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[L4D2] Item hint


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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 03-12-2022 , 09:25   Re: [L4D2] Item hint
Reply With Quote #71

Item hint Improved Version 2.0 [2022/3/12]
-Infected players are unable to hear sounds, see any marker glow, and display instructor hints.
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Last edited by HarryPotter; 03-12-2022 at 09:25.
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NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 03-12-2022 , 11:44   Re: [L4D2] Item hint
Reply With Quote #72

does way to support translation? or introduction message is hardcode text
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 10-01-2022 , 19:47   Re: [L4D2] Item hint
Reply With Quote #73

Item hint Improved Version 2.3 [2022/10/2]
-Fixed players can mark infected model through wall
-Fixed minigun glow issue when someone uses it.
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Last edited by HarryPotter; 10-01-2022 at 23:15.
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z282846139
Member
Join Date: Aug 2018
Old 01-05-2023 , 12:13   Re: [L4D2] Item hint
Reply With Quote #74

Code:
Compiling l4d2_item_hint.sp...
SourcePawn Compiler 1.11.0.6924
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2021 AlliedModders LLC

l4d2_item_hint.sp(67) : warning 242: function "Vocalize_Listener" should return an explicit value
Code size:         6884 bytes
Data size:         3668 bytes
Stack/heap size:      16812 bytes
Total requirements:   27364 bytes

1 Warning.
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Eocene
Junior Member
Join Date: Aug 2021
Old 01-24-2024 , 02:40   Re: [L4D2] Item hint
Reply With Quote #75

Hi,

Excellent plugin, great job!

Just one teeny tiny request: prevent marking an item if it has been marked already, so people don't accidentally spam the chat log with redundant messages. This can happen if they come across a bunch of items and mark the same one repeatedly by mistake.

Apart from that it's perfect!
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Eocene
Junior Member
Join Date: Aug 2021
Old 01-27-2024 , 04:07   Re: [L4D2] Item hint
Reply With Quote #76

One more idea,

Instead of having to use the vocalisation or to use sm_mark, why not allow it to be used automatically?
That way players only need to look at an item to mark it. (i.e. when the item gets a white outline)

I would love this feature!

Last edited by Eocene; 01-27-2024 at 04:07.
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