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Sourcemod 1.2.1 goes haywayre with latest update


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Binksy
Member
Join Date: Jun 2008
Location: UK
Old 08-14-2009 , 08:20   Re: Sourcemod 1.2.1 goes haywayre with latest update
Reply With Quote #101

Hers a crash dump for you Bailopan

Hope it helps! we are using windows and sourcemod-1.2.2-hg2736. happened on a pl map! i believe..

Binksy


Attached Files
File Type: mdmp Steam__273447__2009_8_14T12_2_7C7274390.mdmp (55.8 KB, 101 views)
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L33t_Of_Lag
Senior Member
Join Date: Oct 2008
Location: Aus
Old 08-14-2009 , 08:50   Re: Sourcemod 1.2.1 goes haywayre with latest update
Reply With Quote #102

UPDATE: server working great with fresh install of mm and sm. plugins however still crash server (dod_pistols and team changer).

Some functions of sm do not work at all, these are
Slay
timebomb (countdown happens but u dont blow up)
slap (sounds like it is working, but body dont move)
freezebomb (again countdown works but nothing happens)
firebomb (same again)
drugs work
blind works
kick works
ban works
all voting works
no clip works
beacon works
burn doesnt work at all

So i thank u guys that sm is working for the majority, but it would be good to get plugins and every function working. Cheers.

OH this is for mm 1.7.1 and sm 1.2.1 with new 1.2.2 snapshot on windows os

But from what i hear from everyone else, all plugins having issues
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Last edited by L33t_Of_Lag; 08-14-2009 at 09:06.
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Ruzli
Junior Member
Join Date: Jul 2009
Old 08-14-2009 , 09:18   Re: Sourcemod 1.2.1 goes haywayre with latest update
Reply With Quote #103

oh my problem solved somehow.. but yes, problem in fast respawn really exist
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Al Eye
Junior Member
Join Date: Jul 2008
Old 08-14-2009 , 09:22   Re: Sourcemod 1.2.1 goes haywayre with latest update
Reply With Quote #104

dod_equip and stontiumdogs pistols crash the server with
MetaMod:Source v1.7.1, SourceMod v1.2.2-dev
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dannyowan
Senior Member
Join Date: Mar 2005
Old 08-14-2009 , 11:03   Re: Sourcemod 1.2.1 goes haywayre with latest update
Reply With Quote #105

when the map be changed, server will crash then restart again

MetaMod:Source v1.7.1, SourceMod v1.2.2-dev
server: dods
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Audio_Galaxy
New Member
Join Date: Aug 2009
Old 08-14-2009 , 11:03   Re: Sourcemod 1.2.1 goes haywayre with latest update
Reply With Quote #106

bonusround also crash the server after full cap

MetaMod:Source v1.7.1, SourceMod v1.2.2-dev
server: dods

Last edited by Audio_Galaxy; 08-14-2009 at 11:08.
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dannyowan
Senior Member
Join Date: Mar 2005
Old 08-14-2009 , 11:04   Re: Sourcemod 1.2.1 goes haywayre with latest update
Reply With Quote #107

when the map be changed, server will crash then restart again

MetaMod:Source v1.7.1, SourceMod v1.2.2-dev
server: dods (linux)

Last edited by dannyowan; 08-14-2009 at 11:10.
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 08-14-2009 , 11:19   Re: Sourcemod 1.2.1 goes haywayre with latest update
Reply With Quote #108

Quote:
Originally Posted by SilentLikeSilence View Post
OFF (sorry):
Do someone know what are mdmp files in tf2 folder?
Quote:
Originally Posted by BrutalGoerge View Post
debugging tools that you open with debugging apps such as gdb on linux
*.mdmp files are windows dump files, they are opened using Visual Studio.

linux drops .core files. .core is usually either the whole filename or the 1st part of the filename and is usually not an extension -- you can configure linux to use any naming scheme you want for core dumps.

Both *.mdmp and .core files contain a "dump" of the programs memory and call stack that can be examined by a debugger to see what the program was doing when it crashed.
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SilentLikeSilence
Senior Member
Join Date: Jul 2009
Old 08-14-2009 , 13:46   Re: Sourcemod 1.2.1 goes haywayre with latest update
Reply With Quote #109

Is it enough reliable already?
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Al Eye
Junior Member
Join Date: Jul 2008
Old 08-14-2009 , 13:52   Re: Sourcemod 1.2.1 goes haywayre with latest update
Reply With Quote #110

v1.0.0.13 (Windows, Dedicated, Protocol 15)
MetaMod:Source v1.7.1, SourceMod v1.2.2-dev

Our server crashes every few maps randomly with this new sourcemod,but at least it runs for while
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