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Soccer Jam v2.07a


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niFe
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Join Date: Apr 2008
Location: Planet Green
Old 05-16-2009 , 12:59   Re: Soccer Jam v2.07a
Reply With Quote #541

Try this.

http://forums.alliedmods.net/showthr...t=player+model

and this.

http://forums.alliedmods.net/showthr...t=player+model
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Last edited by niFe; 05-16-2009 at 13:02.
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kalash1k
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Join Date: Nov 2008
Old 05-30-2009 , 13:11   Re: Soccer Jam v2.07a
Reply With Quote #542

So... What about the noknife bug ??? Anybody knows how to fix it ???
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niFe
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Old 06-03-2009 , 15:42   Re: Soccer Jam v2.07a
Reply With Quote #543

Quote:
Originally Posted by kalash1k View Post
So... What about the noknife bug ??? Anybody knows how to fix it ???
It doesn't really happen often to bother me about it but what it causes that to happen is the soccerjam plugin itself, giving too much in/out at once.

The knife will comeback to you after next round or respawn.

Not sure there is a definite code to fix this. That's my conclusion.
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ScHrAnZ DiNgEnS
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Join Date: Sep 2007
Old 06-03-2009 , 16:30   Re: Soccer Jam v2.07a
Reply With Quote #544

Quote:
Disarm -- Increases chance to disarm ball or knife.
its not a bug, its a feature xD
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Last edited by ScHrAnZ DiNgEnS; 06-03-2009 at 16:32.
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niFe
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Join Date: Apr 2008
Location: Planet Green
Old 06-04-2009 , 01:24   Re: Soccer Jam v2.07a
Reply With Quote #545

Quote:
Originally Posted by ScHrAnZ DiNgEnS View Post
its not a bug, its a feature xD
That's not what he's referring to.

There is actually a sucha bug that does not give knife when game begins.
It takes a while to actually experience it but from my over 2years of soccerjam management, it aint that often to be annoyed.

Which I explained up ahead.
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ScHrAnZ DiNgEnS
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Old 06-06-2009 , 06:11   Re: Soccer Jam v2.07a
Reply With Quote #546

Wich version are u using?
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BeasT
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Join Date: Apr 2007
Location: Lithuania
Old 06-06-2009 , 07:53   Re: Soccer Jam v2.07a
Reply With Quote #547

Hi. I edited he arena X plugin for soccerjam. The he arena is turned on only when there is 1 minute left till next map (when the game ends the mp_timelimit is set to 1min by soccerjam plugin (if not randomizing teams)). Everyone gets 100 hes! Don't know if it works correctly with a mapchooser though.

Note: if you are using no hunt version of soccerjam plugin, you must find line 1647:
PHP Code:
if( id != ballholder && (button IN_ATTACK || button IN_ATTACK2) ) { 
change to

PHP Code:
if( id != ballholder && (button IN_ATTACK || button IN_ATTACK2) && get_timeleft() > 60 ) { 
Attached Files
File Type: sma Get Plugin or Get Source (he_arena_sj.sma - 638 views - 12.3 KB)

Last edited by BeasT; 06-06-2009 at 08:08.
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niFe
Senior Member
Join Date: Apr 2008
Location: Planet Green
Old 06-06-2009 , 17:45   Re: Soccer Jam v2.07a
Reply With Quote #548

Quote:
Originally Posted by BeasT View Post
Hi. I edited he arena X plugin for soccerjam. The he arena is turned on only when there is 1 minute left till next map (when the game ends the mp_timelimit is set to 1min by soccerjam plugin (if not randomizing teams)). Everyone gets 100 hes! Don't know if it works correctly with a mapchooser though.

Note: if you are using no hunt version of soccerjam plugin, you must find line 1647:
PHP Code:
if( id != ballholder && (button IN_ATTACK || button IN_ATTACK2) ) { 
change to

PHP Code:
if( id != ballholder && (button IN_ATTACK || button IN_ATTACK2) && get_timeleft() > 60 ) { 
Nice, Great diverse idea. I'll keep in mind of the plugin. My server is left at soccerjam map only and admins changes it time to time when they are present. Thanks though.
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kalash1k
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Join Date: Nov 2008
Old 06-10-2009 , 14:09   Re: Soccer Jam v2.07a
Reply With Quote #549

This knife bug is annoying me very much...
So, I'm playing SJ near 2 years too.
I'm using the last version of sj plugin of course (without no-hunt. Standart sj plugin). There is strange thing... At some maps the hud and flash is disappears, but knife not. May be the problem in maps?

P.S. I thing it's need to create subforum about socerjam and post there all modifications and helpfull plugins. Because I cant to find all modifications, plugins or other things for soccerjam searching all alliedmods forum. This search is sucks.
Lets make a big subforum about soccerjam please and post all plugins there...

sry for my english ))
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kalash1k
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Join Date: Nov 2008
Old 06-10-2009 , 14:15   Re: Soccer Jam v2.07a
Reply With Quote #550

btw, I have an idea about noobs who scoring from the middle of field xDD (for public severs of course)
It needs to make check for distance between mascot and the player with the ball. And so, if the distance > sj_score_distance (for example), dont score the goal
What do you think about it?
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