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[TF2] Model Manager 1.0.4 (08/03/2013)


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krispx
Senior Member
Join Date: Jul 2010
Old 05-02-2013 , 06:14   Re: [TF2] Model Manager 1.0.2 (01/12/2012)
Reply With Quote #751

Yeah, same here:

Code:
[SM] Plugin encountered error 25: Call was aborted
[SM] Native "SetFailState" reported: Error, can't read file containing the item list : addons/sourcemod/configs/TF2ModelManager/TF2_ItemList.cfg
[SM] Displaying call stack trace for plugin "TF2_ModelManager.smx":
[SM]   [0]  Line 663, C:\sourcemod\TF2_ModelManager.sp::Item_ParseList()
[SM]   [1]  Line 399, C:\sourcemod\TF2_ModelManager.sp::OnMapStart()
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Helvetica
Senior Member
Join Date: Nov 2011
Location: U.S.
Old 05-02-2013 , 07:52   Re: [TF2] Model Manager 1.0.2 (01/12/2012)
Reply With Quote #752

Works fine for me on Steampipe, always has.
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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 05-02-2013 , 13:15   Re: [TF2] Model Manager 1.0.2 (01/12/2012)
Reply With Quote #753

same here
Error, can't read file containing the item list : addons/sourcemod/configs/TF2ModelManager/TF2_ItemList.cfg
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reiste
Junior Member
Join Date: Oct 2011
Old 05-03-2013 , 15:42   Re: [TF2] Model Manager 1.0.2 (01/12/2012)
Reply With Quote #754

I got the same problem but i fix it when i changed the path of TF2_ItemList.cfg in the code of the plugin to be in addons/sourcemod/configs/ and not in addons/sourcemod/configs/TF2ModelManager/ and i have recompiled the plugin...

Anyway, it's a very nice plugin and i love it ! I'm waiting the 1.0.3 with (I hope) Ragdoll drop when we are dead x3
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Last edited by reiste; 05-03-2013 at 15:53.
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ThePilotGuy
Junior Member
Join Date: Apr 2013
Old 05-03-2013 , 18:27   Re: [TF2] Model Manager 1.0.2 (01/12/2012)
Reply With Quote #755

So, fixed it myself with rieste's tip above.

I've attached a fixed version of this that works with SteamPipe below.

Note: Place your "TF2_ItemList.cfg" file in the sourcemod "configs" folder for this to work.

You may delete the folder it was previously in (TF2ItemManager) if you want.
Attached Files
File Type: smx TF2_ModelManager.smx (26.9 KB, 158 views)
File Type: sp Get Plugin or Get Source (TF2_ModelManager.sp - 136 views - 63.0 KB)

Last edited by ThePilotGuy; 05-04-2013 at 18:13. Reason: Added source code.
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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 05-05-2013 , 05:52   Re: [TF2] Model Manager 1.0.2 (01/12/2012)
Reply With Quote #756

works thx ;)
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 05-05-2013 , 09:44   Re: [TF2] Model Manager 1.0.2 (01/12/2012)
Reply With Quote #757

That doesn't seem right, it shouldn't just be losing the file path and then just magically working when a folder is removed...

I've got no issues with it as-is with SteamPipe on my end, so something tells me you've got something else messed up with directories on SM/SteamPipe.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
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You will be fed to javalia otherwise.
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Last edited by FlaminSarge; 05-05-2013 at 09:44.
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dordnung
Veteran Member
Join Date: Apr 2010
Old 05-05-2013 , 16:11   Re: [TF2] Model Manager 1.0.2 (01/12/2012)
Reply With Quote #758

I had the some issue with stamm, the problem is the capitalized folder name.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 05-05-2013 , 23:16   Re: [TF2] Model Manager 1.0.2 (01/12/2012)
Reply With Quote #759

Changing the folder name to lowercase should fix it, then. I don't know why.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.

Last edited by FlaminSarge; 05-05-2013 at 23:16.
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dordnung
Veteran Member
Join Date: Apr 2010
Old 05-06-2013 , 04:56   Re: [TF2] Model Manager 1.0.2 (01/12/2012)
Reply With Quote #760

You have to lowercase it also in your plugin.
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