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[ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)


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Darkthrone
Senior Member
Join Date: Jun 2009
Old 06-20-2010 , 09:16   Re: AFK Manager (Any Mod) (Version 3.2.9 / Updated May 29 2010)
Reply With Quote #621

there is bug, when you use sm_afk_spec @me
notifications in chat area says that you're moved because afk
and 2nd notification says that you forced moved to spectator
i think, it must have only one notification

sometimes this command usefull, to track cheaters, if cheater sees that you died and moved to spectator, he disable cheats
but if he don't know that you moved to spectator, he still have cheats on and you can catch him
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 06-20-2010 , 18:26   Re: AFK Manager (Any Mod) (Version 3.2.9 / Updated May 29 2010)
Reply With Quote #622

Quote:
Originally Posted by Darkthrone View Post
there is bug, when you use sm_afk_spec @me
notifications in chat area says that you're moved because afk
and 2nd notification says that you forced moved to spectator
i think, it must have only one notification

sometimes this command usefull, to track cheaters, if cheater sees that you died and moved to spectator, he disable cheats
but if he don't know that you moved to spectator, he still have cheats on and you can catch him
Ok first off this is an AFK Manager not a method of silently moving people to Spectator.

Second I use ShowActivity2 which relies on sm_show_activity:

http://docs.sourcemod.net/api/index....d=show&id=466&

As you can read it displays a message to the admin that ran the command but displays to the server based on your SourceMod cvar.

3rd I am not sure if it's worth fixing the double message. I made some changes to determine whether the normal "move" messages are displayed to everyone or just the person getting moved. In the case of sm_afk_spec it only advertises to the person getting moved, not the entire server. This at least makes it so the person being moved knows they have been moved for AFK and not just out of no-where.
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Darkthrone
Senior Member
Join Date: Jun 2009
Old 06-20-2010 , 18:40   Re: AFK Manager (Any Mod) (Version 3.2.9 / Updated May 29 2010)
Reply With Quote #623

thanks for the clarification
at least, previous version have ability to move to the spectators without dying
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 06-21-2010 , 03:48   Re: AFK Manager (Any Mod) (Version 3.2.9 / Updated May 29 2010)
Reply With Quote #624

Quote:
Originally Posted by Darkthrone View Post
thanks for the clarification
at least, previous version have ability to move to the spectators without dying
3.2.7 - Changed the Spawn AFK to use a different message so as to distinguish that it's actually a "spawn" check. Need people to update the translation file. Added a new cvar from request of people to exclude warning players who are being moved from "Unassigned" to spectator. Also fixed a bug in CS:S where the round would not end if the last player was moved by AFK. We now use Valve's method of suiciding players before moving to Spectator.
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gaissi
Senior Member
Join Date: Sep 2009
Old 06-24-2010 , 09:45   Re: AFK Manager (Any Mod) (Version 3.2.9 / Updated May 29 2010)
Reply With Quote #625

Work this plugin with the new css update?
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 06-24-2010 , 18:31   Re: AFK Manager (Any Mod) (Version 3.2.9 / Updated May 29 2010)
Reply With Quote #626

Quote:
Originally Posted by gaissi View Post
Work this plugin with the new css update?
What issues does it have with the new CS:S update?

I assume you first need to update SourceMod as there would be new offsets?
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 06-24-2010 , 18:57   Re: AFK Manager (Any Mod) (Version 3.2.9 / Updated May 29 2010)
Reply With Quote #627

I also still need people to make recommendations on how I should handle this:

http://forums.alliedmods.net/showpos...&postcount=611

After I have fixed the "Spam" issue on deathmatch type servers and the "Spawn" AFK I can release 3.3.0 which changes a couple of things.
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daleGEND
AlliedModders Donor
Join Date: Feb 2005
Location: USA
Old 07-05-2010 , 16:54   Re: AFK Manager (Any Mod) (Version 3.2.9 / Updated May 29 2010)
Reply With Quote #628

My errors log is filled with this:

Quote:
L 07/05/2010 - 12:15:14: [SM] Native "CloseHandle" reported: Handle b66c04c2 is invalid (error 1)
L 07/05/2010 - 12:15:14: [SM] Displaying call stack trace for plugin "afk_manager.smx":
L 07/05/2010 - 12:15:14: [SM] [0] Line 574, /home/groups/alliedmodders/forums/files/3/2/0/9/1/66699.attach::InitializePlayer()
L 07/05/2010 - 12:15:14: [SM] [1] Line 675, /home/groups/alliedmodders/forums/files/3/2/0/9/1/66699.attach::OnClientPostAdminCheck()
L 07/05/2010 - 12:15:14: [SM] Native "CloseHandle" reported: Handle b66c04c2 is invalid (error 1)
L 07/05/2010 - 12:15:14: [SM] Displaying call stack trace for plugin "afk_manager.smx":
L 07/05/2010 - 12:15:14: [SM] [0] Line 574, /home/groups/alliedmodders/forums/files/3/2/0/9/1/66699.attach::InitializePlayer()
L 07/05/2010 - 12:15:14: [SM] [1] Line 792, /home/groups/alliedmodders/forums/files/3/2/0/9/1/66699.attach::Event_PlayerSpawn()
Anyone else have this issue?
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Rothgar
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Join Date: Nov 2007
Old 07-05-2010 , 21:44   Re: AFK Manager (Any Mod) (Version 3.2.9 / Updated May 29 2010)
Reply With Quote #629

Quote:
Originally Posted by daleGEND View Post
My errors log is filled with this:



Anyone else have this issue?
Are you running the latest version?

What mod are you running? Are you running bots?

Do you have any weird addons/extentions/plugins that might be disconnecting players weirdly either before or after connection?
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daleGEND
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Join Date: Feb 2005
Location: USA
Old 07-05-2010 , 21:49   Re: AFK Manager (Any Mod) (Version 3.2.9 / Updated May 29 2010)
Reply With Quote #630

Quote:
Originally Posted by Rothgar View Post
Are you running the latest version?

What mod are you running? Are you running bots?

Do you have any weird addons/extentions/plugins that might be disconnecting players weirdly either before or after connection?
Hey there Rothgar, thanks for the response. Here is what I can give you:

It looks like this is only happening on my Zombie Escape servers:

Quote:
21:47:46 [SM] Listing 46 plugins:
01 "Admin File Reader" (1.3.3) by AlliedModders LLC
02 "Admin Help" (1.3.3) by AlliedModders LLC
03 "Admin Menu" (1.3.3) by AlliedModders LLC
04 "Admin loggin" (1.0) by vIr-Dan
05 "Advanced admin commands" (0.13) by X@IDER
06 "AFK Manager" (3.2.9) by Rothgar
07 "Anti-Flood" (1.3.3) by AlliedModders LLC
08 "Basic Chat" (1.3.3) by AlliedModders LLC
09 "Basic Commands" (1.3.3) by AlliedModders LLC
10 "Basic Info Triggers" (1.3.3) by AlliedModders LLC
11 "Basic Votes" (1.3.3) by AlliedModders LLC
12 "Client Preferences" (1.3.3) by AlliedModders LLC
13 "Custom Votes" (0.5.6) by chundo
14 "Fun Commands" (1.3.3) by AlliedModders LLC
15 "Fun Votes" (1.3.3) by AlliedModders LLC
16 "HLstatsX CE Ingame Plugin" (1.6.9) by psychonic
17 "High Ping Kicker - Lite Edition" (1.0.0.1) by Liam
18 "HANSE Reserved Slots" (1.5) by red!
19 "Kigen's Anti-Cheat" (1.2.1.1) by Kigen
20 "MapChooser" (1.3.3) by AlliedModders LLC
21 "Anti-Micspam" (0.5) by FLOOR_MASTER and Bor3dGaming.com
22 "Nextmap" (1.3.3) by AlliedModders LLC
23 "Noblock players and Nades" (1.2) by Originally by Tony G. Fixed by Rogue
24 "Map Nominations" (1.3.3) by AlliedModders LLC
25 "OBFix #1" (1.0) by AnorexiasGrizzli
26 "Player Commands" (1.3.3) by AlliedModders LLC
27 "Radio Spam Block" (1.0.0) by exvel
28 "RandomCycle" (1.3.3) by AlliedModders LLC
29 "RCON Lock" (0.6.7) by devicenull
30 "Reserved Slots" (1.3.3) by AlliedModders LLC
31 "Reserved Sprays" (1.0.0) by ShadowMoses
32 "Rock The Vote" (1.3.3) by AlliedModders LLC
33 "Server Hop" (0.8.1) by [GRAVE] rig0r
34 "Show Damage" (1.0.7) by exvel
35 "Advertisements from Database" (1.2.100) by Tsunami and <eVa>Dog
36 "Anti Nade Spam" (1.6) by Twisted|Panda
37 "Comms Tools" (1.6.1-mod) by <eVa>Dog, AlliedModders LLC & Chanz
38 "Player Rename" (1.6.000) by <eVa>Dog
39 "Sound Commands" (1.3.3) by AlliedModders LLC
40 "SourceBans" (1.4.6) by InterWave Studios Development Team
41 "Spray Tracer" (5. by Nican132, CptMoore, Lebson506th
42 "Stop HintText Sound" (1.0.0) by Tauphi, exvel
43 "SuperLogs: CSS" (1.2.2) by psychonic
44 "TeamSwitch" (1.3) by MistaGee
45 "Web Shortcuts" (1.0.2) by James "sslice" Gray
46 "Zombie:Reloaded" (3.0.0-dev) by Greyscale | Richard Helgeby
extensions:

Quote:
21:48:54 [SM] Displaying 13 extensions:
[01] Automatic Updater (1.3.3): Updates SourceMod gamedata files
[02] Webternet (1.3.3): Extension for interacting with URLs
[03] CS:S Tools (1.3.3): CS:S extended functionality
[04] BinTools (1.3.3): Low-level C/C++ Calling API
[05] Top Menus (1.3.3): Creates sorted nested menus
[06] GeoIP (1.3.3): Geographical IP information
[07] SDK Tools (1.3.3): Source SDK Tools
[08] Client Preferences (1.3.3): Saves client preference settings
[09] SQLite (1.3.3): SQLite Driver
[10] SDK Hooks (1.3.0): Source SDK Hooks
[11] Socket (3.0.1alpha): Socket extension for SourceMod
[12] Regex (1.3.3): Provides regex natives for plugins
[13] MySQL-DBI (): MySQL driver implementation for DBI
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