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[TF2] Presents! (v0.5.1, fixed major bug)


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SmackDaddy
Veteran Member
Join Date: Oct 2009
Old 12-03-2010 , 16:43   Re: [TF2] Presents! (v0.5.1, fixed major bug)
Reply With Quote #81

Would love to see an updated release of this....was one of our favorites back when it came out....
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psychonic

BAFFLED
Join Date: May 2008
Old 12-04-2010 , 01:23   Re: [TF2] Presents! (v0.5.1, fixed major bug)
Reply With Quote #82

Quote:
Originally Posted by RavensBro View Post
L 12/02/2010 - 21:072: [SM] Displaying call stack trace for plugin "presents.smx":
L 12/02/2010 - 21:072: [SM] [0] Line 1447, presents.sp::Timer_Dance()
L 12/02/2010 - 21:072: [SM] Native "FakeClientCommand" reported: Client index 0 is invalid
L 12/02/2010 - 21:072: [SM] Displaying call stack trace for plugin "presents.smx":
L 12/02/2010 - 21:072: [SM] [0] Line 1447, presents.sp::Timer_Dance()
L 12/02/2010 - 21:072: [SM] Native "IsClientConnected" reported: Client index 0 is invalid
L 12/02/2010 - 21:072: [SM] Displaying call stack trace for plugin "presents.smx":
L 12/02/2010 - 21:072: [SM] [0] Line 1463, presents.sp::Timer_DanceFever()
OMG SRSLY?!?!??!?!?!

THIS SHOULD TOTALLY BE UNAPPROVED... owait...
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 12-04-2010 , 01:38   Re: [TF2] Presents! (v0.5.1, fixed major bug)
Reply With Quote #83

Quote:
Originally Posted by RavensBro View Post
L 12/02/2010 - 21:072: [SM] Displaying call stack trace for plugin "presents.smx":
L 12/02/2010 - 21:072: [SM] [0] Line 1447, presents.sp::Timer_Dance()
L 12/02/2010 - 21:072: [SM] Native "FakeClientCommand" reported: Client index 0 is invalid
L 12/02/2010 - 21:072: [SM] Displaying call stack trace for plugin "presents.smx":
L 12/02/2010 - 21:072: [SM] [0] Line 1447, presents.sp::Timer_Dance()
L 12/02/2010 - 21:072: [SM] Native "IsClientConnected" reported: Client index 0 is invalid
L 12/02/2010 - 21:072: [SM] Displaying call stack trace for plugin "presents.smx":
L 12/02/2010 - 21:072: [SM] [0] Line 1463, presents.sp::Timer_DanceFever()
I took 10 sec to look at your post there and I found your problem:

[IMG]http://img574.**************/img574/1746/65521d1202498782fahexet.jpg[/IMG]
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h00x
Senior Member
Join Date: Jun 2009
Old 12-04-2010 , 02:04   Re: [TF2] Presents! (v0.5.1, fixed major bug)
Reply With Quote #84

Strange, been using this forever and still haven't had any problems with it besides the stupid traffic cone... But who cared for that right?
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 12-05-2010 , 01:03   Re: [TF2] Presents! (v0.5.1, fixed major bug)
Reply With Quote #85

Quote:
Originally Posted by h00x View Post
Strange, been using this forever and still haven't had any problems with it besides the stupid traffic cone... But who cared for that right?
He's trying to use it on a listen server, hence Client index 0 is invalid
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dantheman06
Member
Join Date: Nov 2010
Old 12-15-2010 , 09:39   Re: [TF2] Presents! (v0.5.1, fixed major bug)
Reply With Quote #86

How do you remove some of the effects?

Can you explain it to me in a noob step by step way please?

When I click the give player an effect in the menu nothing happens.I don't see any persons name.Is there a way to fix this?

Thanks,

Dan
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jameless
Veteran Member
Join Date: Jan 2010
Old 12-15-2010 , 14:38   Re: [TF2] Presents! (v0.5.1, fixed major bug)
Reply With Quote #87

1.) open tf/addons/sourcemod/configs/presents/effects.cfg
2.) find the effect you want to disable
3.) change the 1 to a 0 to disable
4.) reload presents plugin or reboot server
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 12-16-2010 , 02:05   Re: [TF2] Presents! (v0.5.1, fixed major bug)
Reply With Quote #88

Quote:
Originally Posted by FoxMulder View Post
  • Changed sentry ammo amount from 8 to 100, as they only last such a short time
You should really post your own plugins thread since you fixed this and are supporting it now.
Not many people are going to see your updates this since is unapproved.
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dantheman06
Member
Join Date: Nov 2010
Old 12-17-2010 , 04:57   Re: [TF2] Presents! (v0.5.1, fixed major bug)
Reply With Quote #89

Quote:
Originally Posted by jameless View Post
1.) open tf/addons/sourcemod/configs/presents/effects.cfg
2.) find the effect you want to disable
3.) change the 1 to a 0 to disable
4.) reload presents plugin or reboot server

That did not work.I did change all of them to 0 that I do not like but it did not work when I reloaded plugin and rebooted server.

Any other ideas on how I can do it?

I did change another plugin called afk manager the very same way and it did work so the way you suggested should of worked if setting them to 0 would fix it.I would assume there is another part I must adjust that you did not tell me.
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dantheman06
Member
Join Date: Nov 2010
Old 12-17-2010 , 05:35   Re: [TF2] Presents! (v0.5.1, fixed major bug)
Reply With Quote #90

I just checked the logs and I have many errors from this plugin.The other problem is that it does not give a message of what the effect does after you touch it.

I can only assume that you have the old plugin and not the new one.Since I have some time to kill right now I will delete the new one and install the old one and see if that fixes it.
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