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Force Round End


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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 07-06-2007 , 10:21   Re: Force Round End
Reply With Quote #21

This plugin ends the round. your plugin restarts the game, aka resetting scores and everything...

and a question for alka, does your plugin give the slayed players their guns back on round start by chance?
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 07-06-2007 , 10:31   Re: Force Round End
Reply With Quote #22

Quote:
Originally Posted by GHW_Chronic View Post
This plugin ends the round. your plugin restarts the game, aka resetting scores and everything...

and a question for alka, does your plugin give the slayed players their guns back on round start by chance?
1.Strange...when all players die why is restarting? 0o is not logical!
2.No they don't get the weapons back! Maybe i will works on this.
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GHW_Chronic
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Join Date: Sep 2004
Location: Texas
Old 07-06-2007 , 10:33   Re: Force Round End
Reply With Quote #23

1. I was talking about substream's plugin, not yours
2. I think I have a slay and give weapons back section in my invisible c4 plugin, check and see if I'm right, I'm too lazy to do it myself.
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 07-06-2007 , 10:48   Re: Force Round End
Reply With Quote #24

Huh...sorry ^^! k thanks i will take a look!
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Last edited by Alka; 07-06-2007 at 10:52.
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 07-06-2007 , 11:28   Re: Force Round End
Reply With Quote #25

*Updated*V1.2
-Now when next round start players will get their weapons back(+bpammo) ;)
-Thanks Chronic!
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Last edited by Alka; 07-06-2007 at 11:31.
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`666
AlliedModders Donor
Join Date: Jan 2006
Old 07-06-2007 , 12:00   Re: Force Round End
Reply With Quote #26

ah damn, can i have 1.1 version by any chance please? have knife server, so dont need weapons back
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Lee
AlliedModders Donor
Join Date: Feb 2006
Old 07-06-2007 , 13:06   Re: Force Round End
Reply With Quote #27

There should definitely be a cvar to decide if users receive their weapons back. If the round timer reaches 0, that's more often than not a result of players camping and not seeking to kill the opposition.
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Cheef
Junior Member
Join Date: Jul 2007
Old 07-06-2007 , 13:34   Re: Force Round End
Reply With Quote #28

[23] unknown unknown unknown force_round_end bad load
[23] Load fails: Plugin uses an unknown function (name "cs_set_user_bpammo") - check your modules.ini.

Why? And what can I do to fix this. Maybe I'm just a newb .. but I still could use some help.

LE: I found that I don't have enough modules to run your plugin or any other plugin that other guys created. Could you please instruct me to an addons pack witch includes all the modules for CS or part of them please. I can deactivate them from modules.ini if I don't like them.

Last edited by Cheef; 07-07-2007 at 00:31.
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 07-06-2007 , 14:49   Re: Force Round End
Reply With Quote #29

*Small Update*
@Lee & `666 - I've added cvar's !

@Cheef - You need cstrike module!
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Cheef
Junior Member
Join Date: Jul 2007
Old 07-07-2007 , 04:16   Re: Force Round End
Reply With Quote #30

like this one in this foto right ? http://img256.**************/my.php?i...ntitledim5.jpg
and I typed cstrike in my modules.ini ... it still doesn't work.
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