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Biohazard v2.00 Beta 3b (Zombie Mod)


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MAMAC
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Join Date: Nov 2011
Location: Space
Old 10-06-2013 , 14:05   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3951

the last unnoficial update didnt work, it works when is less od 10 players,when enter more then 15 server drop players or server get stuck.... no one want to fix that and make some updates,that means this mod is dead....but my server still running good on bh.

Last edited by MAMAC; 10-06-2013 at 14:06.
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yokomo
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Join Date: May 2010
Location: Malaysia
Old 10-07-2013 , 08:05   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3952

Quote:
Originally Posted by MAMAC View Post
ya i see that i find update from yokomo https://forums.alliedmods.net/showpo...postcount=3884 , but crash crash crash.......player model cant be disable beacuse biohazard.amxx go pause when models plugin disabled.... nice NV on this update!
I'll try to update this when i have a free time and i'll using Mercylezz Models and Teams API for it.

**Edited**
Done, tested only with CSBot.

Changes (7 October 2013) Patch 4
- Using ZP5.0 API by Mercylezz to RegisterHam for CSBot, set models, set teams, set speeds, set weapon models.
- If you want to set player modelindex for accurate hitbox you need to set it on "cs_player_models_api.sma" set "new g_SetModelindexOffset = 1". Recompile "biohazard.sma".

You need to compile all needed plugins by your self, i not include the compiled plugins since i'm using a different amxmodx build.

Please use all files (.sma, .cfg, .ini, .inc, .txt) that come from this patch.
Attached Files
File Type: zip Biohazard2.0Beta3p4.zip (54.3 KB, 494 views)
__________________
Team-MMG CS1.6 Servers:
✅ MultiMod -- 103.179.44.152:27016
✅ Zombie Plague -- 103.179.44.152:27015
✅ Zombie Escape -- 103.179.44.152:27017
✅ Klassik Kombat -- 103.179.44.152:27018
✅ Boss-Battle -- 103.179.44.152:27019

Last edited by yokomo; 10-08-2013 at 16:03.
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MAMAC
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Join Date: Nov 2011
Location: Space
Old 10-07-2013 , 12:12   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3953

cant compile dont work


http://prntscr.com/1vuixy


was add these lines

new g_human_model[][] = { "models/player/urban/urban.mdl", "models/player/terror/terror.mdl" }
new human_knife_v_model[] = "models/v_knife.mdl"
new human_knife_p_model[] = "models/p_knife.mdl"


when i add that it says biohazard.amxx bad load

Last edited by MAMAC; 10-07-2013 at 12:32.
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yokomo
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Old 10-07-2013 , 14:38   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3954

Quote:
Originally Posted by MAMAC View Post
cant compile dont work


http://prntscr.com/1vuixy


was add these lines

new g_human_model[][] = { "models/player/urban/urban.mdl", "models/player/terror/terror.mdl" }
new human_knife_v_model[] = "models/v_knife.mdl"
new human_knife_p_model[] = "models/p_knife.mdl"


when i add that it says biohazard.amxx bad load
You do it wrong, fix is:
Code:
new g_human_model[][] = { "urban", "terror" }
__________________
Team-MMG CS1.6 Servers:
✅ MultiMod -- 103.179.44.152:27016
✅ Zombie Plague -- 103.179.44.152:27015
✅ Zombie Escape -- 103.179.44.152:27017
✅ Klassik Kombat -- 103.179.44.152:27018
✅ Boss-Battle -- 103.179.44.152:27019
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MAMAC
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Join Date: Nov 2011
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Old 10-07-2013 , 14:54   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3955

nop is still bad load

[ 1] [CS] Teams API 1.2 WiLS cs_teams_api.am running
[ 2] [CS] Player Models API 1.2 WiLS cs_player_model running
[ 3] [CS] Weapon Models API 1.1 WiLS cs_weap_models_ running
[ 4] unknown unknown unknown biohazard.amxx bad load


cs_maxspeed_api.amxx ; API to set player speeds

must disable bring server crash

Last edited by MAMAC; 10-07-2013 at 14:58.
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yokomo
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Old 10-08-2013 , 01:57   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3956

Quote:
Originally Posted by MAMAC View Post
nop is still bad load

[ 1] [CS] Teams API 1.2 WiLS cs_teams_api.am running
[ 2] [CS] Player Models API 1.2 WiLS cs_player_model running
[ 3] [CS] Weapon Models API 1.1 WiLS cs_weap_models_ running
[ 4] unknown unknown unknown biohazard.amxx bad load


cs_maxspeed_api.amxx ; API to set player speeds

must disable bring server crash
Do not edit/change the plugin position:
Code:
; Biohazard plugins
; Core
cs_ham_bots_api.amxx	; API to RegisterHam for CSBot
cs_teams_api.amxx	; API to set player teams
cs_player_models_api.amxx	; API to set player models
cs_maxspeed_api.amxx	; API to set player speeds
cs_weap_models_api.amxx ;	API to set player weapon models
biohazard.amxx debug
Make sure these 5 API plugins is running... Put all custom plugins after "biohazard.amxx debug". I've tested in my local hlds with CSBot and it seem no problem found, so here i can say your setting make server crash.
__________________
Team-MMG CS1.6 Servers:
✅ MultiMod -- 103.179.44.152:27016
✅ Zombie Plague -- 103.179.44.152:27015
✅ Zombie Escape -- 103.179.44.152:27017
✅ Klassik Kombat -- 103.179.44.152:27018
✅ Boss-Battle -- 103.179.44.152:27019
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romm1e
Member
Join Date: Oct 2010
Old 10-08-2013 , 02:08   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3957

Hello! I have a problem with new update.

At server start I have this error:
PHP Code:
FATAL ERROR (shutting down): Mod_NumForNamemodels/player/models/player/slum/slum.mdl/models/player/slum/sl not found

FATAL ERROR 
(shutting down): Mod_NumForNamemodels/player/models/player/stalker/stalker.mdl/models/player/s not found 
And no idea why it happens... All this .mdl are in their folders.
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yokomo
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Old 10-08-2013 , 02:18   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3958

Some screenshots from my server:
Ingame:
http://cloud-2.steampowered.com/ugc/...383685E2807BA/

Server status and plugins:
[img]http://s5.************/n57o1pdhv/status.png[/img]
[img]http://s5.************/qas9rww43/plugins.png[/img]

For custom human models please take a look at "biohazard.cfg" and change to:
Code:
new const human_model[][] = {"arctic","gign","gsg9","guerilla","leet","sas","terror","urban","vip"}
Put only model name, not a full path.

**Edited**
@romm1e
Please change your models customization:
For custom human models please take a look at "biohazard.cfg" and change to:
Code:
new const human_model[][] = {"arctic","gign","gsg9","guerilla","leet","sas","terror","urban","vip"}
Recompile your plugin using all .cfg .ini that comes with the patch that i made.
__________________
Team-MMG CS1.6 Servers:
✅ MultiMod -- 103.179.44.152:27016
✅ Zombie Plague -- 103.179.44.152:27015
✅ Zombie Escape -- 103.179.44.152:27017
✅ Klassik Kombat -- 103.179.44.152:27018
✅ Boss-Battle -- 103.179.44.152:27019

Last edited by yokomo; 10-08-2013 at 02:20.
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MAMAC
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Join Date: Nov 2011
Location: Space
Old 10-08-2013 , 14:36   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3959

yokomo im sorry i was try everything u say im try this:

add this line:
new g_human_model[][] = { "urban", "terror" }
then try whit this
new const human_model[][] = {"arctic","gign","gsg9","guerilla","leet","sa s","terror","urban","vip"}

then i sort everything like u said,and even try o disable all my plugins....nothing

when i add all this:

; Biohazard plugins
; Core
cs_ham_bots_api.amxx ; API to RegisterHam for CSBot
cs_teams_api.amxx ; API to set player teams
cs_player_models_api.amxx ; API to set player models
cs_maxspeed_api.amxx ; API to set player speeds
cs_weap_models_api.amxx ; API to set player weapon models
biohazard.amxx debug

server is off,when i disable cs_maxspeed_api.amxx server going online but plugin dont work


[ 1] [CS] Ham Hooks for Bot 1.0 WiLS cs_ham_bots_api running
[ 2] [CS] Teams API 1.2 WiLS cs_teams_api.am running
[ 3] [CS] Player Models API 1.2 WiLS cs_player_model running
[ 4] [CS] Weapon Models API 1.1 WiLS cs_weap_models_ running
[ 5] unknown unknown unknown biohazard.amxx bad load


i dont have any other idea to try.....i was try everything,check everything 10 times.....but nothing
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yokomo
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Old 10-08-2013 , 15:58   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3960

Quote:
Originally Posted by MAMAC View Post
yokomo im sorry i was try everything u say im try this:

add this line:
new g_human_model[][] = { "urban", "terror" }
then try whit this
new const human_model[][] = {"arctic","gign","gsg9","guerilla","leet","sa s","terror","urban","vip"}

then i sort everything like u said,and even try o disable all my plugins....nothing

when i add all this:

; Biohazard plugins
; Core
cs_ham_bots_api.amxx ; API to RegisterHam for CSBot
cs_teams_api.amxx ; API to set player teams
cs_player_models_api.amxx ; API to set player models
cs_maxspeed_api.amxx ; API to set player speeds
cs_weap_models_api.amxx ; API to set player weapon models
biohazard.amxx debug

server is off,when i disable cs_maxspeed_api.amxx server going online but plugin dont work


[ 1] [CS] Ham Hooks for Bot 1.0 WiLS cs_ham_bots_api running
[ 2] [CS] Teams API 1.2 WiLS cs_teams_api.am running
[ 3] [CS] Player Models API 1.2 WiLS cs_player_model running
[ 4] [CS] Weapon Models API 1.1 WiLS cs_weap_models_ running
[ 5] unknown unknown unknown biohazard.amxx bad load


i dont have any other idea to try.....i was try everything,check everything 10 times.....but nothing
Are you using an older amxmodx? please post your:
Code:
meta version
meta list
amxx modules
amxx plugins
Yes it needed, if nosteam then i will ignore you, because i can run this mod without error on current HLDS build. By the way do you know how to compile this Biohazard mod? i've attached the compiled plugins.
Please use all files (.sma, .cfg, .ini, .inc, .txt) that come from this patch.
Attached Files
File Type: zip compiled.zip (149.7 KB, 217 views)
__________________
Team-MMG CS1.6 Servers:
✅ MultiMod -- 103.179.44.152:27016
✅ Zombie Plague -- 103.179.44.152:27015
✅ Zombie Escape -- 103.179.44.152:27017
✅ Klassik Kombat -- 103.179.44.152:27018
✅ Boss-Battle -- 103.179.44.152:27019

Last edited by yokomo; 10-08-2013 at 16:04.
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