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Multimod Plugin


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salexbg
New Member
Join Date: May 2011
Old 08-07-2013 , 12:49   Re: Multimod Plugin
Reply With Quote #511

Hello, friends !

When I saw this plugin, I was very happy because I've been wanting to do a combined mod [CSDM + GunGame] !
I Have an active "CSDM DeathMatch" 1.6 server and I decided to transform it into Multi-Mod [CSDM GunGame].
I applied the instructions in this topic and ... the New Mod was ready for action.
When Start the server - the first mod's CSDM - working properly.
I went in as administrator and by "amx_votemod", chose changing the mod in to GunGame, and then selected and map.
Mod changed, but ... CSDM equip menu again come ... - CSDM mod still exists ...and, because the server is trying to start GunGame - come crash and restart.
I checked all settings, repeatedly - like everything is fine, but ... still the same.

Where am I wrong?
How you can completely disable CSDM fashion when I chose GunGame?

Thanks in advance !
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 08-07-2013 , 21:35   Re: Multimod Plugin
Reply With Quote #512

CSDM cannot be unloaded once it is loaded. I created a plugin to do what you want for my plugin called Polymorph.
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JoooN
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Join Date: Jul 2013
Location: Ban List :P
Old 08-08-2013 , 02:58   Re: Multimod Plugin
Reply With Quote #513

Use fysik's Polymorph plugin for MultiMod https://forums.alliedmods.net/showthread.php?t=111535
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salexbg
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Join Date: May 2011
Old 08-08-2013 , 03:37   Re: Multimod Plugin
Reply With Quote #514

Quote:
Originally Posted by fysiks View Post
CSDM cannot be unloaded once it is loaded. I created a plugin to do what you want for my plugin called Polymorph.
Thank you for your answer, fysiks !

You recomend me to use "MultiMod plugin" + yours "poly_csdm_off" plugin,
or to use "Polymorph: Mod Manager" + "poly_csdm_off" plugin, to have no compatibility issues
between CSDM (like first mod) and GunGame (such second) ?

I want to make server with only these 2 mods - CSDM and GunGame !
Wich is the best decision for this variant ?


Thanks again !
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 08-08-2013 , 04:45   Re: Multimod Plugin
Reply With Quote #515

Quote:
Originally Posted by salexbg View Post
Thank you for your answer, fysiks !

You recomend me to use "MultiMod plugin" + yours "poly_csdm_off" plugin,
or to use "Polymorph: Mod Manager" + "poly_csdm_off" plugin, to have no compatibility issues
between CSDM (like first mod) and GunGame (such second) ?

I want to make server with only these 2 mods - CSDM and GunGame !
Wich is the best decision for this variant ?


Thanks again !
Well, my opinion will be biased since I wrote Polymorph (and hence my opinion is a given). There is no code in the poly_csdm_off that is specific to Polymorph and should theoretically work where ever you use it. But, I can't say that I've tested it with Joropito's MultiMod.

It is ultimately up to you for which one you like best. There is no harm in trying both.
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salexbg
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Join Date: May 2011
Old 08-09-2013 , 04:08   Re: Multimod Plugin
Reply With Quote #516

Thank you for your answer, fysiks, again !
I decided to use Polymorph plugin and I tested it.
But, because this is another plugin, I'll give you my answer in "Polymorph: Mod Manager" topic.
salexbg is offline
Programmer
Member
Join Date: Sep 2012
Location: Somewhere in the Earth
Old 08-17-2013 , 17:22   Re: Multimod Plugin
Reply With Quote #517

Hello,
I noticed a bug in your plugin I hope it can be fixed.

When I access the AMXMODMENU and go to the PLUGIN CVARS it got mixed (How?) For Example I have 2 plugins X and Y ,when I press on plugins cvars then press plugin X it comes Y

Last edited by Programmer; 08-17-2013 at 17:50. Reason: nvm 2nd
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yousef
Member
Join Date: Jan 2012
Location: Home
Old 08-25-2013 , 22:36   Re: Multimod Plugin
Reply With Quote #518

MultiMod Extended

Plugin Description
  • multimod = multimod plugin with some features without multi languages ( only english ) and messages with colors
  • multimod_ml = multimod plugin with same features and with multi languages but messages only 1 color you can change it in source code line 24
PHP Code:
#define COLOR         BLUE 
New Features
  • Unlimited mods ( using pages in menus )
  • Players can rock the vote mod by saying rtvm or rtv but after 10 minutes played in map
  • A command to check available mods in server ( /mods )
  • MultiMod Menu ( /mm_menu )

MultiMod Menu
  • 1. Block Mods = you can block mods, if you blocked mods when the votemod comes players can't choose the mods that you blocked
  • 2. Choose the nextmod = you can choose the nextmod before votemod comes and when votemod comes ( by amx_votemod or auto ) it will auto votemaps for the mod that you choosed
  • 3. Cancel the nextmod = if you chose a mod with choose the nextmod by wrong you can cancel it

Change Access
PHP Code:
#define VM_FLAG     ADMIN_MAP // votemod flag
#define NMM_FLAG    ADMIN_MAP // nextmod menu flag
#define CM_FLAG     ADMIN_MAP // cancel mod flag
#define BMM_FLAG    ADMIN_MAP // block mods menu flag 
Added cvars
  • rtv_ratio ( default: 0.51 ) Ratio required to rock the vote mod.

Credits:
  • joropito
  • fysiks
  • pokemonmaster
Attached Files
File Type: sma Get Plugin or Get Source (multimod.sma - 780 views - 20.4 KB)
File Type: sma Get Plugin or Get Source (multimod_ml.sma - 655 views - 21.1 KB)
File Type: txt multimod_ml.txt (1.7 KB, 260 views)
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Multimod Extended
Guess Who Mod
Chicken Mod [BETA]

Last edited by yousef; 12-29-2013 at 13:18.
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sami_spt
Veteran Member
Join Date: Sep 2012
Location: I<3 pussy cats
Old 08-26-2013 , 04:53   Re: Multimod Plugin
Reply With Quote #519

good work!!

the author of the original plugin must take some ideas from yours ;)
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yousef
Member
Join Date: Jan 2012
Location: Home
Old 08-26-2013 , 09:36   Re: Multimod Plugin
Reply With Quote #520

Quote:
Originally Posted by sami_spt View Post
good work!!
Thanks
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Multimod Extended
Guess Who Mod
Chicken Mod [BETA]
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