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Limit AWP/G3SG1/SG550 with Team Limit and Win limit (CS 1.6) v1.60


  
 
 
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Plugin Info:     Modification:   Counter-Strike        Category:   Server Management        Approver:   Hawk552 (427)
KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 02-23-2007 , 10:04   Limit AWP/G3SG1/SG550 with Team Limit and Win limit (CS 1.6) v1.60
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/* AMX Mod X script.
*
* Drop AWP with Team Limit and Win limit v1.6 (CS & CS:CZ)
* By SuicideDog & MattOG/DaSoul & KWo
*
* Modded orignal from JustinHoMi
*
*Up-To Version 0.5: SuicideDog & JustinHoMi
*******************************************
*
*
* VERSION: 1.0: MattOG
**********************
*
* Combined all 3 plugins (g3sg1/sg550/awp limit) into one.
* Added seperate commands to control Auto's and Awps. (different limits/rounds)
* Fixed bug with old-style menu's still being able to buy guns. (Credit to bAnTAi, I used his Y.A.S.C. plugin to help with the code).
*
* I didn't make it stop bots:
* 1. All bots come with built in weapon restrictions.
* 2. Bots tend not to be AWP whores ;)
*
*
* VERSION 1.1: MattOG
*********************
* Changed Maxawps/autos and winspreads to cvars to enable on-the-fly changing, and to allow changes to be set in server/amxx/map configs.
*
*
* VERSION: 1.2: MattOG
**********************
*
* Minor bug fix where old style menu's couldn't buy at all. (Thanks to Olie for pointing it out).
*
*
* VERSION: 1.3: SuicideDog/DaSoul
**********************
*
* Added DaSoul's code to allow it to work with PTB correctly
*
* VERSION: 1.4: KWo
**********************
*
* Little bug fixes causing Run Time Errors etc...
* Blocking pickup limited weapon
* Bots are affected by this plugin, too but it doesn't prevent them from buying (they drop limited weapons after buying)
* Optimized usage of cvars by using pcvar functions.
*
**********************
*
* VERSION: 1.5: KWo
*
* Added support for team balancing (if someone has an awp or auto sniper and get switched alive to the opposite team)
*
**********************
*
* VERSION: 1.52: KWo
*
* Added min_players setting (cvar) to allow awps/autos if at least min_players amount in each team is reached
*
**********************
*
* VERSION: 1.53: KWo
*
* Fixed bug with not counting properly awps and autos when droping weapon by engine (i.e. while buying a new weapon)
* Fixed bug with displaying unnecessary message about awps/autos limitation
* Fixed bug with player blocking from pickup awp/autos when only one of them was really limited by cvars
*
**********************
*
* VERSION: 1.60: KWo
*
* Many functions re-written to fix the stack error problem
*
**********************
* CVARS:
***********
*
* max_awps <xx> - Maximum Awps Allowed
* max_autos <xx> - Maximum Autos Allowed
* winspread_awp <xx> - When This Many Rounds Ahead, No Awps Allowed
* winspread_auto <xx> - When This Many Rounds Ahead, No Autos Allowed
* min_players <xx> - It says how many players has to be at least in one team to allow awp/autos (if they are restricted by awplimit 1 or autolimit 1).
* Example:
* min_players 5
* It means You have to be at least 5:5 to allow awp's/auto's (if they are restricted by awplimit 1 or autolimit 1).
* checkrebuy <1/0> - 1 = Prevent Rebuy Command, 0 = Don't
*
* TIPS:
* To ALWAYS restrict to X number of awps/autos set winspread_awp/auto to 0 and max_awps/autos to however many awps/autos
* To ONLY restrict after X number of rounds ahead, set max_awps/autos to 20 and winspread_awp/autos to however many rounds
*
*
*/

This topic is the continuation of no longer supported plugin by KiN | SuicideDog. The old topic You can find here.
I've fixed some bugs it had in the 1.3 version and I've added some little features (You can read about them in the comment for 1.4 version).
Some function has been rewritten to better work and don't give wrong messages about impossibility to use the limited weapon if there is no reason for such messages.
[EDIT]
There was above 330+1065+2785+6800 downloads before I updated the topic to the version 1.60
[/EDIT]
Attached Files
File Type: sma Get Plugin or Get Source (sniperlimit.sma - 8555 views - 26.5 KB)
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Last edited by KWo; 04-22-2012 at 10:36. Reason: Updating the plugin
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