Okay so I made the omissions that you suggested, that is, if I did it right:
Code:
/**
* Sourcemod 1.7 Plugin Template
*/
#pragma semicolon 1
#include <sourcemod>
#include <tf2_stocks>
#include <dhooks>
#pragma newdecls required
//#include <tf_custom_attributes>
Handle g_DHookMinigunWindDown;
public void OnPluginStart() {
Handle hGameConf = LoadGameConfigFile("tf2.custattr.sample");
if (!hGameConf) {
SetFailState("Missing weapon overhaul gamedata tf2.custattr.sample.txt).");
}
g_DHookMinigunWindDown = DHookCreateDetour(Address_Null, CallConv_THISCALL, ReturnType_Void,
ThisPointer_CBaseEntity);
DHookSetFromConf(g_DHookMinigunWindDown, hGameConf, SDKConf_Signature,
"CTFMinigun::WindDown()");
DHookEnableDetour(g_DHookMinigunWindDown, true, OnMinigunWindDownPost);
delete hGameConf;
}
public MRESReturn OnMinigunWindDownPost(int minigun) {
int owner = GetEntPropEnt(minigun, Prop_Send, "m_hOwnerEntity");
if (owner < 1 || owner > MaxClients) {
return MRES_Ignored;
}
/*KeyValues kv = TF2CustAttr_GetAttributeKeyValues(minigun);
if (!kv) {
return MRES_Ignored;
}
float flBoostDuration = kv.GetFloat("minigun winddown boost duration");
*/
//if (flBoostDuration) {
TF2_AddCondition(owner, TFCond_SpeedBuffAlly, 2.0, owner);
/*}
delete kv;*/
return MRES_Ignored;
}
If this is in fact correct, I still didn't get any luck. I looked in tf2.custattr.sample.txt and realized that you are using:
Code:
"linux" "@_ZN10CTFMinigun8WindDownEv"
What would be the alternative format for Windows (if this is an issue)?