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[CS:GO] Votemap problem


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revoolution
Junior Member
Join Date: Oct 2011
Old 10-26-2014 , 15:29   Re: [CS:GO] Votemap problem
Reply With Quote #11

+mapgroup mg_bomb_moje

Code:
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt 

"GameModes_Server.txt"{"gameTypes"{"classic"{"gameModes"{

/////////////////////////////////////////
// COMPETITIVE
/////////////////////////////////////////
"competitive"{

		
		"maxplayers"		"22"			// Note that maxplayers doesn't go in the convar block
											
		"exec"
		{
											// Any config files listed here will be executed after the ones in gamemodes.txt.
			
			"exec"					"server.cfg" 
		}

		"mapgroupsMP"						// List of mapgroups valid for this game mode ( competitive )
		{
			"de_dust2"		""
			"de_inferno"		""
			"de_nuke"		""
			"cs_office"		""
			"de_mirage"		""
			"de_train"		""
			"de_cache"		""
			"de_dust"		""
		}


}
/////////////////////////////////////////
// CASUAL
/////////////////////////////////////////
"casual"{



		"maxplayers"		"30"

		"exec"
		{
			"exec"					"server.cfg"
		}

		"mapgroupsMP"						// List of mapgroups valid for this game mode ( casual )
		{
			"mg_bomb_se"		""
		}



}}}"gungame"{"gameModes"{

/////////////////////////////////////////
// ARMS RACE
/////////////////////////////////////////
"gungameprogressive"{



		"maxplayers"			"10"

		// These are the configs that get executed when a game mode of this type is created
		"exec"
		{
			"exec"					"server.cfg"
		
					
		"mapgroupsMP"
		{
			"mg_armsrace"	""
		}

		"weaponprogression_ct"
		{
			"deagle"		{ "kills"	"5" }
			"awp"			{ "kills"	"5" }
			"knifegg"		{ "kills"	"1" }
		}
					
		"weaponprogression_t"
		{
			"deagle"		{ "kills"	"5" }
			"awp"			{ "kills"	"5" }
			"knifegg"		{ "kills"	"1" }
		}



/////////////////////////////////////////
// DEMOLITION
/////////////////////////////////////////
"gungametrbomb"
{


		"maxplayers"			"10"

		// These are the configs that get executed when a game mode of this type is created
		"exec"
		{
			"exec"					"server.cfg"
		}

		"mapgroupsMP"
		{
			"mg_demolition"		""
		}

		"weaponprogression_ct"
		{
			"m4a1"			{ "kills"	"1" }
			"awp"			{ "kills"	"1" }
			"Scar20"		{ "kills"	"1" }
		}
			
		"weaponprogression_t"
		{
			"ak47"			{ "kills"	"1" }
			"awp"			{ "kills"	"1" }
			"g3sg1"			{ "kills"	"1" }
		}


}}}}

//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the 
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////


	"mapgroups"
	{
	"mg_bomb_moje"	// mapgroup definition
	{
     "name" "mg_bomb_moje"
     "maps"
	{
	"de_vertigo"	""
	"de_mirage"	""
	"de_dust"	""
	"de_dust2"	""
	"de_nuke"	""
	"de_train"	""
	"de_inferno"	""
	"de_aztec"	""
	}
        }
	}
}
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Amroth
Senior Member
Join Date: Apr 2013
Location: /root
Old 10-26-2014 , 15:42   Re: [CS:GO] Votemap problem
Reply With Quote #12

You have to insert custom mapgroup name you crated to mapgroupsMP list, not maps names. so why is not working.

Change this

Code:
		"mapgroupsMP"						// List of mapgroups valid for this game mode ( competitive )
		{
			"de_dust2"		""
			"de_inferno"		""
			"de_nuke"		""
			"cs_office"		""
			"de_mirage"		""
			"de_train"		""
			"de_cache"		""
			"de_dust"		""
		}
to this
Code:
		"mapgroupsMP"						// List of mapgroups valid for this game mode ( competitive )
		{
			"mg_bomb_moje"		""
		}
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revoolution
Junior Member
Join Date: Oct 2011
Old 10-26-2014 , 15:51   Re: [CS:GO] Votemap problem
Reply With Quote #13

m8, i just copy pasted your cfg, changed to competitive and added +mapgroup to parameters ... still nothing
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Konstantin
Senior Member
Join Date: Nov 2012
Old 10-26-2014 , 16:29   Re: [CS:GO] Votemap problem
Reply With Quote #14

Use normal map groups like "mg_active" or "mg_bomb", not that sh*t like "mg_bomb_moje" !
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Last edited by Konstantin; 10-26-2014 at 16:29.
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revoolution
Junior Member
Join Date: Oct 2011
Old 10-26-2014 , 16:43   Re: [CS:GO] Votemap problem
Reply With Quote #15

Quote:
Originally Posted by Konstantin View Post
Use normal map groups like "mg_active" or "mg_bomb", not that sh*t like "mg_bomb_moje" !

roger that, sir! gonna reply if that helped


edit : thanks ! it worked ;-) valve standard vote + competitive mode

now please tell me which maplist should i edit ? coz there are maps in the vote which i don't have in my group ?

Last edited by revoolution; 10-26-2014 at 17:06.
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Konstantin
Senior Member
Join Date: Nov 2012
Old 10-26-2014 , 17:48   Re: [CS:GO] Votemap problem
Reply With Quote #16

Quote:
Originally Posted by revoolution View Post
now please tell me which maplist should i edit ? coz there are maps in the vote which i don't have in my group ?
Maps for Valve´s vote should be listed in gamemodes_server.txt, i believe. Put them also in maplist.txt and mapcycle.txt, just to be sure.
__________________
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revoolution
Junior Member
Join Date: Oct 2011
Old 10-26-2014 , 18:17   Re: [CS:GO] Votemap problem
Reply With Quote #17

ok solved - it's in gamemodes.txt ;O not gamemodes_servers.txt

Thanks guys !
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Konstantin
Senior Member
Join Date: Nov 2012
Old 10-26-2014 , 18:20   Re: [CS:GO] Votemap problem
Reply With Quote #18

Quote:
Originally Posted by revoolution View Post
ok solved - it's in gamemodes.txt
Remember that this file will be overwritten with every Valve´s update, so that is the reason why you should use gamemodes_server.txt
__________________
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Gameserver: CS:GO Mini Games
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PostHuman
Member
Join Date: Jun 2012
Old 12-10-2014 , 14:04   Re: [CS:GO] Votemap problem
Reply With Quote #19

Can I ask anyone is there a cfg to control Valves map voting system
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 12-10-2014 , 14:17   Re: [CS:GO] Votemap problem
Reply With Quote #20

Quote:
Originally Posted by PostHuman View Post
Can I ask anyone is there a cfg to control Valves map voting system
From what I understand, it's controlled by your current mapgroup.

Unless you were asking how to disabled it, which is done via mp_endmatch_votenextmap 0
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Last edited by Powerlord; 12-10-2014 at 14:18.
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