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[CS:GO] ckSurf (1.18f, 24.11.2015)


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ne0squid
Junior Member
Join Date: Jul 2015
Old 07-08-2015 , 11:53   Re: [CS:GO] ckSurf (1.13, 3.7.2015)
Reply With Quote #111

Quote:
Those are SM's normal log files. Error logs are named "errors_xxxxxxx.log".
L 07/07/2015 - 112:00: SourceMod error session started
L 07/07/2015 - 112:00: Info (map "surf_mesa") (file "errors_20150707.log")
L 07/07/2015 - 112:00: [ckSurf.smx] <ckSurf> Failed to create .nav files. Reason: maps/replay_bot.nav doesn't exist!
L 07/07/2015 - 112:17: Error log file session closed.
L 07/07/2015 - 114:52: SourceMod error session started
L 07/07/2015 - 114:52: Info (map "surf_mesa") (file "errors_20150707.log")
L 07/07/2015 - 114:52: [ckSurf.smx] <ckSurf> Failed to create .nav files. Reason: maps/replay_bot.nav doesn't exist!
L 07/07/2015 - 115:06: Error log file session closed.
L 07/07/2015 - 119:09: SourceMod error session started
L 07/07/2015 - 119:09: Info (map "surf_mesa") (file "errors_20150707.log")
L 07/07/2015 - 119:09: [ckSurf.smx] <ckSurf> Failed to create .nav files. Reason: maps/replay_bot.nav doesn't exist!
L 07/07/2015 - 11:45:52: Error log file session closed.
L 07/07/2015 - 12:00:59: SourceMod error session started
L 07/07/2015 - 12:00:59: Info (map "surf_mesa") (file "errors_20150707.log")
L 07/07/2015 - 12:00:59: [ckSurf.smx] <ckSurf> Failed to create .nav files. Reason: maps/replay_bot.nav doesn't exist!
L 07/07/2015 - 12:02:24: Error log file session closed.
L 07/07/2015 - 12:24:43: SourceMod error session started
L 07/07/2015 - 12:24:43: Info (map "surf_mesa") (file "errors_20150707.log")
L 07/07/2015 - 12:24:43: [ckSurf.smx] <ckSurf> Failed to create .nav files. Reason: maps/replay_bot.nav doesn't exist!
L 07/07/2015 - 180:45: Error log file session closed.
L 07/07/2015 - 18:40:11: SourceMod error session started
L 07/07/2015 - 18:40:11: Info (map "surf_mesa") (file "errors_20150707.log")
L 07/07/2015 - 18:40:11: [ckSurf.smx] <ckSurf> Failed to create .nav files. Reason: maps/replay_bot.nav doesn't exist!
L 07/07/2015 - 18:400: Error log file session closed.

seems like the only errors have to do with the replay bot (which i now have disabled)


... so pretty sure i figured it out, apparently if you add zones to a map (eg. surf_ace, then change the map to surf_Ace the zones arent saved because of the capital lol...)

thanks for all your help, im going to try another map to check and see if my theory is correct.

Last edited by ne0squid; 07-08-2015 at 12:29.
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superang
Senior Member
Join Date: Apr 2009
Location: Portugal
Old 07-08-2015 , 15:47   Re: [CS:GO] ckSurf (1.15, 8.7.2015)
Reply With Quote #112

sugestion, can you add multiplayer bhop for your plugin, i actually use this for my bhop server, and that would be nice, ty for this awesome plugin and frequent updates!
Another sugestion is to add more ranks and color customization, ty again!
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Last edited by superang; 07-08-2015 at 15:48.
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ne0squid
Junior Member
Join Date: Jul 2015
Old 07-09-2015 , 06:13   Re: [CS:GO] ckSurf (1.15, 8.7.2015)
Reply With Quote #113

Quote:
Originally Posted by superang View Post
sugestion, can you add multiplayer bhop for your plugin, i actually use this for my bhop server, and that would be nice, ty for this awesome plugin and frequent updates!
Another sugestion is to add more ranks and color customization, ty again!
+1 to this, would love to be able to customize rank colors and add more ranks
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ne0squid
Junior Member
Join Date: Jul 2015
Old 07-09-2015 , 11:30   Re: [CS:GO] ckSurf (1.15, 8.7.2015)
Reply With Quote #114

Hey guys decided to upload a map pack for the people that don't have one.

Map Pack (2.6GB Compressed 7.33GB Uncompressed):
http://hugefiles.net/4i960b79dwqu

Imgur Of Size and Compression:
http://i.imgur.com/q2b50HU.png

Imgur Of Content:
http://i.imgur.com/yK2QKHF.png

Inside I included a maplist.txt with all 145 maps and also a .txt that has the 24 maps that don't currently have zones (in the default ckSuft mod)
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nomy
Senior Member
Join Date: Dec 2009
Location: United Kingdom
Old 07-10-2015 , 01:53   Re: [CS:GO] ckSurf (1.15, 8.7.2015)
Reply With Quote #115

Hi,
Why doesn't the start and end zones have beam? Even after enabling them from the database, they remain invisible.

Last edited by nomy; 07-10-2015 at 01:53.
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jonitaikaponi
Senior Member
Join Date: Nov 2014
Location: Finland
Old 07-10-2015 , 03:58   Re: [CS:GO] ckSurf (1.15, 8.7.2015)
Reply With Quote #116

Quote:
Originally Posted by nomy View Post
Hi,
Why doesn't the start and end zones have beam? Even after enabling them from the database, they remain invisible.
Reworking the whole zone beams on next update.
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mazdarx8
Veteran Member
Join Date: Aug 2014
Old 07-10-2015 , 05:26   Re: [CS:GO] ckSurf (1.15, 8.7.2015)
Reply With Quote #117

Quote:
Originally Posted by ne0squid View Post
Hey guys decided to upload a map pack for the people that don't have one.

Map Pack (2.6GB Compressed 7.33GB Uncompressed):
http://hugefiles.net/4i960b79dwqu

Imgur Of Size and Compression:
http://i.imgur.com/q2b50HU.png

Imgur Of Content:
http://i.imgur.com/yK2QKHF.png

Inside I included a maplist.txt with all 145 maps and also a .txt that has the 24 maps that don't currently have zones (in the default ckSuft mod)
Nice, can you tell me which tier the maps have? And where can I find the zones?
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ne0squid
Junior Member
Join Date: Jul 2015
Old 07-10-2015 , 08:02   Re: [CS:GO] ckSurf (1.15, 8.7.2015)
Reply With Quote #118

Quote:
Originally Posted by mazdarx8 View Post
Nice, can you tell me which tier the maps have? And where can I find the zones?
most maps are tier 1-2 but there are some 3-6 in there as well.

the zones are all built into the ckSurf mod. you just have to execute the "sm_insertmapzones" and "sm_insertmaptiers" commands.

as for the 24 maps without zones, you have to make them yourself.
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jonitaikaponi
Senior Member
Join Date: Nov 2014
Location: Finland
Old 07-10-2015 , 10:53   Re: [CS:GO] ckSurf (1.15, 8.7.2015)
Reply With Quote #119

Update 1.16

- Zones can now be made visible more easily:
CVars:
- ck_zone_drawstyle | defualt 1 | 0 = Do not display zones, 1 = display the lower edges of zones, 2 = display whole zones. (Also in !zones menu)
- ck_zone_drawzones | default 1 | Which zones are visible for players. 1 = draw start & end zones, 2 = draw start, end, stage and bonus zones, 3 = draw all zones.

Each zones color can be changed with the following CVars (Red Green Blue values from 0 to 255):
- ck_zone_startcolor | default 000 255 000 |
- ck_zone_endcolor | default 255 000 000 |
- ck_zone_checkercolor | default 255 255 000 |
- ck_zone_bonusstartcolor | default 000 255 255 |
- ck_zone_bonusendcolor | default 255 000 255 |
- ck_zone_stagecolor | default 000 000 255 |
- ck_zone_checkpointcolor | default 000 000 255 |
- ck_zone_speedcolor | default 255 000 000 |
- ck_zone_teletostartcolor | default 255 255 000 |
- ck_zone_validatorcolor | default 255 255 255 |
- ck_zone_stopcolor | default 000 000 000 |



- Fixed an issue with using tele commands while spectating
- Commented and improved on calculating player points
- Fixed unfinished maps command
- General fixes and optimizations

Note: Some player's points will increase with this update

Last edited by jonitaikaponi; 07-10-2015 at 11:48.
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 07-10-2015 , 11:07   Re: [CS:GO] ckSurf (1.16, 10.7.2015)
Reply With Quote #120

jonitaikaponi, doing god's work over here!

Really happy to see such frequent updates and interaction. I'm starting up a surf server very soon and cannot wait to implement your plugin.
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