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VariableFF


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Apex_
Member
Join Date: Jan 2008
Old 02-01-2008 , 22:45   Re: VariableFF
Reply With Quote #21

Quote:
Originally Posted by bl4nk View Post
The only thing I can think of is that someone got hit by a critical hit or something. They'll do just about that much damage.
I'll do some more testing and see if crits are indeed the cause of it. All of these are based on rocket jumping also, I haven't thoroughly tested damage to other team members. I'll run a battery of tests for both tomorrow sometime and see what's going on.
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kirewv
Senior Member
Join Date: Oct 2007
Old 05-21-2008 , 00:20   Re: VariableFF
Reply With Quote #22

Does Friendly Fire have to be on for this to work?
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 05-21-2008 , 03:10   Re: VariableFF
Reply With Quote #23

Yes.
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md2070
Junior Member
Join Date: Apr 2008
Old 09-27-2008 , 06:11   Re: VariableFF
Reply With Quote #24

Plugin work awesome with health, but be there armor support too? (Becouse it scale only health, i know it, but possible to make it scale armor too?)
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Pandan
Junior Member
Join Date: Dec 2008
Old 12-29-2008 , 20:35   Re: VariableFF
Reply With Quote #25

Hey bl4nk,

I've been testing with this script, using it as a basis to modify damage applied to enemies, rather then friendlies. (I basically just put a != where == was)

Through some testing I've found that if I use 1.6 as the modifier, it stays as 1.0. When I use 0.5 it works, and 2.0 works, but for some reason 1.6 does not seem to work. Any idea why that might be?

Many Thanks for all your hard work
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 12-29-2008 , 21:05   Re: VariableFF
Reply With Quote #26

I have no idea why that would be. You could honestly do this whole thing more efficiently by using L. Duke's Dukehacks extension with OnTakeDamage hooks (or what not).
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Pandan
Junior Member
Join Date: Dec 2008
Old 12-29-2008 , 23:24   Re: VariableFF
Reply With Quote #27

You could, I sure as hell couldn't! I'll keep at it I guess heh
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Riosha
Member
Join Date: Oct 2011
Location: Russia, Kemerovo
Old 02-29-2012 , 08:53   Re: VariableFF
Reply With Quote #28

I gues it didn't worked for me
I have no idea why.
For example:
my console take sm_variableff_selfdamage 1 as unknown command
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 02-29-2012 , 13:40   Re: VariableFF
Reply With Quote #29

It's a server ConVar, not a command. Make sure you're doing it through the server's console or via rcon.
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Riosha
Member
Join Date: Oct 2011
Location: Russia, Kemerovo
Old 03-01-2012 , 03:10   Re: VariableFF
Reply With Quote #30

Quote:
Originally Posted by bl4nk View Post
It's a server ConVar, not a command. Make sure you're doing it through the server's console or via rcon.
You mean there is no way to set that function in game?
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