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SourceMod 1.4.3 Released


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psychonic

BAFFLED
Join Date: May 2008
Old 06-09-2012 , 22:02   SourceMod 1.4.3 Released
#1

I'm pleased to announce that SourceMod 1.4.3 has been released.

It is strongly recommended that users of older versions update as soon as possible on any L4D, L4D2, Dino D Day, or Alien Swarm game servers. We added a workaround for an important security issue in Valve's code wherein a user's admin identification could be mishandled. Thank you to Saul Rennison for discovering this and pointing it out to us.

Other than that, this is a minor update, whose highlights include:
  • Fixed cookie menu crash issues in the clientprefs extension.
  • Updated gamedata for supported games.
  • Fixed client serials not being unique on Windows, including fixing clientprefs possibly loading the wrong cookies for players.
  • Exposed `sm exts` list to clients to mirror `sm plugins` functionality.
  • Fixed error when reloading dependant plugins using aliased natives (manifested as "Native Not Found: @" error).
  • Other bug fixes
You can get SourceMod from the downloads page. Some support links:
Many thanks to Asherkin who wrote the wide majority of the patches for this release, as well as other members of the SM community for various other fixes and functionality, including FlaminSarge, GoD-Tony, and VoiDeD.

Last edited by psychonic; 06-10-2012 at 00:32.
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minimoney1
SourceMod Donor
Join Date: Dec 2010
Old 06-09-2012 , 22:11   Re: SourceMod 1.4.3 Released
#2

Nice, great job.
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Visual77
Veteran Member
Join Date: Jan 2009
Old 06-09-2012 , 22:16   Re: SourceMod 1.4.3 Released
#3

Nice work. Is the 1.4.3-hg3501 snapshot and higher equal to the offical SM 1.4.3 or were there recent changes that are missing in 3501. Just asking as I don't see any point of updating at this point, not if the snapshot already contains all those fixes so to speak.

Last edited by Visual77; 06-09-2012 at 22:17.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 06-09-2012 , 22:18   Re: SourceMod 1.4.3 Released
#4

Quote:
Originally Posted by Visual77 View Post
Nice work. Is the 1.4.3-hg3501 snapshot and higher equal to the offical SM 1.4.3 or were there recent changes that are missing in 3501. Just asking as I don't see any point of updating at this point, if the snapshot already contains all those fixes so to speak.
You're lacking the cstrike extension shutdown crash fix, the threaded mysql performance change and the security fix mentioned in the first post.
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Last edited by asherkin; 06-09-2012 at 22:21.
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Visual77
Veteran Member
Join Date: Jan 2009
Old 06-09-2012 , 22:25   Re: SourceMod 1.4.3 Released
#5

Ok. I'll update just for the security fix. thanks guys
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Snaggle
AlliedModders Donor
Join Date: Jul 2010
Location: England
Old 06-09-2012 , 22:58   Re: SourceMod 1.4.3 Released
#6

Ta for the updates.
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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 06-10-2012 , 00:26   Re: SourceMod 1.4.3 Released
#7

Thanks for the update ! Great new float "functionnality" ().

So when 1.5.0 will be out ?

EDIT : When will the online API be updated ? I don't see yet GetGameTickCount and SetMenuNoVoteButton in it.
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Last edited by RedSword; 06-10-2012 at 00:35.
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psychonic

BAFFLED
Join Date: May 2008
Old 06-10-2012 , 00:32   Re: SourceMod 1.4.3 Released
#8

Quote:
Originally Posted by RedSword View Post
So when 1.5.0 will be out ?
When it's done ;)
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AeroAcrobat
AlliedModders Donor
Join Date: Apr 2011
Location: lives in a circus
Old 06-10-2012 , 05:44   Re: SourceMod 1.4.3 Released
#9

Thanks very much guys!
running now for some hours and no errors so far.
good job!
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Lucky_luck
AlliedModders Donor
Join Date: May 2011
Location: Germany
Old 06-10-2012 , 07:23   Re: SourceMod 1.4.3 Released
#10

Thanks you very much guys, !settings work's fine for me
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