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[L4D(2)] SuperVersus [1.5.4]


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Newf
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Join Date: Dec 2009
Old 12-02-2009 , 13:12   Re: [L4D(2)] SuperVersus [1.5.2]
Reply With Quote #581

Quote:
Originally Posted by DDR Khat View Post
It should happily spawn medpacks for the survivors on VS mode. However on co-op I do not agree that you should get new medpacks for free. You should have to work with what the A.I director hands you.
yes i'm noticing that it's not spawning enough medpacks in vs as well. it did it for the first team who played survivor, but not the 2nd i don't think.
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Marcus101RR
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Join Date: Aug 2009
Location: Tampa, FL
Old 12-02-2009 , 13:31   Re: [L4D(2)] Super Versus
Reply With Quote #582

Quote:
Originally Posted by DDR Khat View Post
What is your tank's hp multiplier set to?

A = Multiplier
A = 0.25

4000 * ( 1.0 + ( A * 2 ) )
4000 * ( 1.0 + 0.50 )
4000 * 1.5 = 6000

Should be your tanks value. Do remember that Versus further increases the tanks hp by 25% (I believe It was?).
Tanks HP is 6000 in versus. not 4000 so it should be 9000 but it ends up being 13500...I don't understand why.
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D4rKr0W
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Join Date: Nov 2009
Location: Italy
Old 12-02-2009 , 15:50   Re: [L4D(2)] SuperVersus [1.5.3]
Reply With Quote #583

I see you added a "2" to the name of the plugin, does this mean that you're gonna support L4D2?

Currently i use your plugin for removing the lobby reservation from my l4d1 servers and i'm trying to get >8 slot servers on the L4D2 ones, but ivailosp L4DToolz for linux doesnt automatically unreserve the games, so i'd love to hear that you're working on that issue.
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Marcus101RR
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Join Date: Aug 2009
Location: Tampa, FL
Old 12-02-2009 , 18:40   Re: [L4D(2)] Super Versus
Reply With Quote #584

Quote:
Originally Posted by Marcus101RR View Post
Tanks HP is 6000 in versus. not 4000 so it should be 9000 but it ends up being 13500...I don't understand why.
Im still skeptic about it because, people whine on my server that the Tank is impossible to bring down. ON the side note, it is very sad that your plugin can't use a calculator correctly LOL (actually something wrong with an even not your math)

None the less if i use the cvar (which is pain in the ass to do cause i need 8 different CFG files for 10 different modes and difficulties.) it works fine, even for coop. But interestingly.

Using l4D_supertank on coop works 100%, however, on versus it doubles it. 6000 x 1.5 = 9000 1.5 = 13500 <-- WHY?
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DDR Khat
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Join Date: Feb 2006
Old 12-02-2009 , 18:46   Re: [L4D(2)] Super Versus
Reply With Quote #585

Quote:
Originally Posted by Marcus101RR View Post
Im still skeptic about it because, people whine on my server that the Tank is impossible to bring down. ON the side note, it is very sad that your plugin can't use a calculator correctly LOL (actually something wrong with an even not your math)

None the less if i use the cvar (which is pain in the ass to do cause i need 8 different CFG files for 10 different modes and difficulties.) it works fine, even for coop. But interestingly.

Using l4D_supertank on coop works 100%, however, on versus it doubles it. 6000 x 1.5 = 9000 1.5 = 13500 <-- WHY?
Quote:
Originally Posted by Marcus101RR View Post
Tanks HP is 6000 in versus. not 4000 so it should be 9000 but it ends up being 13500...I don't understand why.
Not quite. Tanks HP in versus is as follows...

z_tank_health (4000)
*
versus_tank_bonus_health (1.5) (This is a Left4Dead1 Cvar, I don't know the name of the one in Left4Dead2 if there is at all, but there is STILL a 1.5 multiplier being applied in versus only)

So if you were to set l4d_tank_hpmulti to 0.25 and have 8 survivors then the calculation should be as follows.

z_tank_health (8000)
*
1.5
=
12000

Be sure to use the latest version as this may solve your tanks HP problem. (I literally mean 1.5.3)
If you still have this issue with 1.5.3 then let me know.
Quote:
Originally Posted by D4rKr0W View Post
I see you added a "2" to the name of the plugin, does this mean that you're gonna support L4D2?
Maybe this info will help...
Quote:
Originally Posted by VersionLog View Post
v1.5
-Official Left4Dead2 support
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Marcus101RR
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Old 12-02-2009 , 20:42   Re: [L4D(2)] SuperVersus [1.5.3]
Reply With Quote #586

So why is it that i obtain 13500 HP on my server on tank with 6000 being versus, correct? Or is versus 4000? No im just confused.

And how can I increase spawn timer on versus because 20 seconds is way to fast for 8 vs 8
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Marcus101RR
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Old 12-02-2009 , 23:56   Re: [L4D(2)] SuperVersus [1.5.3]
Reply With Quote #587

Quote:
] z_tank_health
"z_tank_health" = "0" ( def. "4000" )
game cheat
- Tank Zombie max health
Now the plugin is worst. Tank HP is 0...wTF? even when i set it to 6000 it still is 0.

Proof after typing the same thing 5 times:
Quote:
[SM] Changed cvar "z_tank_health" to "6000".
L 12/02/2009 - 23:56:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "6000")
] sm_cvar z_tank_health 6000
[SM] Changed cvar "z_tank_health" to "6000".
L 12/02/2009 - 23:56:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "6000")
] sm_cvar z_tank_health 6000
[SM] Changed cvar "z_tank_health" to "6000".
L 12/02/2009 - 23:56:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "6000")
] sm_cvar z_tank_health 6000
[SM] Changed cvar "z_tank_health" to "6000".
L 12/02/2009 - 23:56:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "6000")
] sm_cvar z_tank_health 6000
[SM] Changed cvar "z_tank_health" to "6000".
L 12/02/2009 - 23:56:15: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "6000")
] sm_cvar z_tank_health
[SM] Value of cvar "z_tank_health": "0"

Last edited by Marcus101RR; 12-02-2009 at 23:57. Reason: gay plugin acting on me
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DDR Khat
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Join Date: Feb 2006
Old 12-03-2009 , 03:40   Re: [L4D(2)] SuperVersus [1.5.3]
Reply With Quote #588

Quote:
Originally Posted by Marcus101RR View Post
Now the plugin is worst. Tank HP is 0...wTF? even when i set it to 6000 it still is 0.

Proof after typing the same thing 5 times:
Sometime soon I will sit down and take a close look at your server setup with you, together we will nail this issue.
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Marcus101RR
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Old 12-03-2009 , 12:39   Re: [L4D(2)] SuperVersus [1.5.3]
Reply With Quote #589

Quote:
Originally Posted by DDR Khat View Post
Sometime soon I will sit down and take a close look at your server setup with you, together we will nail this issue.
I would appreciate this alot! Im killing myself over this, just cause my versus server fails lol. Btw, you say Tank HP has 4000, in versus however, if I were to have 6 people, should it not be 9000?
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DDR Khat
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Old 12-03-2009 , 16:44   Re: [L4D(2)] SuperVersus [1.5.3]
Reply With Quote #590

Quote:
Originally Posted by Marcus101RR View Post
I would appreciate this alot! Im killing myself over this, just cause my versus server fails lol. Btw, you say Tank HP has 4000, in versus however, if I were to have 6 people, should it not be 9000?
It should be yes.
however you would see z_tank_health at 6000 (*1.5 from versus, remember!)
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