 10-18-2015 , 20:20   Re: [CS:GO] ckSurf (1.17, 13.7.2015)
Reply With Quote #481

Quote:
Originally Posted by Jaykrog View Post
Please private message the plugin owner and remove your posts to prevent any exploiters from catching wind of this.
Best way to fix it is to light a fire under the devs ass. Keep it public.
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lay295
Senior Member
Join Date: Sep 2013
Old 10-18-2015 , 20:26   Re: [CS:GO] ckSurf (1.17, 13.7.2015)
Reply With Quote #482

Quote:
Originally Posted by sojan View Post
Found an exploit where you can get any time you want using the restore option:

1. Start a run
2. !goto <last stage>
3. Dissconect
4. Reconect
5. Position gets restore in the last stage but time is not stopped
6. End map with ridiculous time

To stop this option just set ck_restore to "0" in your ckSurf.cfg file
Should have been fixed in 1.17, are you sure the server was on the lastest version?
https://github.com/jonitaikaponi/ckS...cab954cb09b081
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Tezidk
Junior Member
Join Date: Sep 2015
Old 10-18-2015 , 20:27   Re: [CS:GO] ckSurf (1.17, 13.7.2015)
Reply With Quote #483

Quote:
Originally Posted by Headline22 View Post
This ^

No error logs pop when crashes do happen. @OP, how long until you push the next update out?


I can also confirm. My provider also emails me the server stopped responding.


No errors in log, using lastest stable build sourcemod and this plugin.
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ThanoslBsl
Junior Member
Join Date: Oct 2015
Old 10-18-2015 , 23:55   Re: [CS:GO] ckSurf (1.17, 13.7.2015)
Reply With Quote #484

Hi, is the tag "Mapper" working ?



its not working for me, do you guys have any idea why is it not working ?

(PS: I'm not admin or anything, i just wanted to try the mapper tag)
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Darkness_
Veteran Member
Join Date: Nov 2014
Old 10-19-2015 , 02:26   Re: [CS:GO] ckSurf (1.17, 13.7.2015)
Reply With Quote #485

Quote:
Originally Posted by ThanoslBsl View Post
Hi, is the tag "Mapper" working ?



its not working for me, do you guys have any idea why is it not working ?

(PS: I'm not admin or anything, i just wanted to try the mapper tag)
Change it to

PHP Code:
STEAM_1:1:33680208 
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mufin
BANNED
Join Date: Aug 2015
Old 10-19-2015 , 02:34   Re: [CS:GO] ckSurf (1.17, 13.7.2015)
Reply With Quote #486

Quote:
Originally Posted by Headline22 View Post
That is odd considering this version was compiled in SM build 1.6.3...

I'll try it. Thanks for the heads up

What versions are you running exactly?
yeah so far it all seems fine servers do crash but with errors about to much models but now there fine
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mufin
BANNED
Join Date: Aug 2015
Old 10-19-2015 , 02:37   Re: [CS:GO] ckSurf (1.17, 13.7.2015)
Reply With Quote #487

can anyone re work clan tags? or have add on option to remove clan tags it removes alot of store stuff like chat colors chat tags titles and name colors and alot so for the update can u add option to remove it and scoreboard tags?

also if anyone knows how to remove it i will pay u to do it thanks
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 10-19-2015 , 13:13   Re: [CS:GO] ckSurf (1.17, 13.7.2015)
Reply With Quote #488

Hey Joni, I know you're just about wrapping things up and I hate to add another feature request, but I figured I would put it out there since it seems fairly simple.

You already have the "resume" feature in place (to resume where you left off on a map, say if you disconnect and reconnect). Is it possible to apply this system to when after maps change? For example, if I am playing a very difficult Tier 6 map such as surf_lt_omnific and I cannot complete it in the time allotted, I would be very happy if the next time the map came on the server, I could resume my timer from the position I was at last time.

Is this at all possible?
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headline
SourceMod Moderator
Join Date: Mar 2015
Old 10-19-2015 , 14:16   Re: [CS:GO] ckSurf (1.17, 13.7.2015)
Reply With Quote #489

Quote:
Originally Posted by blackhawk74 View Post
Hey Joni, I know you're just about wrapping things up and I hate to add another feature request, but I figured I would put it out there since it seems fairly simple.

You already have the "resume" feature in place (to resume where you left off on a map, say if you disconnect and reconnect). Is it possible to apply this system to when after maps change? For example, if I am playing a very difficult Tier 6 map such as surf_lt_omnific and I cannot complete it in the time allotted, I would be very happy if the next time the map came on the server, I could resume my timer from the position I was at last time.

Is this at all possible?
Possible, but probably not this update
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mazdarx8
Veteran Member
Join Date: Aug 2014
Old 10-19-2015 , 14:19   Re: [CS:GO] ckSurf (1.17, 13.7.2015)
Reply With Quote #490

Is this possible that all players have different ranks (they loose much points), because I added new maps? (like 20 new maps).
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