Raised This Month: $51 Target: $400
 12% 

[L4D] 2 versus 2 configuration


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
BynX-GTS
New Member
Join Date: May 2010
Old 05-04-2010 , 05:55   [L4D] 2 versus 2 configuration
Reply With Quote #1

Hey, dear modders !

I'm coming today cause since few days, I'm "working" (i'm not really a modder, only things that I can do is modifying CVAR) on a 2vs2 configuration of the Left 4 Dead game. I'm before everything a competitive player on the ESL (Eletronics Sport League) and many of other players like the 2vs2 gameplay but I got some trouble with some actions that cannot be set by CVARs so it's why I'm coming to you to request help about some points.

The first one I'm looking for is a system to reduce stun time effect when someone is getting pounced near of him (or others stun effect like Boomer explosion, pipebomb, etc...) to reduce perfect probability cause you know, it's not so hard to perfect being 2vs2 and I really want to see teams going far trough the map without being instantly killed everytime on the saferoom exit.

My second problem is about Hunter limit. I wanted to know if that's possible to limit the game to only 1 Hunter at any time so dual Hunters is not accessible.

The last one is about BOT. Got many problems with bot and the only interesting CVAR that I found ("director_no_survivor_bots" "1") only make them disappear and if someone crash while the game and reconnect just after, the character he played is dead. So my question is : Is there a way to directly "autokill" the survivors bots (only 2 that are not played) on each map start ?
Thank's for reading and maybe answers

PS : My CFG use Frustian (easier on 2vs2 to use Pills than Medkit) to work, so if those thing could work after the ready check, it could be cool.
PS2 : Sorry for any mistakes that I did, any advice about this could be greatful too
BynX-GTS is offline
ivailosp
Senior Member
Join Date: Feb 2009
Old 05-04-2010 , 15:55   Re: [L4D] 2 versus 2 configuration
Reply With Quote #2

im suggesting using l4dtoolz to set sv_maxplayers 4 and http://forums.alliedmods.net/showthread.php?t=126004 to set l4d_survivor_limit 2 & l4d_zombie_limit 2
ivailosp is offline
Cookies
Member
Join Date: Mar 2010
Old 05-04-2010 , 16:07   Re: [L4D] 2 versus 2 configuration
Reply With Quote #3

Quote:
Originally Posted by ivailosp View Post
im suggesting using l4dtoolz to set sv_maxplayers 4 and http://forums.alliedmods.net/showthread.php?t=126004 to set l4d_survivor_limit 2 & l4d_zombie_limit 2

you want super versus which does the survivour and infected limits for humans and bots might need l4dtoolz also for this to work right not 100% sure im still learning about the plugins a bit
http://forums.alliedmods.net/showthr...ht=superversus

For the limit of hunters and anyother infected including infected bots and humans you want this http://forums.alliedmods.net/showthread.php?t=121461 just be sure to setup the plugins .cfg config for it and add these cvars to your server.cfg sm_cvar z_versus_hunter_limit 1 change numbers as you wish and just read up on link about all the commands for the config for this plugin and edit to how you want it.
sm_cvar z_versus_smoker_limit
sm_cvar z_versus_spitter_limit
sm_cvar z_versus_charger_limit
sm_cvar z_versus_hunter_limit
sm_cvar z_versus_jockey_limit
sm_cvar z_versus_boomer_limit

The other one i dont have a clue about sorry i couldnt be of more help

Last edited by Cookies; 05-04-2010 at 16:16.
Cookies is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:57.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode