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Metamod 1.19 Official Released


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BAILOPAN
Join Date: Jan 2004
Old 04-18-2006 , 08:27   Metamod 1.19 Official Released
#1

I'm pleased to announce that the official branch of Metamod 1.19 is finally available for download. This release will allow you to run AMX Mod X 1.71 on the official Metamod platform.

To download the binaries, visit http://metamod.org/.

Changelog:
Code:
 - Added support for new HLSDK API functions QueryClientCvarValue2() and ClientCvar2().
 - Added GET_HOOK_TABLES() to let plugins make interceptable engine/dll calls.
 - Added MAKE_REQUEST_ID() to assist plugins in generating request ids for QueryClientCvarValue2().
 - Added mod support for Move In! 1.0, and Special Death Match Alpha 2.0.
 - Fixed a bug where Windows DLL load failures produced an empty message.
 - Fixed a bug where plugins could not catch NewDLL calls for GameDLLs that do not provide NewDLL information.
 - Fixed a bug corrupting memory when using Metamod with engines or game dlls with a different interface than the one compiled against, e.g. older engines.
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Xanimos
Veteran Member
Join Date: Apr 2005
Location: Florida
Old 04-18-2006 , 08:43  
#2

Cool. Yesterday I went to metamod.org to see if it had 1.19 and it just wasn't announced here. And they didn't at the time.
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Wolle
Member
Join Date: Jun 2005
Location: Berlin / Germany
Old 04-18-2006 , 09:17  
#3

My servers run the Metamod-P 1.19p28 binaries of off http://metamod-p.sourceforge.net/ and run just fine.
Why should I switch to this version? What's the difference?
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BAILOPAN
Join Date: Jan 2004
Old 04-18-2006 , 09:22  
#4

This question has been answered many times before, you can search for the answer, visit the Metamod-P homepage, or simply ignore the news post.

(I will trash further posts like this in news threads.)
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Twilight Suzuka
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Join Date: Jul 2004
Location: CS lab
Old 04-18-2006 , 09:54  
#5

Feh.
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 04-18-2006 , 10:08  
#6

Nice, even though I've had this for like a month already.
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Wolle
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Join Date: Jun 2005
Location: Berlin / Germany
Old 04-18-2006 , 10:49  
#7

Quote:
Originally Posted by BAILOPAN
This question has been answered many times before, you can search for the answer, visit the Metamod-P homepage, or simply ignore the news post.

(I will trash further posts like this in news threads.)
wow, start with this one then
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v3x
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Join Date: Oct 2004
Location: US
Old 04-18-2006 , 10:49  
#8

q00t
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P34nut
AMX Mod X Beta Tester
Join Date: Feb 2006
Location: Netherlands
Old 04-18-2006 , 11:04  
#9

oww finally
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omghax
Member
Join Date: Dec 2005
Location: eth0
Old 04-18-2006 , 12:37  
#10

If Metamod-P is faster, and works with every mod... and Metamod has to have the support for each mod and supposedly goes slower(?) than the more up-to-date, smaller, more optimized, -P, Metamod...

I've read some other posts, and... I still don't get which one I'm suppose to use. Should I be using the original Metamod because it's more safer in a sense?

-- Confuzzled --


Other than that, GJ!
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