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[ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)


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Newbie1992
Senior Member
Join Date: Jan 2013
Location: Germany
Old 11-04-2014 , 13:02   Re: AFK Manager (Version 3.5.3 / Updated October 27th 2014)
Reply With Quote #1511

@Rothgar

The AFK issue detection in VSH mode is not fixed for me got this sometimes on my server

Thanks!
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Last edited by Newbie1992; 11-04-2014 at 13:03.
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TomXPro
Senior Member
Join Date: Aug 2014
Location: Germany
Old 11-04-2014 , 15:09   Re: AFK Manager (Version 3.5.3 / Updated October 27th 2014)
Reply With Quote #1512

Ehm... AFK counts your AFK even if your dead and in spectator mode.
So it happens sometimes that a player is moved to spec when a new round starts.
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 11-04-2014 , 21:20   Re: AFK Manager (Version 3.5.3 / Updated October 27th 2014)
Reply With Quote #1513

mmmm
weird problem the afk announcement seems broken... after updating to the latest version
before it'll show
"name" was moved to spectate for being AFK too long
now it only show
was moved to spectate for being AFK too long
without the "name"

also player noticed being switched to spectator even if they are not AFK
didn't happen to me when i was playing though

Last edited by 8guawong; 11-04-2014 at 21:26.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 11-05-2014 , 06:19   Re: AFK Manager (Version 3.5.3 / Updated October 27th 2014)
Reply With Quote #1514

Quote:
Originally Posted by SanKen View Post
I join the request. I always change it yourself alone in the source. But unfortunately it is inconvenient.
So you want an option to not advertise the move messages to the entire server?

Quote:
Originally Posted by Newbie1992 View Post
@Rothgar

The AFK issue detection in VSH mode is not fixed for me got this sometimes on my server

Thanks!
Please provide more details, what is the current issue? Is it all the time or specific maps or certain circumstances?

Quote:
Originally Posted by TomXPro View Post
Ehm... AFK counts your AFK even if your dead and in spectator mode.
So it happens sometimes that a player is moved to spec when a new round starts.
More details please? There is a variable to disable checking of dead players?

Quote:
Originally Posted by 8guawong View Post
mmmm
weird problem the afk announcement seems broken... after updating to the latest version
before it'll show
"name" was moved to spectate for being AFK too long
now it only show
was moved to spectate for being AFK too long
without the "name"

also player noticed being switched to spectator even if they are not AFK
didn't happen to me when i was playing though
Can you provide some logs or examples maybe screenshot? Is it certain messages or all? What is sm_afk_force_language set to?

Do you use an automatic update plugin?

Also do you have move logging enabled and is it showing the same thing in the log file?

Last edited by Rothgar; 11-05-2014 at 06:28.
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 11-05-2014 , 09:19   Re: AFK Manager (Version 3.5.3 / Updated October 27th 2014)
Reply With Quote #1515

Quote:
Originally Posted by Rothgar View Post
So you want an option to not advertise the move messages to the entire server?



Please provide more details, what is the current issue? Is it all the time or specific maps or certain circumstances?



More details please? There is a variable to disable checking of dead players?



Can you provide some logs or examples maybe screenshot? Is it certain messages or all? What is sm_afk_force_language set to?

Do you use an automatic update plugin?

Also do you have move logging enabled and is it showing the same thing in the log file?
// Should the AFK Manager force all message language to the server default? [0 = DISABLED, 1 = ENABLED, DEFAULT: 0]
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_force_language "1"

i don't use automatic update
i d/led the latest version on the first post


logs (shows up fine)
Spoiler



Last edited by 8guawong; 11-05-2014 at 09:21.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 11-05-2014 , 15:27   Re: AFK Manager (Version 3.5.3 / Updated October 27th 2014)
Reply With Quote #1516

Can you turn off that variable and see if it fixes, I believe I might need to review my functions as my arguments might be getting messed up.
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 11-05-2014 , 21:09   Re: AFK Manager (Version 3.5.3 / Updated October 27th 2014)
Reply With Quote #1517

// Should the AFK Manager force all message language to the server default? [0 = DISABLED, 1 = ENABLED, DEFAULT: 0]
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_force_language "0"

fixed the problem
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 11-06-2014 , 15:13   Re: AFK Manager (Version 3.5.3 / Updated October 27th 2014)
Reply With Quote #1518

Quote:
Originally Posted by 8guawong View Post
// Should the AFK Manager force all message language to the server default? [0 = DISABLED, 1 = ENABLED, DEFAULT: 0]
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_afk_force_language "0"

fixed the problem
Ok I'll try look at it over the weekend, thanks
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TomXPro
Senior Member
Join Date: Aug 2014
Location: Germany
Old 11-13-2014 , 03:01   Re: AFK Manager (Version 3.5.3 / Updated October 27th 2014)
Reply With Quote #1519

Quote:
Originally Posted by Rothgar View Post
More details please? There is a variable to disable checking of dead players?
OMG... so sorry, dude! I really missed that.
Works now like a charm.
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taRik
AlliedModders Donor
Join Date: Apr 2010
Old 12-12-2014 , 11:59   Re: AFK Manager (Version 3.5.3 / Updated October 27th 2014)
Reply With Quote #1520

Can't get the colors working, tried both includes, no luck at all. Any idea? (game: CSGO)
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