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Super Hero Module 2.002 & New Server


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Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 07-20-2006 , 14:38   Re: Super Hero Module 2.002 & New Server
#61

Quote:
Originally Posted by poyi
This is the problem ---> emp module package
yes, there was some coding changes in 2.002, and those havent been updated yet, ill get on it sometime today
edit:updated yesterday

Last edited by Emp`; 07-22-2006 at 00:09.
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BFG
Member
Join Date: Jun 2004
Old 07-21-2006 , 18:55   Re: Super Hero Module 2.002 & New Server
#62

What is the CVAR to get the Super Hero Mod to level 40?

Thanks!

BFG
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MicGoogle
Junior Member
Join Date: Jul 2006
Old 07-24-2006 , 12:37   Re: Super Hero Module 2.002 & New Server
#63

hope thi soons comes out for source
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123
Veteran Member
Join Date: Apr 2005
Location: Katy, TX
Old 07-24-2006 , 13:37   Re: Super Hero Module 2.002 & New Server
#64

It won't...
I think you should search the forum before making any new posts...
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MicGoogle
Junior Member
Join Date: Jul 2006
Old 07-24-2006 , 14:26   Re: Super Hero Module 2.002 & New Server
#65

w00t i love this mod

hope they can add more levels
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alcatraaaz34
New Member
Join Date: Jul 2006
Old 07-28-2006 , 13:02   Re: Super Hero Module 2.002 & New Server
#66

hi, i have installed the superhero module but i cant get it too work.. am i doing somting wrong?? sorry my english

here is my modules.

Code:
;;;
; To enable a module, remove the semi-colon (;) in front of its name.
; If it's not here, simply add it its name, one per line.
; You don't need to write the _amxx part or the file extension.
;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; SQL Modules usually need to be enabled manually ;;
;; You can have any number on at a time.  Use      ;;
;;  amx_sql_type in sql.cfg to specify the default ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;mysql
;sqlite
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Put third party modules below here.              ;;
;; You can just list their names, without the _amxx ;;
;;  or file extension.                              ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
shero
sh_anubis
sh_aquaman
sh_batman
sh_blackpanther
sh_bomberman
sh_captaina
sh_cyclops
sh_daredevil
sh_dazzler
sh_dracula
sh_flash
sh_grandmaster
sh_hobgoblin
sh_hulk
sh_humantorch
sh_ironman
sh_kamikaze
sh_magneto
sh_mystique
sh_punisher
sh_shadowcat
sh_skeletor
sh_spiderman
sh_superman
sh_wolverine
sh_xavier
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; These modules will be auto-detected and loaded   ;;
;;  as needed.  You do not need to enable them here ;;
;;  unless you have problems.                       ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
fun
;engine
;fakemeta
;geoip
;sockets
;regex
;nvault
cstrike
csx
i dont know if you need my plugins but...

Code:
; AMX Mod X plugins
; Admin Base - Always one has to be activated
admin.amxx  ; admin base (required for any admin-related)
;admin_sql.amxx  ; admin base - SQL version (comment admin.amxx)
; Basic
admincmd.amxx  ; basic admin console commands
adminhelp.amxx  ; help command for admin console commands
adminslots.amxx  ; slot reservation
multilingual.amxx ; Multi-Lingual management
; Menus
menufront.amxx  ; front-end for admin menus
cmdmenu.amxx  ; command menu (speech, settings)
plmenu.amxx  ; players menu (kick, ban, client cmds.)
;telemenu.amxx  ; teleport menu (Fun Module required!)
mapsmenu.amxx  ; maps menu (vote, changelevel)
; Chat / Messages
adminchat.amxx  ; console chat commands
antiflood.amxx  ; prevent clients from chat-flooding the server
scrollmsg.amxx  ; displays a scrolling message
imessage.amxx  ; displays information messages
adminvote.amxx  ; vote commands
; Map related
nextmap.amxx  ; displays next map in mapcycle
mapchooser.amxx  ; allows to vote for next map
timeleft.amxx  ; displays time left on map
; Configuration
pausecfg.amxx  ; allows to pause and unpause some plugins
statscfg.amxx  ; allows to manage stats plugins via menu and commands
; Counter-Strike
;restmenu.amxx  ; restrict weapons menu
statsx.amxx  ; stats on death or round end (CSX Module required!)
;miscstats.amxx  ; bunch of events announcement for Counter-Strike
;stats_logging.amxx ; weapons stats logging (CSX Module required!)

; Custom - Add 3rd party plugins here

Last edited by vittu; 07-28-2006 at 14:55.
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Freecode
Never Fall Asleep
Join Date: Jan 2004
Old 07-28-2006 , 19:08   Re: Super Hero Module 2.002 & New Server
#67

Quote:
Originally Posted by alcatraaaz34
Code:
;;;
; To enable a module, remove the semi-colon (;) in front of its name.
; If it's not here, simply add it its name, one per line.
; You don't need to write the _amxx part or the file extension.
;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; SQL Modules usually need to be enabled manually ;;
;; You can have any number on at a time.  Use      ;;
;;  amx_sql_type in sql.cfg to specify the default ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;mysql
;sqlite
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Put third party modules below here.              ;;
;; You can just list their names, without the _amxx ;;
;;  or file extension.                              ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
shero
sh_anubis
sh_aquaman
sh_batman
sh_blackpanther
sh_bomberman
sh_captaina
sh_cyclops
sh_daredevil
sh_dazzler
sh_dracula
sh_flash
sh_grandmaster
sh_hobgoblin
sh_hulk
sh_humantorch
sh_ironman
sh_kamikaze
sh_magneto
sh_mystique
sh_punisher
sh_shadowcat
sh_skeletor
sh_spiderman
sh_superman
sh_wolverine
sh_xavier
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; These modules will be auto-detected and loaded   ;;
;;  as needed.  You do not need to enable them here ;;
;;  unless you have problems.                       ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
fun
;engine
;fakemeta
;geoip
;sockets
;regex
;nvault
cstrike
csx
you gotta remove all that shero stuff from there. Thats for module not plugin.

Just make sure you have the module file (shero_amxx.dll for win and shero_amxx_i386.so for linux) inside modules folder. And you have plugins-shero.ini inside configs folder. All shero plugins including shero.amxx are inside plugins folder.
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michaelp_94
New Member
Join Date: Jan 2006
Old 07-28-2006 , 23:51   Re: Super Hero Module 2.002 & New Server
#68

EDIT: Problem Fixed.

Lol, Thx Freecode, I must look like an idiot to you. :p

Last edited by michaelp_94; 07-29-2006 at 02:30.
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Freecode
Never Fall Asleep
Join Date: Jan 2004
Old 07-29-2006 , 01:07   Re: Super Hero Module 2.002 & New Server
#69

1. Red letters means its available for you to choose.
2. That message means you have no heroes yet. If you just chose some heroes, you must wait for the next round for them to take effect. This is to stop the drop/select hero abuse.
3. 1/4 means its page 1 out of 4 of hero list menu
4. Close your server. Go to addons/amxmodx/data and delete sh_info file (WARNING THIS WILL DELETE ALL YOUR SERVERS SAVED XP INFORMATION) and start your server again and see if you start with level 0.
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unbeknowNst
Junior Member
Join Date: Jun 2006
Old 07-30-2006 , 02:47   Re: Super Hero Module 2.002 & New Server
#70

Who is the owner of the server? Who's working on it? Sorry, if it was already answered, I'll let you know that I just skimmed through the 5 pages.
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