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ESF Taunts


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Plugin Info:     Modification:   Earth's Special Forces        Category:   Fun Stuff        Approver:   Brad (55)
tuty
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Join Date: Jul 2008
Location: UK
Old 05-22-2009 , 11:38   ESF Taunts
Reply With Quote #1

ESF Taunts



Description:

- Everybody who play esf know the EvolutionX addon. So, everybody know the taunts from that addon.
- With this plugin you can have taunts on your server without EvolutionX addon. And this plugin works with your other esf plugins.


Command:

- taunt - emit the sound from your specific class.
( you must bind a key to use taunt - The default key can be N )


Cvars:

- esf_taunt_enabled - 1 - enable / 0 - disable plugin
- esf_taunt_delay - 10.0 - the delay time until next taunt can be used


Special thanks for:

- Team from www.esforces.com for taunt sounds.


Installation:

- Download the esf_util.inc file and put it into scripting/include dir.
- Download the t_taunt.zip file and put the t_taunt folder into sounds/ dir.




Attached Files
File Type: inc esf_util.inc (11.5 KB, 483 views)
File Type: zip t_taunt.zip (4.44 MB, 697 views)
File Type: sma Get Plugin or Get Source (ESFTaunts.sma - 1500 views - 5.8 KB)
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Last edited by tuty; 08-23-2009 at 19:36.
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Nextra
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Join Date: Apr 2008
Location: Germany
Old 05-22-2009 , 11:43   Re: ESF Taunts
Reply With Quote #2

Nice, but use switch in cmdTaunt.
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tuty
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Old 05-22-2009 , 11:46   Re: ESF Taunts
Reply With Quote #3

Quote:
Originally Posted by Nextra View Post
Nice, but use switch in cmdTaunt.

hmm good idea
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Dr.G
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Join Date: Nov 2008
Old 05-22-2009 , 12:36   Re: ESF Taunts
Reply With Quote #4

i would put the stuff you use from the inc file in the sma, since its very limited, and you would avoid alot of ppl crying "it would compile waaaaa...."
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DruGzOG
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Old 05-22-2009 , 17:58   Re: ESF Taunts
Reply With Quote #5

hehe nice
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fezh
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Join Date: Dec 2008
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Old 05-22-2009 , 18:30   Re: ESF Taunts
Reply With Quote #6

Before I read the author, only with prefix 'ESF' I knew that's guy was tuty ^^
Good job anyways.
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tuty
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Old 05-23-2009 , 01:37   Re: ESF Taunts
Reply With Quote #7

Quote:
Originally Posted by fezh View Post
Before I read the author, only with prefix 'ESF' I knew that's guy was tuty ^^

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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 07-11-2009 , 09:46   Re: ESF Taunts
Reply With Quote #8

Random observations that have no bearing on approval:
  • your code could become much tighter if you use a 3D array to hold the various sounds rather than multiple 2D arrays
  • if your standard is to use semicolons to end lines, i'd argue that you should put add "#pragma semicolon 1", after the includes, to force your standard
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tuty
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Old 07-11-2009 , 12:03   Re: ESF Taunts
Reply With Quote #9

oh, thank you, but sometime i put #pragma semicolon 1 and somethime i dont... idk why
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